OverjustificationeffectSuperstitiousLearningMororeflexInstinctivedriftHarryHarlowLearnedhelplessnessShapingFixedintervalscheduleBiologicalpreparednessOperantconditioningBabinskireflexPrimaryreinforcersCrosssectionalstudiesMirrorNeuronsCriticalPeriodGeneralizationEscapelearningAversiveconditioningChainingPremackprincipleLatentlearningZygoteLaw ofeffectClassicalconditioningOverjustificationeffectSuperstitiousLearningMororeflexInstinctivedriftHarryHarlowLearnedhelplessnessShapingFixedintervalscheduleBiologicalpreparednessOperantconditioningBabinskireflexPrimaryreinforcersCrosssectionalstudiesMirrorNeuronsCriticalPeriodGeneralizationEscapelearningAversiveconditioningChainingPremackprincipleLatentlearningZygoteLaw ofeffectClassicalconditioning

Learning and Development - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Overjustification effect
  2. Superstitious Learning
  3. Moro reflex
  4. Instinctive drift
  5. Harry Harlow
  6. Learned helplessness
  7. Shaping
  8. Fixed interval schedule
  9. Biological preparedness
  10. Operant conditioning
  11. Babinski reflex
  12. Primary reinforcers
  13. Cross sectional studies
  14. Mirror Neurons
  15. Critical Period
  16. Generalization
  17. Escape learning
  18. Aversive conditioning
  19. Chaining
  20. Premack principle
  21. Latent learning
  22. Zygote
  23. Law of effect
  24. Classical conditioning