Line ofreflectionAlgebraicRuleCorrespondingSidesCross-SectionCorrespondingAnglesPre-Imagey –AxisImageScaleFactorCompositionof figuresIsoscelesTriangleDilationFactorTransformationVerticalSlideCounterclockwiseRigidMotionAngle ofRotationSSSMidsegmentof a triangleTranslationHorizontalSlideAngle ofRotationClockwiseASASimilarFiguresDilationCongruentFiguresRotationSASReflectionIsometryX-axisPoint ofRotationCross-SectionLine ofreflectionAlgebraicRuleCorrespondingSidesCross-SectionCorrespondingAnglesPre-Imagey –AxisImageScaleFactorCompositionof figuresIsoscelesTriangleDilationFactorTransformationVerticalSlideCounterclockwiseRigidMotionAngle ofRotationSSSMidsegmentof a triangleTranslationHorizontalSlideAngle ofRotationClockwiseASASimilarFiguresDilationCongruentFiguresRotationSASReflectionIsometryX-axisPoint ofRotationCross-Section

GEOMETRY - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Line of reflection
  2. Algebraic Rule
  3. Corresponding Sides
  4. Cross-Section
  5. Corresponding Angles
  6. Pre-Image
  7. y – Axis
  8. Image
  9. Scale Factor
  10. Composition of figures
  11. Isosceles Triangle
  12. Dilation Factor
  13. Transformation
  14. Vertical Slide
  15. Counterclockwise
  16. Rigid Motion
  17. Angle of Rotation
  18. SSS
  19. Midsegment of a triangle
  20. Translation
  21. Horizontal Slide
  22. Angle of Rotation
  23. Clockwise
  24. ASA
  25. Similar Figures
  26. Dilation
  27. Congruent Figures
  28. Rotation
  29. SAS
  30. Reflection
  31. Isometry
  32. X-axis
  33. Point of Rotation
  34. Cross-Section