MirrorNeuronsInstinctivedriftEscapelearningPrimaryreinforcersBiologicalpreparednessZygoteMororeflexPremackprincipleClassicalconditioningShapingSuperstitiousLearningOperantconditioningLaw ofeffectChainingOverjustificationeffectLatentlearningCrosssectionalstudiesBabinskireflexAversiveconditioningFixedintervalscheduleHarryHarlowGeneralizationCriticalPeriodLearnedhelplessnessMirrorNeuronsInstinctivedriftEscapelearningPrimaryreinforcersBiologicalpreparednessZygoteMororeflexPremackprincipleClassicalconditioningShapingSuperstitiousLearningOperantconditioningLaw ofeffectChainingOverjustificationeffectLatentlearningCrosssectionalstudiesBabinskireflexAversiveconditioningFixedintervalscheduleHarryHarlowGeneralizationCriticalPeriodLearnedhelplessness

Learning and Development - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mirror Neurons
  2. Instinctive drift
  3. Escape learning
  4. Primary reinforcers
  5. Biological preparedness
  6. Zygote
  7. Moro reflex
  8. Premack principle
  9. Classical conditioning
  10. Shaping
  11. Superstitious Learning
  12. Operant conditioning
  13. Law of effect
  14. Chaining
  15. Overjustification effect
  16. Latent learning
  17. Cross sectional studies
  18. Babinski reflex
  19. Aversive conditioning
  20. Fixed interval schedule
  21. Harry Harlow
  22. Generalization
  23. Critical Period
  24. Learned helplessness