e.g. atest)Occasionally;sometimesListThoughtoccurStealHawaiiTo-transferto USBTo videoor filmoneselfCancelTo-paintNext-to(neighbor)MeatLockWhy-notCreditcardWhat'swrongDecideMoneyMakeTo-set-upAlarmStuckGood-ideaTouch(been toa place)Toinstall;to put inNotSomeone,SomethingSemesterToundertake(something-Test/Exam"Did youknow-that?"To-ask-for-advice(do-do)Entere.g. atest)Occasionally;sometimesListThoughtoccurStealHawaiiTo-transferto USBTo videoor filmoneselfCancelTo-paintNext-to(neighbor)MeatLockWhy-notCreditcardWhat'swrongDecideMoneyMakeTo-set-upAlarmStuckGood-ideaTouch(been toa place)Toinstall;to put inNotSomeone,SomethingSemesterToundertake(something-Test/Exam"Did youknow-that?"To-ask-for-advice(do-do)Enter

ASLII Weeks 9 and 10 (1) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. e.g. a test)
  2. Occasionally; sometimes
  3. List
  4. Thought occur
  5. Steal
  6. Hawaii
  7. To-transfer to USB
  8. To video or film oneself
  9. Cancel
  10. To-paint
  11. Next-to (neighbor)
  12. Meat
  13. Lock
  14. Why-not
  15. Credit card
  16. What's wrong
  17. Decide
  18. Money
  19. Make
  20. To-set-up
  21. Alarm
  22. Stuck
  23. Good-idea
  24. Touch (been to a place)
  25. To install; to put in
  26. Not
  27. Someone, Something
  28. Semester
  29. To undertake (something -
  30. Test/Exam
  31. "Did you know-that?"
  32. To-ask-for-advice (do-do)
  33. Enter