SEPERATION ANXIETY CRAWL 6-9 MONTHS LOW- REACTIVE INFANTS ATTACHMENT COLIC THREE MONTHS ACUITY CRUISING PERCEPTUAL LEARNING INFANCE CRAWL VOLUNTARY GRASPING HIGH- REACTIVE INFANTS SELF- AWARENESS UPSET CO- REGULATION 0-3 MONTHS REFLEXES NEW BORN CREEP BINOCULAR VISION BABBLING COO Voluntary Grasping WEANING INFANCY 9-12 MONTHS 9-12 MONTHS EMOTIONS Deciduous TEETH SIX MONTHS SIDS CRUISING Cognition NEWBORN PAIN Object Identity 3-6 MONTHS HUNGER OR BOREDOM SEPERATION ANXIETY CRAWL 6-9 MONTHS LOW- REACTIVE INFANTS ATTACHMENT COLIC THREE MONTHS ACUITY CRUISING PERCEPTUAL LEARNING INFANCE CRAWL VOLUNTARY GRASPING HIGH- REACTIVE INFANTS SELF- AWARENESS UPSET CO- REGULATION 0-3 MONTHS REFLEXES NEW BORN CREEP BINOCULAR VISION BABBLING COO Voluntary Grasping WEANING INFANCY 9-12 MONTHS 9-12 MONTHS EMOTIONS Deciduous TEETH SIX MONTHS SIDS CRUISING Cognition NEWBORN PAIN Object Identity 3-6 MONTHS HUNGER OR BOREDOM
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-SEPERATION ANXIETY
B-CRAWL
B-6-9 MONTHS
B-LOW-REACTIVE INFANTS
B-ATTACHMENT
O-COLIC
B-THREE
MONTHS
N-ACUITY
N-CRUISING
G-PERCEPTUAL LEARNING
B-INFANCE
I-CRAWL
N-VOLUNTARY GRASPING
O-HIGH-REACTIVE INFANTS
N-SELF-AWARENESS
G-UPSET
I-CO-REGULATION
O-0-3 MONTHS
G-REFLEXES
I-NEW BORN
O-CREEP
I-BINOCULAR VISION
B-BABBLING
G-COO
O-Voluntary
Grasping
B-WEANING
I-INFANCY
I-9-12 MONTHS
O-9-12 MONTHS
I-EMOTIONS
N-Deciduous
TEETH
N-SIX
MONTHS
G-SIDS
I-CRUISING
N-Cognition
G-NEWBORN
B-PAIN
O-Object Identity
G-3-6 MONTHS
O-HUNGER OR BOREDOM