subduction zone 12.1 compression 12.1 caldera 12.2 physical weathering 12.3 lava flow 12.2 shear 12.1 mid-ocean ridge 12.2 convergent boundary 12.1 transform boundary 12.1 Free! erosion 12.3 hot spot 12.2 divergent boundary 12.1 earthquake 12.2 tension 12.1 deposition 12.3 volcanic ash 12.2 sediment 12.3 fault 12.2 continental drift 12.1 plate tectonics 12.1 weathering 12.3 chemical weathering 12.3 soil 12.3 subduction zone 12.1 compression 12.1 caldera 12.2 physical weathering 12.3 lava flow 12.2 shear 12.1 mid-ocean ridge 12.2 convergent boundary 12.1 transform boundary 12.1 Free! erosion 12.3 hot spot 12.2 divergent boundary 12.1 earthquake 12.2 tension 12.1 deposition 12.3 volcanic ash 12.2 sediment 12.3 fault 12.2 continental drift 12.1 plate tectonics 12.1 weathering 12.3 chemical weathering 12.3 soil 12.3
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-subduction zone
12.1
B-compression
12.1
O-caldera
12.2
G-physical weathering
12.3
G-lava flow
12.2
B-shear
12.1
O-mid-ocean ridge 12.2
I-convergent boundary 12.1
I-transform boundary
12.1
O-Free!
I-erosion
12.3
I-hot spot
12.2
N-divergent boundary
12.1
B-earthquake
12.2
G-tension
12.1
B-deposition
12.3
B-volcanic ash 12.2
N-sediment
12.3
I-fault
12.2
O-continental drift
12.1
N-plate tectonics
12.1
G-weathering 12.3
N-chemical
weathering
12.3
O-soil
12.3