ScopechangeDOABlu-rayplayerRIDACShanesends aschedulingupdate“Why isn’tCyclegettingaudio too?”ElectricalnotfinishedRevisitrequired“When arewe gettingzonedvolume?”Refusalto closestudioChangeorderProjectorsnotdisplayingTvdamagedinshippingClubhasn’tclosedstudioWaspdamagedinshippingDefectivekintaIssueescalatedtoleadershipMirrorsare notremovedShaneasks for apin codeSomebodybrokesomethingDOAmic“Can thetech alsolook at...?”SchedulechangeCherylsends aschedulingupdateNotenoughswitchportsScopechangeDOABlu-rayplayerRIDACShanesends aschedulingupdate“Why isn’tCyclegettingaudio too?”ElectricalnotfinishedRevisitrequired“When arewe gettingzonedvolume?”Refusalto closestudioChangeorderProjectorsnotdisplayingTvdamagedinshippingClubhasn’tclosedstudioWaspdamagedinshippingDefectivekintaIssueescalatedtoleadershipMirrorsare notremovedShaneasks for apin codeSomebodybrokesomethingDOAmic“Can thetech alsolook at...?”SchedulechangeCherylsends aschedulingupdateNotenoughswitchports

Programming Revolution Issues - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Scope change
  2. DOA Blu-ray player
  3. RIDAC
  4. Shane sends a scheduling update
  5. “Why isn’t Cycle getting audio too?”
  6. Electrical not finished
  7. Revisit required
  8. “When are we getting zoned volume?”
  9. Refusal to close studio
  10. Change order
  11. Projectors not displaying
  12. Tv damaged in shipping
  13. Club hasn’t closed studio
  14. Wasp damaged in shipping
  15. Defective kinta
  16. Issue escalated to leadership
  17. Mirrors are not removed
  18. Shane asks for a pin code
  19. Somebody broke something
  20. DOA mic
  21. “Can the tech also look at ...?”
  22. Schedule change
  23. Cheryl sends a scheduling update
  24. Not enough switch ports