ThoughtoccurTo-paintTo videoor filmoneselfCreditcardTest/ExamMeatListTo-transferto USBNext-to(neighbor)Touch(been toa place)Hawaiie.g. atest)To-set-up"Did youknow-that?"To-ask-for-advice(do-do)MakeAlarmWhy-notGood-ideaOccasionally;sometimesToundertake(something-EnterStuckMoneySemesterLockWhat'swrongDecideToinstall;to put inCancelStealSomeone,SomethingNotThoughtoccurTo-paintTo videoor filmoneselfCreditcardTest/ExamMeatListTo-transferto USBNext-to(neighbor)Touch(been toa place)Hawaiie.g. atest)To-set-up"Did youknow-that?"To-ask-for-advice(do-do)MakeAlarmWhy-notGood-ideaOccasionally;sometimesToundertake(something-EnterStuckMoneySemesterLockWhat'swrongDecideToinstall;to put inCancelStealSomeone,SomethingNot

ASLII Weeks 9 and 10 (1) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Thought occur
  2. To-paint
  3. To video or film oneself
  4. Credit card
  5. Test/Exam
  6. Meat
  7. List
  8. To-transfer to USB
  9. Next-to (neighbor)
  10. Touch (been to a place)
  11. Hawaii
  12. e.g. a test)
  13. To-set-up
  14. "Did you know-that?"
  15. To-ask-for-advice (do-do)
  16. Make
  17. Alarm
  18. Why-not
  19. Good-idea
  20. Occasionally; sometimes
  21. To undertake (something -
  22. Enter
  23. Stuck
  24. Money
  25. Semester
  26. Lock
  27. What's wrong
  28. Decide
  29. To install; to put in
  30. Cancel
  31. Steal
  32. Someone, Something
  33. Not