Introduction Gerund Indicative Verb Mood Personification Revision Evidence Figurative Language Resolution Imperative Verb Mood Inference Plot Conditional Verb Mood Transition Theme Point of View Interrogative Verb Mood Simile Participle Passive Voice Chronological Order Alliteration Summary Active Voice Subjunctive Verb Mood Allusion Conclusion Cause & Effect Metaphor Free! Introduction Gerund Indicative Verb Mood Personification Revision Evidence Figurative Language Resolution Imperative Verb Mood Inference Plot Conditional Verb Mood Transition Theme Point of View Interrogative Verb Mood Simile Participle Passive Voice Chronological Order Alliteration Summary Active Voice Subjunctive Verb Mood Allusion Conclusion Cause & Effect Metaphor Free!
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Introduction
Gerund
Indicative Verb Mood
Personification
Revision
Evidence
Figurative Language
Resolution
Imperative Verb Mood
Inference
Plot
Conditional Verb Mood
Transition
Theme
Point of View
Interrogative Verb Mood
Simile
Participle
Passive Voice
Chronological Order
Alliteration
Summary
Active Voice
Subjunctive Verb Mood
Allusion
Conclusion
Cause & Effect
Metaphor
Free!