Metaphor Imperative Verb Mood Allusion Subjunctive Verb Mood Active Voice Introduction Evidence Conditional Verb Mood Summary Theme Personification Inference Alliteration Figurative Language Revision Interrogative Verb Mood Plot Chronological Order Passive Voice Transition Cause & Effect Free! Participle Indicative Verb Mood Conclusion Gerund Point of View Simile Resolution Metaphor Imperative Verb Mood Allusion Subjunctive Verb Mood Active Voice Introduction Evidence Conditional Verb Mood Summary Theme Personification Inference Alliteration Figurative Language Revision Interrogative Verb Mood Plot Chronological Order Passive Voice Transition Cause & Effect Free! Participle Indicative Verb Mood Conclusion Gerund Point of View Simile Resolution
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Metaphor
Imperative Verb Mood
Allusion
Subjunctive Verb Mood
Active Voice
Introduction
Evidence
Conditional Verb Mood
Summary
Theme
Personification
Inference
Alliteration
Figurative Language
Revision
Interrogative Verb Mood
Plot
Chronological Order
Passive Voice
Transition
Cause & Effect
Free!
Participle
Indicative Verb Mood
Conclusion
Gerund
Point of View
Simile
Resolution