Skippable gameplay Correct block design Hitbox abuse Ocean of saws Accurate color trigger usage 3 free coins in a row Random floating spikes Complete level with gameplay and deco Actual good trigger usage Bad corner block usage Copy of level Good layout Actual good decoration and/or gameplay Noclip level Orb scribble Completely empty part Modified copy Face of blocks Portal scribble Accurate sync S C A L E D P O R T A L Actual good auto Specific path Triple spike Skippable gameplay Correct block design Hitbox abuse Ocean of saws Accurate color trigger usage 3 free coins in a row Random floating spikes Complete level with gameplay and deco Actual good trigger usage Bad corner block usage Copy of level Good layout Actual good decoration and/or gameplay Noclip level Orb scribble Completely empty part Modified copy Face of blocks Portal scribble Accurate sync S C A L E D P O R T A L Actual good auto Specific path Triple spike
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
D-Skippable gameplay
D-Correct block design
D-Hitbox abuse
A-Ocean of saws
A-Accurate color trigger usage
D-3 free coins in a row
Y-Random floating spikes
D-Complete level with gameplay and deco
D-Actual good trigger usage
D-Bad corner block usage
D-Copy of level
Y-Good layout
D-Actual good decoration and/or gameplay
D-Noclip level
D-Orb scribble
D-Completely empty part
A-Modified copy
Y-Face of blocks
Y-Portal scribble
Y-Accurate sync
A-S C A L E D
P O R T A L
A-Actual good auto
D-Specific path
D-Triple spike