SemesterGood-ideaMeatOccasionally;sometimesEnterTo-ask-for-advice(do-do)Toinstall;to put inTest/ExamLockDecideNote.g. atest)AlarmTouch(been toa place)Next-to(neighbor)To videoor filmoneselfTo-transferto USBWhy-notCancelMakeThoughtoccurStealTo-paintTo-set-upCreditcardWhat'swrongToundertake(something-"Did youknow-that?"HawaiiStuckSomeone,SomethingListMoneySemesterGood-ideaMeatOccasionally;sometimesEnterTo-ask-for-advice(do-do)Toinstall;to put inTest/ExamLockDecideNote.g. atest)AlarmTouch(been toa place)Next-to(neighbor)To videoor filmoneselfTo-transferto USBWhy-notCancelMakeThoughtoccurStealTo-paintTo-set-upCreditcardWhat'swrongToundertake(something-"Did youknow-that?"HawaiiStuckSomeone,SomethingListMoney

ASLII Weeks 9 and 10 (1) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Semester
  2. Good-idea
  3. Meat
  4. Occasionally; sometimes
  5. Enter
  6. To-ask-for-advice (do-do)
  7. To install; to put in
  8. Test/Exam
  9. Lock
  10. Decide
  11. Not
  12. e.g. a test)
  13. Alarm
  14. Touch (been to a place)
  15. Next-to (neighbor)
  16. To video or film oneself
  17. To-transfer to USB
  18. Why-not
  19. Cancel
  20. Make
  21. Thought occur
  22. Steal
  23. To-paint
  24. To-set-up
  25. Credit card
  26. What's wrong
  27. To undertake (something -
  28. "Did you know-that?"
  29. Hawaii
  30. Stuck
  31. Someone, Something
  32. List
  33. Money