Gutterball 5 STRIKE 4 or less left in frame Leave the 3-10 or 2- 7 Split 6 STRIKE Leave the lone 5 on the first ball Leave the lone 10 on the first ball Leave the lone 7 on the first ball 9 Leave the 5-7 or 5- 10 Split SPARE 8 SPARE plus 8 DOUBLE Pick up any split SPARE Leave the 5 in a frame SPARE plus 7 7 4-6 or 7-10 Split SPARE plus 8 Leave the head pin after 2nd ball Gutterball 5 STRIKE 4 or less left in frame Leave the 3-10 or 2- 7 Split 6 STRIKE Leave the lone 5 on the first ball Leave the lone 10 on the first ball Leave the lone 7 on the first ball 9 Leave the 5-7 or 5- 10 Split SPARE 8 SPARE plus 8 DOUBLE Pick up any split SPARE Leave the 5 in a frame SPARE plus 7 7 4-6 or 7-10 Split SPARE plus 8 Leave the head pin after 2nd ball
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Gutterball
5
STRIKE
4 or less left in frame
Leave the 3-10 or 2-7 Split
6
STRIKE
Leave the lone 5 on the first
ball
Leave the
lone 10 on the
first ball
Leave the lone 7 on the first
ball
9
Leave the 5-7 or 5-10 Split
SPARE
8
SPARE
plus 8
DOUBLE
Pick up any split
SPARE
Leave the 5 in a frame
SPARE
plus
7
7
4-6 or 7-10
Split
SPARE plus
8
Leave the head pin after 2nd ball