FishboneTechniqueKepnerTregoeApproachBrainstormVirtualDecisionMakingUnintendedConsequenceConvergentThinkingRetrogradeInversionChecklistsMixedScanningFree!ObliquityDecisionMakingIncrementBlackHatRightHemisphereDivergentThinkingFishboneTechniqueKepnerTregoeApproachBrainstormVirtualDecisionMakingUnintendedConsequenceConvergentThinkingRetrogradeInversionChecklistsMixedScanningFree!ObliquityDecisionMakingIncrementBlackHatRightHemisphereDivergentThinking

Chapter 6: Decision Making Processes - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fishbone Technique
  2. Kepner Tregoe Approach
  3. Brainstorm
  4. Virtual Decision Making
  5. Unintended Consequence
  6. Convergent Thinking
  7. Retrograde Inversion
  8. Checklists
  9. Mixed Scanning
  10. Free!
  11. Obliquity
  12. Decision Making
  13. Increment
  14. Black Hat
  15. Right Hemisphere
  16. Divergent Thinking