Participle Chronological Order Inference Allusion Summary Gerund Figurative Language Theme Interrogative Verb Mood Personification Cause & Effect Free! Point of View Transition Conclusion Imperative Verb Mood Metaphor Revision Subjunctive Verb Mood Introduction Active Voice Conditional Verb Mood Passive Voice Plot Indicative Verb Mood Evidence Resolution Simile Alliteration Participle Chronological Order Inference Allusion Summary Gerund Figurative Language Theme Interrogative Verb Mood Personification Cause & Effect Free! Point of View Transition Conclusion Imperative Verb Mood Metaphor Revision Subjunctive Verb Mood Introduction Active Voice Conditional Verb Mood Passive Voice Plot Indicative Verb Mood Evidence Resolution Simile Alliteration
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Participle
Chronological Order
Inference
Allusion
Summary
Gerund
Figurative Language
Theme
Interrogative Verb Mood
Personification
Cause & Effect
Free!
Point of View
Transition
Conclusion
Imperative Verb Mood
Metaphor
Revision
Subjunctive Verb Mood
Introduction
Active Voice
Conditional Verb Mood
Passive Voice
Plot
Indicative Verb Mood
Evidence
Resolution
Simile
Alliteration