Indicative Verb Mood Free! Imperative Verb Mood Introduction Plot Personification Simile Figurative Language Interrogative Verb Mood Metaphor Subjunctive Verb Mood Conditional Verb Mood Theme Transition Inference Point of View Active Voice Allusion Conclusion Cause & Effect Alliteration Summary Participle Revision Evidence Chronological Order Gerund Passive Voice Resolution Indicative Verb Mood Free! Imperative Verb Mood Introduction Plot Personification Simile Figurative Language Interrogative Verb Mood Metaphor Subjunctive Verb Mood Conditional Verb Mood Theme Transition Inference Point of View Active Voice Allusion Conclusion Cause & Effect Alliteration Summary Participle Revision Evidence Chronological Order Gerund Passive Voice Resolution
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Indicative Verb Mood
Free!
Imperative Verb Mood
Introduction
Plot
Personification
Simile
Figurative Language
Interrogative Verb Mood
Metaphor
Subjunctive Verb Mood
Conditional Verb Mood
Theme
Transition
Inference
Point of View
Active Voice
Allusion
Conclusion
Cause & Effect
Alliteration
Summary
Participle
Revision
Evidence
Chronological Order
Gerund
Passive Voice
Resolution