SkippablegameplayTriplespikePortalscribbleCopyof levelOceanof sawsHitboxabuse3 freecoins ina rowOrbscribbleGoodlayoutActualgoodautoAccuratesyncFace ofblocksActualgoodtriggerusageModifiedcopySpecificpathRandomfloatingspikesAccuratecolortriggerusageCompletelevel withgameplayand decoCompletelyempty partBadcornerblockusageCorrectblockdesignActual gooddecorationand/orgameplayNocliplevelS C A L EDP O R T ALSkippablegameplayTriplespikePortalscribbleCopyof levelOceanof sawsHitboxabuse3 freecoins ina rowOrbscribbleGoodlayoutActualgoodautoAccuratesyncFace ofblocksActualgoodtriggerusageModifiedcopySpecificpathRandomfloatingspikesAccuratecolortriggerusageCompletelevel withgameplayand decoCompletelyempty partBadcornerblockusageCorrectblockdesignActual gooddecorationand/orgameplayNocliplevelS C A L EDP O R T AL

ILY Colon <3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
D
2
D
3
Y
4
D
5
A
6
D
7
D
8
D
9
Y
10
A
11
Y
12
Y
13
D
14
A
15
D
16
Y
17
A
18
D
19
D
20
D
21
D
22
D
23
D
24
A
  1. D-Skippable gameplay
  2. D-Triple spike
  3. Y-Portal scribble
  4. D-Copy of level
  5. A-Ocean of saws
  6. D-Hitbox abuse
  7. D-3 free coins in a row
  8. D-Orb scribble
  9. Y-Good layout
  10. A-Actual good auto
  11. Y-Accurate sync
  12. Y-Face of blocks
  13. D-Actual good trigger usage
  14. A-Modified copy
  15. D-Specific path
  16. Y-Random floating spikes
  17. A-Accurate color trigger usage
  18. D-Complete level with gameplay and deco
  19. D-Completely empty part
  20. D-Bad corner block usage
  21. D-Correct block design
  22. D-Actual good decoration and/or gameplay
  23. D-Noclip level
  24. A-S C A L E D P O R T A L