ActualgoodtriggerusageActualgoodautoModifiedcopyBadcornerblockusageNocliplevelCopyof levelActual gooddecorationand/orgameplaySkippablegameplay3 freecoins ina rowTriplespikeFace ofblocksGoodlayoutHitboxabuseS C A L EDP O R T ALAccuratecolortriggerusageCompletelyempty partRandomfloatingspikesCompletelevel withgameplayand decoOrbscribbleCorrectblockdesignOceanof sawsSpecificpathAccuratesyncPortalscribbleActualgoodtriggerusageActualgoodautoModifiedcopyBadcornerblockusageNocliplevelCopyof levelActual gooddecorationand/orgameplaySkippablegameplay3 freecoins ina rowTriplespikeFace ofblocksGoodlayoutHitboxabuseS C A L EDP O R T ALAccuratecolortriggerusageCompletelyempty partRandomfloatingspikesCompletelevel withgameplayand decoOrbscribbleCorrectblockdesignOceanof sawsSpecificpathAccuratesyncPortalscribble

ILY Colon <3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
D
2
A
3
A
4
D
5
D
6
D
7
D
8
D
9
D
10
D
11
Y
12
Y
13
D
14
A
15
A
16
D
17
Y
18
D
19
D
20
D
21
A
22
D
23
Y
24
Y
  1. D-Actual good trigger usage
  2. A-Actual good auto
  3. A-Modified copy
  4. D-Bad corner block usage
  5. D-Noclip level
  6. D-Copy of level
  7. D-Actual good decoration and/or gameplay
  8. D-Skippable gameplay
  9. D-3 free coins in a row
  10. D-Triple spike
  11. Y-Face of blocks
  12. Y-Good layout
  13. D-Hitbox abuse
  14. A-S C A L E D P O R T A L
  15. A-Accurate color trigger usage
  16. D-Completely empty part
  17. Y-Random floating spikes
  18. D-Complete level with gameplay and deco
  19. D-Orb scribble
  20. D-Correct block design
  21. A-Ocean of saws
  22. D-Specific path
  23. Y-Accurate sync
  24. Y-Portal scribble