KnowledgeTransferObjectivitySQLSMKTableMapperMANImplemenationErrorLibraryAUTProgramBlockedCodeBarcodeNewfillIBMBugHandlerDataCursorFFConversionTestDeliverUserVSTSMeetingStandupIterationDeadlineTESSGoalsPromoteRPGLiveDevelopFileLANSAChainModernisationDatabaseEdringtonKnowledgeTransferObjectivitySQLSMKTableMapperMANImplemenationErrorLibraryAUTProgramBlockedCodeBarcodeNewfillIBMBugHandlerDataCursorFFConversionTestDeliverUserVSTSMeetingStandupIterationDeadlineTESSGoalsPromoteRPGLiveDevelopFileLANSAChainModernisationDatabaseEdrington

TESS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Knowledge Transfer
  2. Objectivity
  3. SQL
  4. SMK
  5. Table
  6. Mapper
  7. MAN
  8. Implemenation
  9. Error
  10. Library
  11. AUT
  12. Program
  13. Blocked
  14. Code
  15. Barcode
  16. Newfill
  17. IBM
  18. Bug
  19. Handler
  20. Data
  21. Cursor
  22. FF Conversion
  23. Test
  24. Deliver
  25. User
  26. VSTS
  27. Meeting
  28. Standup
  29. Iteration
  30. Deadline
  31. TESS
  32. Goals
  33. Promote
  34. RPG
  35. Live
  36. Develop
  37. File
  38. LANSA
  39. Chain
  40. Modernisation
  41. Database
  42. Edrington