Useskeycard onsuperfluousdoor inforensicsguy withservergoes thewrong wayPlacesdrills onall ITdoorsUsekeycardsto closedoorslevel < 50whileplayingOverkillDAY 2DISCONNECTION!!Guy whobringsbombsdoesn't useanyLockpickingeven aftercorrect dooris found (day1)4 ammo bagsbrought..opens armoryanywayGOING FORWINDS OFCHANGEACHIEVEMENTdeploy docbag, noobuses it forminor cutGrabskeycard,neveruses itOPEN UPTHATSECONDFLOORSniperkilledPowergoes downmore than3 timesBulldozer incomputerroom isignoredSomeoneis playingas HoxtonBringssaw..doesn'tuse it4 medic bagsbrought..opens medicdoor anywayNo onegrabs serverfor 30+secondsGuy downedoutside ofgarage despiteeveryone elsealready in thegaragepersonchangesyourtripmineOpenswrong ITdoor withkeycard20+plantskilledUseskeycard onsuperfluousdoor inforensicsguy withservergoes thewrong wayPlacesdrills onall ITdoorsUsekeycardsto closedoorslevel < 50whileplayingOverkillDAY 2DISCONNECTION!!Guy whobringsbombsdoesn't useanyLockpickingeven aftercorrect dooris found (day1)4 ammo bagsbrought..opens armoryanywayGOING FORWINDS OFCHANGEACHIEVEMENTdeploy docbag, noobuses it forminor cutGrabskeycard,neveruses itOPEN UPTHATSECONDFLOORSniperkilledPowergoes downmore than3 timesBulldozer incomputerroom isignoredSomeoneis playingas HoxtonBringssaw..doesn'tuse it4 medic bagsbrought..opens medicdoor anywayNo onegrabs serverfor 30+secondsGuy downedoutside ofgarage despiteeveryone elsealready in thegaragepersonchangesyourtripmineOpenswrong ITdoor withkeycard20+plantskilled

Hoxton Breakout - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Uses keycard on superfluous door in forensics
  2. guy with server goes the wrong way
  3. Places drills on all IT doors
  4. Use keycards to close doors
  5. level < 50 while playing Overkill
  6. DAY 2 DISCONNECTION!!
  7. Guy who brings bombs doesn't use any
  8. Lockpicking even after correct door is found (day 1)
  9. 4 ammo bags brought.. opens armory anyway
  10. GOING FOR WINDS OF CHANGE ACHIEVEMENT
  11. deploy doc bag, noob uses it for minor cut
  12. Grabs keycard, never uses it
  13. OPEN UP THAT SECOND FLOOR
  14. Sniper killed
  15. Power goes down more than 3 times
  16. Bulldozer in computer room is ignored
  17. Someone is playing as Hoxton
  18. Brings saw.. doesn't use it
  19. 4 medic bags brought.. opens medic door anyway
  20. No one grabs server for 30+ seconds
  21. Guy downed outside of garage despite everyone else already in the garage
  22. person changes your tripmine
  23. Opens wrong IT door with keycard
  24. 20+ plants killed