GOING FORWINDS OFCHANGEACHIEVEMENT4 medic bagsbrought..opens medicdoor anywayDAY 2DISCONNECTION!!Bringssaw..doesn'tuse itNo onegrabs serverfor 30+secondsBulldozer incomputerroom isignoredGrabskeycard,neveruses itpersonchangesyourtripmineSniperkilledGuy whobringsbombsdoesn't useanyOpenswrong ITdoor withkeycard4 ammo bagsbrought..opens armoryanywayOPEN UPTHATSECONDFLOORGuy downedoutside ofgarage despiteeveryone elsealready in thegarageguy withservergoes thewrong waylevel < 50whileplayingOverkillLockpickingeven aftercorrect dooris found (day1)Usekeycardsto closedoorsdeploy docbag, noobuses it forminor cut20+plantskilledPlacesdrills onall ITdoorsUseskeycard onsuperfluousdoor inforensicsPowergoes downmore than3 timesSomeoneis playingas HoxtonGOING FORWINDS OFCHANGEACHIEVEMENT4 medic bagsbrought..opens medicdoor anywayDAY 2DISCONNECTION!!Bringssaw..doesn'tuse itNo onegrabs serverfor 30+secondsBulldozer incomputerroom isignoredGrabskeycard,neveruses itpersonchangesyourtripmineSniperkilledGuy whobringsbombsdoesn't useanyOpenswrong ITdoor withkeycard4 ammo bagsbrought..opens armoryanywayOPEN UPTHATSECONDFLOORGuy downedoutside ofgarage despiteeveryone elsealready in thegarageguy withservergoes thewrong waylevel < 50whileplayingOverkillLockpickingeven aftercorrect dooris found (day1)Usekeycardsto closedoorsdeploy docbag, noobuses it forminor cut20+plantskilledPlacesdrills onall ITdoorsUseskeycard onsuperfluousdoor inforensicsPowergoes downmore than3 timesSomeoneis playingas Hoxton

Hoxton Breakout - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. GOING FOR WINDS OF CHANGE ACHIEVEMENT
  2. 4 medic bags brought.. opens medic door anyway
  3. DAY 2 DISCONNECTION!!
  4. Brings saw.. doesn't use it
  5. No one grabs server for 30+ seconds
  6. Bulldozer in computer room is ignored
  7. Grabs keycard, never uses it
  8. person changes your tripmine
  9. Sniper killed
  10. Guy who brings bombs doesn't use any
  11. Opens wrong IT door with keycard
  12. 4 ammo bags brought.. opens armory anyway
  13. OPEN UP THAT SECOND FLOOR
  14. Guy downed outside of garage despite everyone else already in the garage
  15. guy with server goes the wrong way
  16. level < 50 while playing Overkill
  17. Lockpicking even after correct door is found (day 1)
  18. Use keycards to close doors
  19. deploy doc bag, noob uses it for minor cut
  20. 20+ plants killed
  21. Places drills on all IT doors
  22. Uses keycard on superfluous door in forensics
  23. Power goes down more than 3 times
  24. Someone is playing as Hoxton