Bulldozer incomputerroom isignoredGuy whobringsbombsdoesn't useanyGrabskeycard,neveruses itSniperkilledOpenswrong ITdoor withkeycard4 medic bagsbrought..opens medicdoor anywaypersonchangesyourtripmineUseskeycard onsuperfluousdoor inforensicsBringssaw..doesn'tuse itPowergoes downmore than3 times20+plantskilledUsekeycardsto closedoorsNo onegrabs serverfor 30+seconds4 ammo bagsbrought..opens armoryanywayDAY 2DISCONNECTION!!Lockpickingeven aftercorrect dooris found (day1)guy withservergoes thewrong waydeploy docbag, noobuses it forminor cutGOING FORWINDS OFCHANGEACHIEVEMENTOPEN UPTHATSECONDFLOORSomeoneis playingas Hoxtonlevel < 50whileplayingOverkillGuy downedoutside ofgarage despiteeveryone elsealready in thegaragePlacesdrills onall ITdoorsBulldozer incomputerroom isignoredGuy whobringsbombsdoesn't useanyGrabskeycard,neveruses itSniperkilledOpenswrong ITdoor withkeycard4 medic bagsbrought..opens medicdoor anywaypersonchangesyourtripmineUseskeycard onsuperfluousdoor inforensicsBringssaw..doesn'tuse itPowergoes downmore than3 times20+plantskilledUsekeycardsto closedoorsNo onegrabs serverfor 30+seconds4 ammo bagsbrought..opens armoryanywayDAY 2DISCONNECTION!!Lockpickingeven aftercorrect dooris found (day1)guy withservergoes thewrong waydeploy docbag, noobuses it forminor cutGOING FORWINDS OFCHANGEACHIEVEMENTOPEN UPTHATSECONDFLOORSomeoneis playingas Hoxtonlevel < 50whileplayingOverkillGuy downedoutside ofgarage despiteeveryone elsealready in thegaragePlacesdrills onall ITdoors

Hoxton Breakout - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Bulldozer in computer room is ignored
  2. Guy who brings bombs doesn't use any
  3. Grabs keycard, never uses it
  4. Sniper killed
  5. Opens wrong IT door with keycard
  6. 4 medic bags brought.. opens medic door anyway
  7. person changes your tripmine
  8. Uses keycard on superfluous door in forensics
  9. Brings saw.. doesn't use it
  10. Power goes down more than 3 times
  11. 20+ plants killed
  12. Use keycards to close doors
  13. No one grabs server for 30+ seconds
  14. 4 ammo bags brought.. opens armory anyway
  15. DAY 2 DISCONNECTION!!
  16. Lockpicking even after correct door is found (day 1)
  17. guy with server goes the wrong way
  18. deploy doc bag, noob uses it for minor cut
  19. GOING FOR WINDS OF CHANGE ACHIEVEMENT
  20. OPEN UP THAT SECOND FLOOR
  21. Someone is playing as Hoxton
  22. level < 50 while playing Overkill
  23. Guy downed outside of garage despite everyone else already in the garage
  24. Places drills on all IT doors