VirtualDecisionMakingRightHemisphereObliquityDivergentThinkingRetrogradeInversionFree!KepnerTregoeApproachUnintendedConsequenceConvergentThinkingMixedScanningFishboneTechniqueChecklistsIncrementDecisionMakingBrainstormBlackHatVirtualDecisionMakingRightHemisphereObliquityDivergentThinkingRetrogradeInversionFree!KepnerTregoeApproachUnintendedConsequenceConvergentThinkingMixedScanningFishboneTechniqueChecklistsIncrementDecisionMakingBrainstormBlackHat

Chapter 6: Decision Making Processes - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Virtual Decision Making
  2. Right Hemisphere
  3. Obliquity
  4. Divergent Thinking
  5. Retrograde Inversion
  6. Free!
  7. Kepner Tregoe Approach
  8. Unintended Consequence
  9. Convergent Thinking
  10. Mixed Scanning
  11. Fishbone Technique
  12. Checklists
  13. Increment
  14. Decision Making
  15. Brainstorm
  16. Black Hat