UserFFConversionEdringtonIBMLANSAIterationBlockedModernisationLibraryDeadlineSQLCursorHandlerBarcodeKnowledgeTransferTableMANChainVSTSDeliverBugNewfillObjectivityTESSMeetingPromoteImplemenationSMKLiveGoalsTestFileCodeErrorDatabaseDevelopStandupRPGMapperProgramAUTDataUserFFConversionEdringtonIBMLANSAIterationBlockedModernisationLibraryDeadlineSQLCursorHandlerBarcodeKnowledgeTransferTableMANChainVSTSDeliverBugNewfillObjectivityTESSMeetingPromoteImplemenationSMKLiveGoalsTestFileCodeErrorDatabaseDevelopStandupRPGMapperProgramAUTData

TESS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. User
  2. FF Conversion
  3. Edrington
  4. IBM
  5. LANSA
  6. Iteration
  7. Blocked
  8. Modernisation
  9. Library
  10. Deadline
  11. SQL
  12. Cursor
  13. Handler
  14. Barcode
  15. Knowledge Transfer
  16. Table
  17. MAN
  18. Chain
  19. VSTS
  20. Deliver
  21. Bug
  22. Newfill
  23. Objectivity
  24. TESS
  25. Meeting
  26. Promote
  27. Implemenation
  28. SMK
  29. Live
  30. Goals
  31. Test
  32. File
  33. Code
  34. Error
  35. Database
  36. Develop
  37. Standup
  38. RPG
  39. Mapper
  40. Program
  41. AUT
  42. Data