BrainstormChecklistsFishboneTechniqueRetrogradeInversionKepnerTregoeApproachVirtualDecisionMakingObliquityMixedScanningFree!RightHemisphereIncrementDivergentThinkingUnintendedConsequenceDecisionMakingConvergentThinkingBlackHatBrainstormChecklistsFishboneTechniqueRetrogradeInversionKepnerTregoeApproachVirtualDecisionMakingObliquityMixedScanningFree!RightHemisphereIncrementDivergentThinkingUnintendedConsequenceDecisionMakingConvergentThinkingBlackHat

Chapter 6: Decision Making Processes - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
  1. Brainstorm
  2. Checklists
  3. Fishbone Technique
  4. Retrograde Inversion
  5. Kepner Tregoe Approach
  6. Virtual Decision Making
  7. Obliquity
  8. Mixed Scanning
  9. Free!
  10. Right Hemisphere
  11. Increment
  12. Divergent Thinking
  13. Unintended Consequence
  14. Decision Making
  15. Convergent Thinking
  16. Black Hat