CRAWL NEWBORN PERCEPTUAL LEARNING CRAWL 9-12 MONTHS COLIC LOW- REACTIVE INFANTS UPSET Deciduous TEETH HIGH- REACTIVE INFANTS SIDS COO INFANCY THREE MONTHS 6-9 MONTHS INFANCE ACUITY SIX MONTHS EMOTIONS SELF- AWARENESS CRUISING REFLEXES 3-6 MONTHS VOLUNTARY GRASPING ATTACHMENT 9-12 MONTHS WEANING Voluntary Grasping CREEP HUNGER OR BOREDOM NEW BORN PAIN BINOCULAR VISION SEPERATION ANXIETY BABBLING CRUISING Cognition 0-3 MONTHS Object Identity CO- REGULATION CRAWL NEWBORN PERCEPTUAL LEARNING CRAWL 9-12 MONTHS COLIC LOW- REACTIVE INFANTS UPSET Deciduous TEETH HIGH- REACTIVE INFANTS SIDS COO INFANCY THREE MONTHS 6-9 MONTHS INFANCE ACUITY SIX MONTHS EMOTIONS SELF- AWARENESS CRUISING REFLEXES 3-6 MONTHS VOLUNTARY GRASPING ATTACHMENT 9-12 MONTHS WEANING Voluntary Grasping CREEP HUNGER OR BOREDOM NEW BORN PAIN BINOCULAR VISION SEPERATION ANXIETY BABBLING CRUISING Cognition 0-3 MONTHS Object Identity CO- REGULATION
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-CRAWL
G-NEWBORN
G-PERCEPTUAL LEARNING
I-CRAWL
I-9-12 MONTHS
O-COLIC
B-LOW-REACTIVE INFANTS
G-UPSET
N-Deciduous
TEETH
O-HIGH-REACTIVE INFANTS
G-SIDS
G-COO
I-INFANCY
B-THREE
MONTHS
B-6-9 MONTHS
B-INFANCE
N-ACUITY
N-SIX
MONTHS
I-EMOTIONS
N-SELF-AWARENESS
N-CRUISING
G-REFLEXES
G-3-6 MONTHS
N-VOLUNTARY GRASPING
B-ATTACHMENT
O-9-12 MONTHS
B-WEANING
O-Voluntary
Grasping
O-CREEP
O-HUNGER OR BOREDOM
I-NEW BORN
B-PAIN
I-BINOCULAR VISION
G-SEPERATION ANXIETY
B-BABBLING
I-CRUISING
N-Cognition
O-0-3 MONTHS
O-Object Identity
I-CO-REGULATION