Actual gooddecorationand/orgameplayBadcornerblockusageCompletelyempty partSpecificpathOrbscribbleNocliplevelPortalscribbleAccuratesyncActualgoodtriggerusageGoodlayoutFace ofblocksS C A L EDP O R T ALRandomfloatingspikesCopyof levelOceanof sawsCorrectblockdesignHitboxabuseModifiedcopyCompletelevel withgameplayand decoAccuratecolortriggerusageTriplespikeActualgoodautoSkippablegameplay3 freecoins ina rowActual gooddecorationand/orgameplayBadcornerblockusageCompletelyempty partSpecificpathOrbscribbleNocliplevelPortalscribbleAccuratesyncActualgoodtriggerusageGoodlayoutFace ofblocksS C A L EDP O R T ALRandomfloatingspikesCopyof levelOceanof sawsCorrectblockdesignHitboxabuseModifiedcopyCompletelevel withgameplayand decoAccuratecolortriggerusageTriplespikeActualgoodautoSkippablegameplay3 freecoins ina row

ILY Colon <3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
D
2
D
3
D
4
D
5
D
6
D
7
Y
8
Y
9
D
10
Y
11
Y
12
A
13
Y
14
D
15
A
16
D
17
D
18
A
19
D
20
A
21
D
22
A
23
D
24
D
  1. D-Actual good decoration and/or gameplay
  2. D-Bad corner block usage
  3. D-Completely empty part
  4. D-Specific path
  5. D-Orb scribble
  6. D-Noclip level
  7. Y-Portal scribble
  8. Y-Accurate sync
  9. D-Actual good trigger usage
  10. Y-Good layout
  11. Y-Face of blocks
  12. A-S C A L E D P O R T A L
  13. Y-Random floating spikes
  14. D-Copy of level
  15. A-Ocean of saws
  16. D-Correct block design
  17. D-Hitbox abuse
  18. A-Modified copy
  19. D-Complete level with gameplay and deco
  20. A-Accurate color trigger usage
  21. D-Triple spike
  22. A-Actual good auto
  23. D-Skippable gameplay
  24. D-3 free coins in a row