DecisionMakingKepnerTregoeApproachVirtualDecisionMakingIncrementBlackHatRetrogradeInversionObliquityBrainstormUnintendedConsequenceMixedScanningFree!RightHemisphereDivergentThinkingFishboneTechniqueConvergentThinkingChecklistsDecisionMakingKepnerTregoeApproachVirtualDecisionMakingIncrementBlackHatRetrogradeInversionObliquityBrainstormUnintendedConsequenceMixedScanningFree!RightHemisphereDivergentThinkingFishboneTechniqueConvergentThinkingChecklists

Chapter 6: Decision Making Processes - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Decision Making
  2. Kepner Tregoe Approach
  3. Virtual Decision Making
  4. Increment
  5. Black Hat
  6. Retrograde Inversion
  7. Obliquity
  8. Brainstorm
  9. Unintended Consequence
  10. Mixed Scanning
  11. Free!
  12. Right Hemisphere
  13. Divergent Thinking
  14. Fishbone Technique
  15. Convergent Thinking
  16. Checklists