DecisionMakingChecklistsVirtualDecisionMakingBrainstormIncrementMixedScanningFree!ObliquityConvergentThinkingUnintendedConsequenceKepnerTregoeApproachBlackHatRetrogradeInversionRightHemisphereFishboneTechniqueDivergentThinkingDecisionMakingChecklistsVirtualDecisionMakingBrainstormIncrementMixedScanningFree!ObliquityConvergentThinkingUnintendedConsequenceKepnerTregoeApproachBlackHatRetrogradeInversionRightHemisphereFishboneTechniqueDivergentThinking

Chapter 6: Decision Making Processes - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
  1. Decision Making
  2. Checklists
  3. Virtual Decision Making
  4. Brainstorm
  5. Increment
  6. Mixed Scanning
  7. Free!
  8. Obliquity
  9. Convergent Thinking
  10. Unintended Consequence
  11. Kepner Tregoe Approach
  12. Black Hat
  13. Retrograde Inversion
  14. Right Hemisphere
  15. Fishbone Technique
  16. Divergent Thinking