FishboneTechniqueBrainstormIncrementRetrogradeInversionKepnerTregoeApproachConvergentThinkingDivergentThinkingBlackHatFree!MixedScanningRightHemisphereVirtualDecisionMakingChecklistsObliquityDecisionMakingUnintendedConsequenceFishboneTechniqueBrainstormIncrementRetrogradeInversionKepnerTregoeApproachConvergentThinkingDivergentThinkingBlackHatFree!MixedScanningRightHemisphereVirtualDecisionMakingChecklistsObliquityDecisionMakingUnintendedConsequence

Chapter 6: Decision Making Processes - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fishbone Technique
  2. Brainstorm
  3. Increment
  4. Retrograde Inversion
  5. Kepner Tregoe Approach
  6. Convergent Thinking
  7. Divergent Thinking
  8. Black Hat
  9. Free!
  10. Mixed Scanning
  11. Right Hemisphere
  12. Virtual Decision Making
  13. Checklists
  14. Obliquity
  15. Decision Making
  16. Unintended Consequence