FixedintervalscheduleHarryHarlowSuperstitiousLearningGeneralizationBabinskireflexOverjustificationeffectPremackprincipleLaw ofeffectLearnedhelplessnessShapingInstinctivedriftAversiveconditioningEscapelearningClassicalconditioningCrosssectionalstudiesBiologicalpreparednessOperantconditioningLatentlearningCriticalPeriodMirrorNeuronsPrimaryreinforcersZygoteChainingMororeflexFixedintervalscheduleHarryHarlowSuperstitiousLearningGeneralizationBabinskireflexOverjustificationeffectPremackprincipleLaw ofeffectLearnedhelplessnessShapingInstinctivedriftAversiveconditioningEscapelearningClassicalconditioningCrosssectionalstudiesBiologicalpreparednessOperantconditioningLatentlearningCriticalPeriodMirrorNeuronsPrimaryreinforcersZygoteChainingMororeflex

Learning and Development - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fixed interval schedule
  2. Harry Harlow
  3. Superstitious Learning
  4. Generalization
  5. Babinski reflex
  6. Overjustification effect
  7. Premack principle
  8. Law of effect
  9. Learned helplessness
  10. Shaping
  11. Instinctive drift
  12. Aversive conditioning
  13. Escape learning
  14. Classical conditioning
  15. Cross sectional studies
  16. Biological preparedness
  17. Operant conditioning
  18. Latent learning
  19. Critical Period
  20. Mirror Neurons
  21. Primary reinforcers
  22. Zygote
  23. Chaining
  24. Moro reflex