INFANCY CRUISING SELF- AWARENESS NEWBORN Voluntary Grasping HIGH- REACTIVE INFANTS NEW BORN CO- REGULATION PERCEPTUAL LEARNING CRAWL SIDS EMOTIONS CRUISING Object Identity LOW- REACTIVE INFANTS SEPERATION ANXIETY 6-9 MONTHS INFANCE HUNGER OR BOREDOM SIX MONTHS ACUITY THREE MONTHS WEANING REFLEXES ATTACHMENT COLIC 9-12 MONTHS CREEP 0-3 MONTHS 9-12 MONTHS VOLUNTARY GRASPING Cognition Deciduous TEETH UPSET 3-6 MONTHS BINOCULAR VISION CRAWL BABBLING COO PAIN INFANCY CRUISING SELF- AWARENESS NEWBORN Voluntary Grasping HIGH- REACTIVE INFANTS NEW BORN CO- REGULATION PERCEPTUAL LEARNING CRAWL SIDS EMOTIONS CRUISING Object Identity LOW- REACTIVE INFANTS SEPERATION ANXIETY 6-9 MONTHS INFANCE HUNGER OR BOREDOM SIX MONTHS ACUITY THREE MONTHS WEANING REFLEXES ATTACHMENT COLIC 9-12 MONTHS CREEP 0-3 MONTHS 9-12 MONTHS VOLUNTARY GRASPING Cognition Deciduous TEETH UPSET 3-6 MONTHS BINOCULAR VISION CRAWL BABBLING COO PAIN
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-INFANCY
I-CRUISING
N-SELF-AWARENESS
G-NEWBORN
O-Voluntary
Grasping
O-HIGH-REACTIVE INFANTS
I-NEW BORN
I-CO-REGULATION
G-PERCEPTUAL LEARNING
I-CRAWL
G-SIDS
I-EMOTIONS
N-CRUISING
O-Object Identity
B-LOW-REACTIVE INFANTS
G-SEPERATION ANXIETY
B-6-9 MONTHS
B-INFANCE
O-HUNGER OR BOREDOM
N-SIX
MONTHS
N-ACUITY
B-THREE
MONTHS
B-WEANING
G-REFLEXES
B-ATTACHMENT
O-COLIC
I-9-12 MONTHS
O-CREEP
O-0-3 MONTHS
O-9-12 MONTHS
N-VOLUNTARY GRASPING
N-Cognition
N-Deciduous
TEETH
G-UPSET
G-3-6 MONTHS
I-BINOCULAR VISION
B-CRAWL
B-BABBLING
G-COO
B-PAIN