ConvergentThinkingObliquityChecklistsKepnerTregoeApproachFishboneTechniqueBrainstormDecisionMakingFree!MixedScanningRightHemisphereBlackHatRetrogradeInversionUnintendedConsequenceIncrementVirtualDecisionMakingDivergentThinkingConvergentThinkingObliquityChecklistsKepnerTregoeApproachFishboneTechniqueBrainstormDecisionMakingFree!MixedScanningRightHemisphereBlackHatRetrogradeInversionUnintendedConsequenceIncrementVirtualDecisionMakingDivergentThinking

Chapter 6: Decision Making Processes - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Convergent Thinking
  2. Obliquity
  3. Checklists
  4. Kepner Tregoe Approach
  5. Fishbone Technique
  6. Brainstorm
  7. Decision Making
  8. Free!
  9. Mixed Scanning
  10. Right Hemisphere
  11. Black Hat
  12. Retrograde Inversion
  13. Unintended Consequence
  14. Increment
  15. Virtual Decision Making
  16. Divergent Thinking