SuspenseGothicHorrorSettingFallingActionHolocaustExpositionDynamicCharacterHolocaustKnifeandSpoonAntagonistAutobiographySituationalIronyThemeDarkComedyRisingActionRisingActionProtagonistImageryShlomoResolutionExpositionInferenceHarrietTubmanSSOfficersDynamicCharacterTziporaStaticCharacterVerbalIronyVerbalIronyClimaxGenocideElieWieselSymbolFictionNonFictionSlaveryTextEvidenceFallingActionMemoirDramaticIronyGenocideSuspenseGothicHorrorSettingFallingActionHolocaustExpositionDynamicCharacterHolocaustKnifeandSpoonAntagonistAutobiographySituationalIronyThemeDarkComedyRisingActionRisingActionProtagonistImageryShlomoResolutionExpositionInferenceHarrietTubmanSSOfficersDynamicCharacterTziporaStaticCharacterVerbalIronyVerbalIronyClimaxGenocideElieWieselSymbolFictionNonFictionSlaveryTextEvidenceFallingActionMemoirDramaticIronyGenocide

Study Review - Night (Unit 1) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Suspense
  2. Gothic Horror
  3. Setting
  4. Falling Action
  5. Holocaust
  6. Exposition
  7. Dynamic Character
  8. Holocaust
  9. Knife and Spoon
  10. Antagonist
  11. Autobiography
  12. Situational Irony
  13. Theme
  14. Dark Comedy
  15. Rising Action
  16. Rising Action
  17. Protagonist
  18. Imagery
  19. Shlomo
  20. Resolution
  21. Exposition
  22. Inference
  23. Harriet Tubman
  24. SS Officers
  25. Dynamic Character
  26. Tzipora
  27. Static Character
  28. Verbal Irony
  29. Verbal Irony
  30. Climax
  31. Genocide
  32. Elie Wiesel
  33. Symbol
  34. Fiction
  35. Non Fiction
  36. Slavery
  37. Text Evidence
  38. Falling Action
  39. Memoir
  40. Dramatic Irony
  41. Genocide