MANModernisationAUTObjectivityLibraryDatabaseLANSALiveRPGBugEdringtonIterationTestKnowledgeTransferTableDeadlineStandupNewfillBlockMeetingGoalsSQLTESSVSTSBarcodeCursorDeliverIBMSMKProgramCodePromoteMapperFFConversionChainHandlerImplemenationDevelopMANModernisationAUTObjectivityLibraryDatabaseLANSALiveRPGBugEdringtonIterationTestKnowledgeTransferTableDeadlineStandupNewfillBlockMeetingGoalsSQLTESSVSTSBarcodeCursorDeliverIBMSMKProgramCodePromoteMapperFFConversionChainHandlerImplemenationDevelop

TESS Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. MAN
  2. Modernisation
  3. AUT
  4. Objectivity
  5. Library
  6. Database
  7. LANSA
  8. Live
  9. RPG
  10. Bug
  11. Edrington
  12. Iteration
  13. Test
  14. Knowledge Transfer
  15. Table
  16. Deadline
  17. Standup
  18. Newfill
  19. Block
  20. Meeting
  21. Goals
  22. SQL
  23. TESS
  24. VSTS
  25. Barcode
  26. Cursor
  27. Deliver
  28. IBM
  29. SMK
  30. Program
  31. Code
  32. Promote
  33. Mapper
  34. FF Conversion
  35. Chain
  36. Handler
  37. Implemenation
  38. Develop