HzShortwavelengthLongwavelengthIncidentrayCompressionλWavelengthMediumReflectedrayWaveRarefactionDiffractionm/sFrequencyLongitudinalInterferenceReflectionMechanicalTransverseRefractionPeriodResonanceAmplitudePitchHzShortwavelengthLongwavelengthIncidentrayCompressionλWavelengthMediumReflectedrayWaveRarefactionDiffractionm/sFrequencyLongitudinalInterferenceReflectionMechanicalTransverseRefractionPeriodResonanceAmplitudePitch

Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
B
3
I
4
I
5
N
6
N
7
I
8
N
9
N
10
B
11
G
12
B
13
G
14
O
15
O
16
I
17
O
18
G
19
O
20
B
21
G
22
O
23
B
24
G
  1. I-Hz
  2. B-Short wavelength
  3. I-Long wavelength
  4. I-Incident ray
  5. N-Compression
  6. N-λ
  7. I-Wavelength
  8. N-Medium
  9. N-Reflected ray
  10. B-Wave
  11. G-Rarefaction
  12. B-Diffraction
  13. G-m/s
  14. O-Frequency
  15. O-Longitudinal
  16. I-Interference
  17. O-Reflection
  18. G-Mechanical
  19. O-Transverse
  20. B-Refraction
  21. G-Period
  22. O-Resonance
  23. B-Amplitude
  24. G-Pitch