PerformancOrientationRehearsalNeedModelingLogicalVerficationAndragogyLogicalVerificationCognitivetheorytransferPastAccomplishmentsModelingVerbalPersuasionCognitivetheorytransferVerbalPersuasionModelingPastAccomplishmentsAndragogyLogicalVerifcationVerbalPersuasionRehearsalCognitivetheorytransferVerbalPersuasionPerformanceOrientationModelingRehearsalPerformancOrientationRehearsalNeedModelingLogicalVerficationAndragogyLogicalVerificationCognitivetheorytransferPastAccomplishmentsModelingVerbalPersuasionCognitivetheorytransferVerbalPersuasionModelingPastAccomplishmentsAndragogyLogicalVerifcationVerbalPersuasionRehearsalCognitivetheorytransferVerbalPersuasionPerformanceOrientationModelingRehearsal

Chapter 4 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. PerformancOrientation
  2. Rehearsal
  3. Need
  4. Modeling
  5. Logical Verfication
  6. Andragogy
  7. Logical Verification
  8. Cognitive theory transfer
  9. Past Accomplishments
  10. Modeling
  11. Verbal Persuasion
  12. Cognitive theory transfer
  13. Verbal Persuasion
  14. Modeling
  15. Past Accomplishments
  16. Andragogy
  17. Logical Verifcation
  18. Verbal Persuasion
  19. Rehearsal
  20. Cognitive theory transfer
  21. Verbal Persuasion
  22. Performance Orientation
  23. Modeling
  24. Rehearsal