SkippablegameplayCopyof levelModifiedcopySpecificpathOceanof sawsNocliplevelHitboxabuseBadcornerblockusageTriplespikeActualgoodautoAccuratesyncActual gooddecorationand/orgameplayCorrectblockdesign3 freecoins ina rowGoodlayoutS C A L EDP O R T ALActualgoodtriggerusageCompletelevel withgameplayand decoCompletelyempty partRandomfloatingspikesFace ofblocksAccuratecolortriggerusagePortalscribbleOrbscribbleSkippablegameplayCopyof levelModifiedcopySpecificpathOceanof sawsNocliplevelHitboxabuseBadcornerblockusageTriplespikeActualgoodautoAccuratesyncActual gooddecorationand/orgameplayCorrectblockdesign3 freecoins ina rowGoodlayoutS C A L EDP O R T ALActualgoodtriggerusageCompletelevel withgameplayand decoCompletelyempty partRandomfloatingspikesFace ofblocksAccuratecolortriggerusagePortalscribbleOrbscribble

ILY Colon <3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
D
2
D
3
A
4
D
5
A
6
D
7
D
8
D
9
D
10
A
11
Y
12
D
13
D
14
D
15
Y
16
A
17
D
18
D
19
D
20
Y
21
Y
22
A
23
Y
24
D
  1. D-Skippable gameplay
  2. D-Copy of level
  3. A-Modified copy
  4. D-Specific path
  5. A-Ocean of saws
  6. D-Noclip level
  7. D-Hitbox abuse
  8. D-Bad corner block usage
  9. D-Triple spike
  10. A-Actual good auto
  11. Y-Accurate sync
  12. D-Actual good decoration and/or gameplay
  13. D-Correct block design
  14. D-3 free coins in a row
  15. Y-Good layout
  16. A-S C A L E D P O R T A L
  17. D-Actual good trigger usage
  18. D-Complete level with gameplay and deco
  19. D-Completely empty part
  20. Y-Random floating spikes
  21. Y-Face of blocks
  22. A-Accurate color trigger usage
  23. Y-Portal scribble
  24. D-Orb scribble