ACUITY WEANING COLIC PAIN Voluntary Grasping CRAWL COO CREEP INFANCE CRUISING 6-9 MONTHS BABBLING Object Identity Deciduous TEETH SIDS THREE MONTHS UPSET NEWBORN HUNGER OR BOREDOM LOW- REACTIVE INFANTS 9-12 MONTHS 0-3 MONTHS EMOTIONS HIGH- REACTIVE INFANTS NEW BORN VOLUNTARY GRASPING BINOCULAR VISION CRUISING Cognition CO- REGULATION CRAWL SIX MONTHS SELF- AWARENESS 3-6 MONTHS INFANCY ATTACHMENT 9-12 MONTHS SEPERATION ANXIETY PERCEPTUAL LEARNING REFLEXES ACUITY WEANING COLIC PAIN Voluntary Grasping CRAWL COO CREEP INFANCE CRUISING 6-9 MONTHS BABBLING Object Identity Deciduous TEETH SIDS THREE MONTHS UPSET NEWBORN HUNGER OR BOREDOM LOW- REACTIVE INFANTS 9-12 MONTHS 0-3 MONTHS EMOTIONS HIGH- REACTIVE INFANTS NEW BORN VOLUNTARY GRASPING BINOCULAR VISION CRUISING Cognition CO- REGULATION CRAWL SIX MONTHS SELF- AWARENESS 3-6 MONTHS INFANCY ATTACHMENT 9-12 MONTHS SEPERATION ANXIETY PERCEPTUAL LEARNING REFLEXES
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-ACUITY
B-WEANING
O-COLIC
B-PAIN
O-Voluntary
Grasping
I-CRAWL
G-COO
O-CREEP
B-INFANCE
N-CRUISING
B-6-9 MONTHS
B-BABBLING
O-Object Identity
N-Deciduous
TEETH
G-SIDS
B-THREE
MONTHS
G-UPSET
G-NEWBORN
O-HUNGER OR BOREDOM
B-LOW-REACTIVE INFANTS
O-9-12 MONTHS
O-0-3 MONTHS
I-EMOTIONS
O-HIGH-REACTIVE INFANTS
I-NEW BORN
N-VOLUNTARY GRASPING
I-BINOCULAR VISION
I-CRUISING
N-Cognition
I-CO-REGULATION
B-CRAWL
N-SIX
MONTHS
N-SELF-AWARENESS
G-3-6 MONTHS
I-INFANCY
B-ATTACHMENT
I-9-12 MONTHS
G-SEPERATION ANXIETY
G-PERCEPTUAL LEARNING
G-REFLEXES