AccuratecolortriggerusageCompletelyempty partNocliplevelCompletelevel withgameplayand decoCorrectblockdesignPortalscribbleModifiedcopyCopyof levelBadcornerblockusageAccuratesyncS C A L EDP O R T ALHitboxabuseOceanof sawsSpecificpathActualgoodtriggerusageFace ofblocksTriplespike3 freecoins ina rowActual gooddecorationand/orgameplayActualgoodautoRandomfloatingspikesGoodlayoutOrbscribbleSkippablegameplayAccuratecolortriggerusageCompletelyempty partNocliplevelCompletelevel withgameplayand decoCorrectblockdesignPortalscribbleModifiedcopyCopyof levelBadcornerblockusageAccuratesyncS C A L EDP O R T ALHitboxabuseOceanof sawsSpecificpathActualgoodtriggerusageFace ofblocksTriplespike3 freecoins ina rowActual gooddecorationand/orgameplayActualgoodautoRandomfloatingspikesGoodlayoutOrbscribbleSkippablegameplay

ILY Colon <3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
A
2
D
3
D
4
D
5
D
6
Y
7
A
8
D
9
D
10
Y
11
A
12
D
13
A
14
D
15
D
16
Y
17
D
18
D
19
D
20
A
21
Y
22
Y
23
D
24
D
  1. A-Accurate color trigger usage
  2. D-Completely empty part
  3. D-Noclip level
  4. D-Complete level with gameplay and deco
  5. D-Correct block design
  6. Y-Portal scribble
  7. A-Modified copy
  8. D-Copy of level
  9. D-Bad corner block usage
  10. Y-Accurate sync
  11. A-S C A L E D P O R T A L
  12. D-Hitbox abuse
  13. A-Ocean of saws
  14. D-Specific path
  15. D-Actual good trigger usage
  16. Y-Face of blocks
  17. D-Triple spike
  18. D-3 free coins in a row
  19. D-Actual good decoration and/or gameplay
  20. A-Actual good auto
  21. Y-Random floating spikes
  22. Y-Good layout
  23. D-Orb scribble
  24. D-Skippable gameplay