personchangesyourtripmineOpenswrong ITdoor withkeycardBringssaw..doesn'tuse itUsekeycardsto closedoors4 ammo bagsbrought..opens armoryanywayPowergoes downmore than3 timesGuy downedoutside ofgarage despiteeveryone elsealready in thegarageSniperkilledguy withservergoes thewrong wayBulldozer incomputerroom isignoreddeploy docbag, noobuses it forminor cutGOING FORWINDS OFCHANGEACHIEVEMENT20+plantskilled4 medic bagsbrought..opens medicdoor anywayGuy whobringsbombsdoesn't useanyPlacesdrills onall ITdoorsGrabskeycard,neveruses itNo onegrabs serverfor 30+secondsLockpickingeven aftercorrect dooris found (day1)Useskeycard onsuperfluousdoor inforensicslevel < 50whileplayingOverkillOPEN UPTHATSECONDFLOORDAY 2DISCONNECTION!!Someoneis playingas HoxtonpersonchangesyourtripmineOpenswrong ITdoor withkeycardBringssaw..doesn'tuse itUsekeycardsto closedoors4 ammo bagsbrought..opens armoryanywayPowergoes downmore than3 timesGuy downedoutside ofgarage despiteeveryone elsealready in thegarageSniperkilledguy withservergoes thewrong wayBulldozer incomputerroom isignoreddeploy docbag, noobuses it forminor cutGOING FORWINDS OFCHANGEACHIEVEMENT20+plantskilled4 medic bagsbrought..opens medicdoor anywayGuy whobringsbombsdoesn't useanyPlacesdrills onall ITdoorsGrabskeycard,neveruses itNo onegrabs serverfor 30+secondsLockpickingeven aftercorrect dooris found (day1)Useskeycard onsuperfluousdoor inforensicslevel < 50whileplayingOverkillOPEN UPTHATSECONDFLOORDAY 2DISCONNECTION!!Someoneis playingas Hoxton

Hoxton Breakout - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. person changes your tripmine
  2. Opens wrong IT door with keycard
  3. Brings saw.. doesn't use it
  4. Use keycards to close doors
  5. 4 ammo bags brought.. opens armory anyway
  6. Power goes down more than 3 times
  7. Guy downed outside of garage despite everyone else already in the garage
  8. Sniper killed
  9. guy with server goes the wrong way
  10. Bulldozer in computer room is ignored
  11. deploy doc bag, noob uses it for minor cut
  12. GOING FOR WINDS OF CHANGE ACHIEVEMENT
  13. 20+ plants killed
  14. 4 medic bags brought.. opens medic door anyway
  15. Guy who brings bombs doesn't use any
  16. Places drills on all IT doors
  17. Grabs keycard, never uses it
  18. No one grabs server for 30+ seconds
  19. Lockpicking even after correct door is found (day 1)
  20. Uses keycard on superfluous door in forensics
  21. level < 50 while playing Overkill
  22. OPEN UP THAT SECOND FLOOR
  23. DAY 2 DISCONNECTION!!
  24. Someone is playing as Hoxton