SQLEdringtonBlockedDatabaseAUTTableKnowledgeTransferVSTSBarcodeDeadlineLibraryTestSMKLiveCursorErrorIBMDeliverObjectivityStandupHandlerProgramPromoteNewfillMeetingModernisationRPGDataLANSAFileBugCodeImplemenationTESSChainGoalsMANFFConversionDevelopIterationUserMapperSQLEdringtonBlockedDatabaseAUTTableKnowledgeTransferVSTSBarcodeDeadlineLibraryTestSMKLiveCursorErrorIBMDeliverObjectivityStandupHandlerProgramPromoteNewfillMeetingModernisationRPGDataLANSAFileBugCodeImplemenationTESSChainGoalsMANFFConversionDevelopIterationUserMapper

TESS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SQL
  2. Edrington
  3. Blocked
  4. Database
  5. AUT
  6. Table
  7. Knowledge Transfer
  8. VSTS
  9. Barcode
  10. Deadline
  11. Library
  12. Test
  13. SMK
  14. Live
  15. Cursor
  16. Error
  17. IBM
  18. Deliver
  19. Objectivity
  20. Standup
  21. Handler
  22. Program
  23. Promote
  24. Newfill
  25. Meeting
  26. Modernisation
  27. RPG
  28. Data
  29. LANSA
  30. File
  31. Bug
  32. Code
  33. Implemenation
  34. TESS
  35. Chain
  36. Goals
  37. MAN
  38. FF Conversion
  39. Develop
  40. Iteration
  41. User
  42. Mapper