Controlling Sincere Shares decision- making Balanced giving and receiving Negotiates Active listener Apologizes when wrong Accepting Has self- directed goals Self- centered Being critical Breaks promises Fights fair Have fun together Not expressing feelings Takes self too seriously Demands all of your time Defensive Shares feelings Talks about feelings Excessive computer use Thoughtful Similar values Listens Controlling Sincere Shares decision- making Balanced giving and receiving Negotiates Active listener Apologizes when wrong Accepting Has self- directed goals Self- centered Being critical Breaks promises Fights fair Have fun together Not expressing feelings Takes self too seriously Demands all of your time Defensive Shares feelings Talks about feelings Excessive computer use Thoughtful Similar values Listens
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Controlling
Sincere
Shares decision-making
Balanced giving and receiving
Negotiates
Active listener
Apologizes when wrong
Accepting
Has self-directed goals
Self-centered
Being critical
Breaks promises
Fights fair
Have fun together
Not expressing feelings
Takes self too seriously
Demands all of your time
Defensive
Shares feelings
Talks about feelings
Excessive computer use
Thoughtful
Similar values
Listens