ModifiedcopyBadcornerblockusageActualgoodauto3 freecoins ina rowAccuratecolortriggerusageActualgoodtriggerusagePortalscribbleOceanof sawsCompletelevel withgameplayand decoFace ofblocksAccuratesyncCopyof levelHitboxabuseOrbscribbleActual gooddecorationand/orgameplayRandomfloatingspikesNocliplevelS C A L EDP O R T ALSpecificpathSkippablegameplayGoodlayoutCompletelyempty partCorrectblockdesignTriplespikeModifiedcopyBadcornerblockusageActualgoodauto3 freecoins ina rowAccuratecolortriggerusageActualgoodtriggerusagePortalscribbleOceanof sawsCompletelevel withgameplayand decoFace ofblocksAccuratesyncCopyof levelHitboxabuseOrbscribbleActual gooddecorationand/orgameplayRandomfloatingspikesNocliplevelS C A L EDP O R T ALSpecificpathSkippablegameplayGoodlayoutCompletelyempty partCorrectblockdesignTriplespike

ILY Colon <3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
A
2
D
3
A
4
D
5
A
6
D
7
Y
8
A
9
D
10
Y
11
Y
12
D
13
D
14
D
15
D
16
Y
17
D
18
A
19
D
20
D
21
Y
22
D
23
D
24
D
  1. A-Modified copy
  2. D-Bad corner block usage
  3. A-Actual good auto
  4. D-3 free coins in a row
  5. A-Accurate color trigger usage
  6. D-Actual good trigger usage
  7. Y-Portal scribble
  8. A-Ocean of saws
  9. D-Complete level with gameplay and deco
  10. Y-Face of blocks
  11. Y-Accurate sync
  12. D-Copy of level
  13. D-Hitbox abuse
  14. D-Orb scribble
  15. D-Actual good decoration and/or gameplay
  16. Y-Random floating spikes
  17. D-Noclip level
  18. A-S C A L E D P O R T A L
  19. D-Specific path
  20. D-Skippable gameplay
  21. Y-Good layout
  22. D-Completely empty part
  23. D-Correct block design
  24. D-Triple spike