HzλMediumAmplitudeLongwavelengthPeriodMechanicalReflectionTransverseInterferenceDiffractionResonanceRefractionm/sPitchLongitudinalCompressionReflectedrayWaveShortwavelengthIncidentrayFrequencyWavelengthRarefactionHzλMediumAmplitudeLongwavelengthPeriodMechanicalReflectionTransverseInterferenceDiffractionResonanceRefractionm/sPitchLongitudinalCompressionReflectedrayWaveShortwavelengthIncidentrayFrequencyWavelengthRarefaction

Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
N
3
N
4
B
5
I
6
G
7
G
8
O
9
O
10
I
11
B
12
O
13
B
14
G
15
G
16
O
17
N
18
N
19
B
20
B
21
I
22
O
23
I
24
G
  1. I-Hz
  2. N-λ
  3. N-Medium
  4. B-Amplitude
  5. I-Long wavelength
  6. G-Period
  7. G-Mechanical
  8. O-Reflection
  9. O-Transverse
  10. I-Interference
  11. B-Diffraction
  12. O-Resonance
  13. B-Refraction
  14. G-m/s
  15. G-Pitch
  16. O-Longitudinal
  17. N-Compression
  18. N-Reflected ray
  19. B-Wave
  20. B-Short wavelength
  21. I-Incident ray
  22. O-Frequency
  23. I-Wavelength
  24. G-Rarefaction