OperantconditioningEscapelearningOverjustificationeffectLatentlearningChainingClassicalconditioningPremackprincipleShapingLaw ofeffectCrosssectionalstudiesMirrorNeuronsGeneralizationHarryHarlowFixedintervalscheduleInstinctivedriftZygotePrimaryreinforcersSuperstitiousLearningMororeflexBabinskireflexBiologicalpreparednessAversiveconditioningLearnedhelplessnessCriticalPeriodOperantconditioningEscapelearningOverjustificationeffectLatentlearningChainingClassicalconditioningPremackprincipleShapingLaw ofeffectCrosssectionalstudiesMirrorNeuronsGeneralizationHarryHarlowFixedintervalscheduleInstinctivedriftZygotePrimaryreinforcersSuperstitiousLearningMororeflexBabinskireflexBiologicalpreparednessAversiveconditioningLearnedhelplessnessCriticalPeriod

Learning and Development - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Operant conditioning
  2. Escape learning
  3. Overjustification effect
  4. Latent learning
  5. Chaining
  6. Classical conditioning
  7. Premack principle
  8. Shaping
  9. Law of effect
  10. Cross sectional studies
  11. Mirror Neurons
  12. Generalization
  13. Harry Harlow
  14. Fixed interval schedule
  15. Instinctive drift
  16. Zygote
  17. Primary reinforcers
  18. Superstitious Learning
  19. Moro reflex
  20. Babinski reflex
  21. Biological preparedness
  22. Aversive conditioning
  23. Learned helplessness
  24. Critical Period