ObliquityConvergentThinkingBrainstormDivergentThinkingKepnerTregoeApproachBlackHatVirtualDecisionMakingMixedScanningFishboneTechniqueChecklistsUnintendedConsequenceRightHemisphereDecisionMakingRetrogradeInversionIncrementFree!ObliquityConvergentThinkingBrainstormDivergentThinkingKepnerTregoeApproachBlackHatVirtualDecisionMakingMixedScanningFishboneTechniqueChecklistsUnintendedConsequenceRightHemisphereDecisionMakingRetrogradeInversionIncrementFree!

Chapter 6: Decision Making Processes - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Obliquity
  2. Convergent Thinking
  3. Brainstorm
  4. Divergent Thinking
  5. Kepner Tregoe Approach
  6. Black Hat
  7. Virtual Decision Making
  8. Mixed Scanning
  9. Fishbone Technique
  10. Checklists
  11. Unintended Consequence
  12. Right Hemisphere
  13. Decision Making
  14. Retrograde Inversion
  15. Increment
  16. Free!