EMOTIONS SELF- AWARENESS Cognition NEW BORN NEWBORN CREEP HIGH- REACTIVE INFANTS 6-9 MONTHS CO- REGULATION Object Identity BABBLING THREE MONTHS 9-12 MONTHS COLIC CRUISING UPSET CRAWL 3-6 MONTHS VOLUNTARY GRASPING ACUITY ATTACHMENT CRAWL Voluntary Grasping SEPERATION ANXIETY 0-3 MONTHS 9-12 MONTHS SIDS WEANING INFANCY LOW- REACTIVE INFANTS PAIN SIX MONTHS PERCEPTUAL LEARNING HUNGER OR BOREDOM CRUISING COO REFLEXES Deciduous TEETH BINOCULAR VISION INFANCE EMOTIONS SELF- AWARENESS Cognition NEW BORN NEWBORN CREEP HIGH- REACTIVE INFANTS 6-9 MONTHS CO- REGULATION Object Identity BABBLING THREE MONTHS 9-12 MONTHS COLIC CRUISING UPSET CRAWL 3-6 MONTHS VOLUNTARY GRASPING ACUITY ATTACHMENT CRAWL Voluntary Grasping SEPERATION ANXIETY 0-3 MONTHS 9-12 MONTHS SIDS WEANING INFANCY LOW- REACTIVE INFANTS PAIN SIX MONTHS PERCEPTUAL LEARNING HUNGER OR BOREDOM CRUISING COO REFLEXES Deciduous TEETH BINOCULAR VISION INFANCE
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-EMOTIONS
N-SELF-AWARENESS
N-Cognition
I-NEW BORN
G-NEWBORN
O-CREEP
O-HIGH-REACTIVE INFANTS
B-6-9 MONTHS
I-CO-REGULATION
O-Object Identity
B-BABBLING
B-THREE
MONTHS
I-9-12 MONTHS
O-COLIC
N-CRUISING
G-UPSET
B-CRAWL
G-3-6 MONTHS
N-VOLUNTARY GRASPING
N-ACUITY
B-ATTACHMENT
I-CRAWL
O-Voluntary
Grasping
G-SEPERATION ANXIETY
O-0-3 MONTHS
O-9-12 MONTHS
G-SIDS
B-WEANING
I-INFANCY
B-LOW-REACTIVE INFANTS
B-PAIN
N-SIX
MONTHS
G-PERCEPTUAL LEARNING
O-HUNGER OR BOREDOM
I-CRUISING
G-COO
G-REFLEXES
N-Deciduous
TEETH
I-BINOCULAR VISION
B-INFANCE