Law ofeffectPrimaryreinforcersHarryHarlowZygoteAversiveconditioningInstinctivedriftMirrorNeuronsSuperstitiousLearningLearnedhelplessnessChainingEscapelearningLatentlearningGeneralizationShapingFixedintervalscheduleMororeflexBabinskireflexOverjustificationeffectClassicalconditioningCrosssectionalstudiesCriticalPeriodPremackprincipleBiologicalpreparednessOperantconditioningLaw ofeffectPrimaryreinforcersHarryHarlowZygoteAversiveconditioningInstinctivedriftMirrorNeuronsSuperstitiousLearningLearnedhelplessnessChainingEscapelearningLatentlearningGeneralizationShapingFixedintervalscheduleMororeflexBabinskireflexOverjustificationeffectClassicalconditioningCrosssectionalstudiesCriticalPeriodPremackprincipleBiologicalpreparednessOperantconditioning

Learning and Development - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Law of effect
  2. Primary reinforcers
  3. Harry Harlow
  4. Zygote
  5. Aversive conditioning
  6. Instinctive drift
  7. Mirror Neurons
  8. Superstitious Learning
  9. Learned helplessness
  10. Chaining
  11. Escape learning
  12. Latent learning
  13. Generalization
  14. Shaping
  15. Fixed interval schedule
  16. Moro reflex
  17. Babinski reflex
  18. Overjustification effect
  19. Classical conditioning
  20. Cross sectional studies
  21. Critical Period
  22. Premack principle
  23. Biological preparedness
  24. Operant conditioning