EscapelearningZygoteBiologicalpreparednessOverjustificationeffectFixedintervalscheduleCriticalPeriodPrimaryreinforcersInstinctivedriftOperantconditioningLearnedhelplessnessMirrorNeuronsBabinskireflexClassicalconditioningSuperstitiousLearningShapingAversiveconditioningLaw ofeffectChainingCrosssectionalstudiesMororeflexLatentlearningPremackprincipleHarryHarlowGeneralizationEscapelearningZygoteBiologicalpreparednessOverjustificationeffectFixedintervalscheduleCriticalPeriodPrimaryreinforcersInstinctivedriftOperantconditioningLearnedhelplessnessMirrorNeuronsBabinskireflexClassicalconditioningSuperstitiousLearningShapingAversiveconditioningLaw ofeffectChainingCrosssectionalstudiesMororeflexLatentlearningPremackprincipleHarryHarlowGeneralization

Learning and Development - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Escape learning
  2. Zygote
  3. Biological preparedness
  4. Overjustification effect
  5. Fixed interval schedule
  6. Critical Period
  7. Primary reinforcers
  8. Instinctive drift
  9. Operant conditioning
  10. Learned helplessness
  11. Mirror Neurons
  12. Babinski reflex
  13. Classical conditioning
  14. Superstitious Learning
  15. Shaping
  16. Aversive conditioning
  17. Law of effect
  18. Chaining
  19. Cross sectional studies
  20. Moro reflex
  21. Latent learning
  22. Premack principle
  23. Harry Harlow
  24. Generalization