hyperbole symbolism onomatopoeia metaphor tone metaphor figurative language mood foreshadowing figurative language flashback dialogue point of view static character aside point of view imagery major character theme antagonist minor character climax irony conflict symbol plot simile idiom alliteration setting protagonist personification alliteration characterization dynamic character hyperbole symbolism onomatopoeia metaphor tone metaphor figurative language mood foreshadowing figurative language flashback dialogue point of view static character aside point of view imagery major character theme antagonist minor character climax irony conflict symbol plot simile idiom alliteration setting protagonist personification alliteration characterization dynamic character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
hyperbole
symbolism
onomatopoeia
metaphor
tone
metaphor
figurative language
mood
foreshadowing
figurative language
flashback
dialogue
point of view
static character
aside
point of view
imagery
major character
theme
antagonist
minor character
climax
irony
conflict
symbol
plot
simile
idiom
alliteration
setting
protagonist
personification
alliteration
characterization
dynamic character