PERCEPTUALLEARNINGVOLUNTARYGRASPING0-3MONTHSEMOTIONSINFANCETHREEMONTHSObjectIdentitySIXMONTHSCRAWL9-12MONTHSCRAWLBINOCULARVISIONDeciduousTEETHACUITYCO-REGULATIONVoluntaryGraspingCRUISINGSELF-AWARENESSWEANING6-9MONTHSUPSETSEPERATIONANXIETYCRUISINGNEWBORNCOOHIGH-REACTIVEINFANTSPAIN9-12MONTHSSIDSINFANCYLOW-REACTIVEINFANTSNEWBORNCREEPCognitionATTACHMENT3-6MONTHSREFLEXESCOLICBABBLINGHUNGERORBOREDOMPERCEPTUALLEARNINGVOLUNTARYGRASPING0-3MONTHSEMOTIONSINFANCETHREEMONTHSObjectIdentitySIXMONTHSCRAWL9-12MONTHSCRAWLBINOCULARVISIONDeciduousTEETHACUITYCO-REGULATIONVoluntaryGraspingCRUISINGSELF-AWARENESSWEANING6-9MONTHSUPSETSEPERATIONANXIETYCRUISINGNEWBORNCOOHIGH-REACTIVEINFANTSPAIN9-12MONTHSSIDSINFANCYLOW-REACTIVEINFANTSNEWBORNCREEPCognitionATTACHMENT3-6MONTHSREFLEXESCOLICBABBLINGHUNGERORBOREDOM

BABY-BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
N
3
O
4
I
5
B
6
B
7
O
8
N
9
I
10
I
11
B
12
I
13
N
14
N
15
I
16
O
17
N
18
N
19
B
20
B
21
G
22
G
23
I
24
I
25
G
26
O
27
B
28
O
29
G
30
I
31
B
32
G
33
O
34
N
35
B
36
G
37
G
38
O
39
B
40
O
  1. G-PERCEPTUAL LEARNING
  2. N-VOLUNTARY GRASPING
  3. O-0-3 MONTHS
  4. I-EMOTIONS
  5. B-INFANCE
  6. B-THREE MONTHS
  7. O-Object Identity
  8. N-SIX MONTHS
  9. I-CRAWL
  10. I-9-12 MONTHS
  11. B-CRAWL
  12. I-BINOCULAR VISION
  13. N-Deciduous TEETH
  14. N-ACUITY
  15. I-CO-REGULATION
  16. O-Voluntary Grasping
  17. N-CRUISING
  18. N-SELF-AWARENESS
  19. B-WEANING
  20. B-6-9 MONTHS
  21. G-UPSET
  22. G-SEPERATION ANXIETY
  23. I-CRUISING
  24. I-NEW BORN
  25. G-COO
  26. O-HIGH-REACTIVE INFANTS
  27. B-PAIN
  28. O-9-12 MONTHS
  29. G-SIDS
  30. I-INFANCY
  31. B-LOW-REACTIVE INFANTS
  32. G-NEWBORN
  33. O-CREEP
  34. N-Cognition
  35. B-ATTACHMENT
  36. G-3-6 MONTHS
  37. G-REFLEXES
  38. O-COLIC
  39. B-BABBLING
  40. O-HUNGER OR BOREDOM