Subjunctive Verb Mood Allusion Metaphor Cause & Effect Introduction Point of View Participle Summary Theme Plot Conditional Verb Mood Revision Gerund Alliteration Resolution Chronological Order Personification Imperative Verb Mood Evidence Transition Passive Voice Active Voice Interrogative Verb Mood Simile Conclusion Free! Indicative Verb Mood Inference Figurative Language Subjunctive Verb Mood Allusion Metaphor Cause & Effect Introduction Point of View Participle Summary Theme Plot Conditional Verb Mood Revision Gerund Alliteration Resolution Chronological Order Personification Imperative Verb Mood Evidence Transition Passive Voice Active Voice Interrogative Verb Mood Simile Conclusion Free! Indicative Verb Mood Inference Figurative Language
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Subjunctive Verb Mood
Allusion
Metaphor
Cause & Effect
Introduction
Point of View
Participle
Summary
Theme
Plot
Conditional Verb Mood
Revision
Gerund
Alliteration
Resolution
Chronological Order
Personification
Imperative Verb Mood
Evidence
Transition
Passive Voice
Active Voice
Interrogative Verb Mood
Simile
Conclusion
Free!
Indicative Verb Mood
Inference
Figurative Language