symbolism metaphor climax symbol antagonist irony aside onomatopoeia simile figurative language figurative language dynamic character personification hyperbole static character conflict imagery plot idiom foreshadowing flashback characterization tone point of view metaphor protagonist minor character setting theme major character point of view alliteration alliteration dialogue mood symbolism metaphor climax symbol antagonist irony aside onomatopoeia simile figurative language figurative language dynamic character personification hyperbole static character conflict imagery plot idiom foreshadowing flashback characterization tone point of view metaphor protagonist minor character setting theme major character point of view alliteration alliteration dialogue mood
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
symbolism
metaphor
climax
symbol
antagonist
irony
aside
onomatopoeia
simile
figurative language
figurative language
dynamic character
personification
hyperbole
static character
conflict
imagery
plot
idiom
foreshadowing
flashback
characterization
tone
point of view
metaphor
protagonist
minor character
setting
theme
major character
point of view
alliteration
alliteration
dialogue
mood