HitboxabusePortalscribbleModifiedcopySpecificpathCompletelevel withgameplayand decoAccuratecolortriggerusageRandomfloatingspikesCopyof levelAccuratesyncFace ofblocksBadcornerblockusageNocliplevelCorrectblockdesignGoodlayoutOceanof sawsActual gooddecorationand/orgameplayActualgoodauto3 freecoins ina rowCompletelyempty partActualgoodtriggerusageSkippablegameplayOrbscribbleS C A L EDP O R T ALTriplespikeHitboxabusePortalscribbleModifiedcopySpecificpathCompletelevel withgameplayand decoAccuratecolortriggerusageRandomfloatingspikesCopyof levelAccuratesyncFace ofblocksBadcornerblockusageNocliplevelCorrectblockdesignGoodlayoutOceanof sawsActual gooddecorationand/orgameplayActualgoodauto3 freecoins ina rowCompletelyempty partActualgoodtriggerusageSkippablegameplayOrbscribbleS C A L EDP O R T ALTriplespike

ILY Colon <3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
D
2
Y
3
A
4
D
5
D
6
A
7
Y
8
D
9
Y
10
Y
11
D
12
D
13
D
14
Y
15
A
16
D
17
A
18
D
19
D
20
D
21
D
22
D
23
A
24
D
  1. D-Hitbox abuse
  2. Y-Portal scribble
  3. A-Modified copy
  4. D-Specific path
  5. D-Complete level with gameplay and deco
  6. A-Accurate color trigger usage
  7. Y-Random floating spikes
  8. D-Copy of level
  9. Y-Accurate sync
  10. Y-Face of blocks
  11. D-Bad corner block usage
  12. D-Noclip level
  13. D-Correct block design
  14. Y-Good layout
  15. A-Ocean of saws
  16. D-Actual good decoration and/or gameplay
  17. A-Actual good auto
  18. D-3 free coins in a row
  19. D-Completely empty part
  20. D-Actual good trigger usage
  21. D-Skippable gameplay
  22. D-Orb scribble
  23. A-S C A L E D P O R T A L
  24. D-Triple spike