BrainstormDecisionMakingObliquityUnintendedConsequenceDivergentThinkingBlackHatConvergentThinkingMixedScanningFree!VirtualDecisionMakingRetrogradeInversionKepnerTregoeApproachRightHemisphereIncrementChecklistsFishboneTechniqueBrainstormDecisionMakingObliquityUnintendedConsequenceDivergentThinkingBlackHatConvergentThinkingMixedScanningFree!VirtualDecisionMakingRetrogradeInversionKepnerTregoeApproachRightHemisphereIncrementChecklistsFishboneTechnique

Chapter 6: Decision Making Processes - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Brainstorm
  2. Decision Making
  3. Obliquity
  4. Unintended Consequence
  5. Divergent Thinking
  6. Black Hat
  7. Convergent Thinking
  8. Mixed Scanning
  9. Free!
  10. Virtual Decision Making
  11. Retrograde Inversion
  12. Kepner Tregoe Approach
  13. Right Hemisphere
  14. Increment
  15. Checklists
  16. Fishbone Technique