HUNGER OR BOREDOM CREEP CRUISING THREE MONTHS Object Identity CRUISING 3-6 MONTHS COLIC INFANCE PAIN VOLUNTARY GRASPING ATTACHMENT BABBLING 6-9 MONTHS BINOCULAR VISION INFANCY ACUITY SIDS REFLEXES NEW BORN HIGH- REACTIVE INFANTS PERCEPTUAL LEARNING SIX MONTHS CRAWL SELF- AWARENESS 9-12 MONTHS UPSET Cognition CO- REGULATION LOW- REACTIVE INFANTS EMOTIONS 9-12 MONTHS Voluntary Grasping WEANING NEWBORN Deciduous TEETH 0-3 MONTHS CRAWL SEPERATION ANXIETY COO HUNGER OR BOREDOM CREEP CRUISING THREE MONTHS Object Identity CRUISING 3-6 MONTHS COLIC INFANCE PAIN VOLUNTARY GRASPING ATTACHMENT BABBLING 6-9 MONTHS BINOCULAR VISION INFANCY ACUITY SIDS REFLEXES NEW BORN HIGH- REACTIVE INFANTS PERCEPTUAL LEARNING SIX MONTHS CRAWL SELF- AWARENESS 9-12 MONTHS UPSET Cognition CO- REGULATION LOW- REACTIVE INFANTS EMOTIONS 9-12 MONTHS Voluntary Grasping WEANING NEWBORN Deciduous TEETH 0-3 MONTHS CRAWL SEPERATION ANXIETY COO
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-HUNGER OR BOREDOM
O-CREEP
N-CRUISING
B-THREE
MONTHS
O-Object Identity
I-CRUISING
G-3-6 MONTHS
O-COLIC
B-INFANCE
B-PAIN
N-VOLUNTARY GRASPING
B-ATTACHMENT
B-BABBLING
B-6-9 MONTHS
I-BINOCULAR VISION
I-INFANCY
N-ACUITY
G-SIDS
G-REFLEXES
I-NEW BORN
O-HIGH-REACTIVE INFANTS
G-PERCEPTUAL LEARNING
N-SIX
MONTHS
I-CRAWL
N-SELF-AWARENESS
O-9-12 MONTHS
G-UPSET
N-Cognition
I-CO-REGULATION
B-LOW-REACTIVE INFANTS
I-EMOTIONS
I-9-12 MONTHS
O-Voluntary
Grasping
B-WEANING
G-NEWBORN
N-Deciduous
TEETH
O-0-3 MONTHS
B-CRAWL
G-SEPERATION ANXIETY
G-COO