assonance theme second person connotation monologue viewpoint sonnet simile allusion appendix direct characterization first person characterization third person point of view paraphrasing genre narrative poem foreshadowing consonance imagery satire alliteration metaphor flashback first person point of view end rhyme repetition static character structure homophone chronological voice rhythm tone external conflict extended metaphor second person point of view analogy symbol indirect characterization verbal irony dynamic character dialogue sensory details dramatic irony diction hyperbole rhyme idiom exposition parable rhyme scheme third person personification assonance theme second person connotation monologue viewpoint sonnet simile allusion appendix direct characterization first person characterization third person point of view paraphrasing genre narrative poem foreshadowing consonance imagery satire alliteration metaphor flashback first person point of view end rhyme repetition static character structure homophone chronological voice rhythm tone external conflict extended metaphor second person point of view analogy symbol indirect characterization verbal irony dynamic character dialogue sensory details dramatic irony diction hyperbole rhyme idiom exposition parable rhyme scheme third person personification
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-assonance
B-theme
G-second person
N-connotation
G-monologue
G-viewpoint
N-sonnet
G-simile
O-allusion
B-appendix
I-direct characterization
I-first person
I-characterization
N-third person point of view
G-paraphrasing
B-genre
N-narrative poem
B-foreshadowing
O-consonance
G-imagery
N-satire
I-alliteration
O-metaphor
O-flashback
B-first person point of view
O-end rhyme
G-repetition
O-static character
G-structure
B-homophone
I-chronological
I-voice
O-rhythm
B-tone
O-external conflict
I-extended metaphor
I-second person point of view
O-analogy
I-symbol
N-indirect characterization
I-verbal irony
G-dynamic character
N-dialogue
N-sensory details
I-dramatic irony
B-diction
O-hyperbole
B-rhyme
N-idiom
G-exposition
B-parable
B-rhyme scheme
O-third person
N-personification