EdringtonStandupDevelopRPGGoalsIterationFFConversionImplemenationSQLBarcodeKnowledgeTransferNewfillIBMDeliverProgramSMKTESSLANSAAUTHandlerBlockTableLibraryPromoteMANDatabaseMeetingMapperModernisationBugLiveObjectivityChainCursorTestDeadlineVSTSCodeEdringtonStandupDevelopRPGGoalsIterationFFConversionImplemenationSQLBarcodeKnowledgeTransferNewfillIBMDeliverProgramSMKTESSLANSAAUTHandlerBlockTableLibraryPromoteMANDatabaseMeetingMapperModernisationBugLiveObjectivityChainCursorTestDeadlineVSTSCode

TESS Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Edrington
  2. Standup
  3. Develop
  4. RPG
  5. Goals
  6. Iteration
  7. FF Conversion
  8. Implemenation
  9. SQL
  10. Barcode
  11. Knowledge Transfer
  12. Newfill
  13. IBM
  14. Deliver
  15. Program
  16. SMK
  17. TESS
  18. LANSA
  19. AUT
  20. Handler
  21. Block
  22. Table
  23. Library
  24. Promote
  25. MAN
  26. Database
  27. Meeting
  28. Mapper
  29. Modernisation
  30. Bug
  31. Live
  32. Objectivity
  33. Chain
  34. Cursor
  35. Test
  36. Deadline
  37. VSTS
  38. Code