IncrementChecklistsFree!RightHemisphereObliquityConvergentThinkingDecisionMakingUnintendedConsequenceBlackHatRetrogradeInversionMixedScanningBrainstormKepnerTregoeApproachDivergentThinkingFishboneTechniqueVirtualDecisionMakingIncrementChecklistsFree!RightHemisphereObliquityConvergentThinkingDecisionMakingUnintendedConsequenceBlackHatRetrogradeInversionMixedScanningBrainstormKepnerTregoeApproachDivergentThinkingFishboneTechniqueVirtualDecisionMaking

Chapter 6: Decision Making Processes - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Increment
  2. Checklists
  3. Free!
  4. Right Hemisphere
  5. Obliquity
  6. Convergent Thinking
  7. Decision Making
  8. Unintended Consequence
  9. Black Hat
  10. Retrograde Inversion
  11. Mixed Scanning
  12. Brainstorm
  13. Kepner Tregoe Approach
  14. Divergent Thinking
  15. Fishbone Technique
  16. Virtual Decision Making