Completelevel withgameplayand decoSpecificpathActualgoodtriggerusageCompletelyempty part3 freecoins ina rowAccuratecolortriggerusageAccuratesyncCorrectblockdesignSkippablegameplayBadcornerblockusageOceanof sawsModifiedcopyGoodlayoutS C A L EDP O R T ALNocliplevelRandomfloatingspikesFace ofblocksActual gooddecorationand/orgameplayTriplespikeActualgoodautoHitboxabuseCopyof levelPortalscribbleOrbscribbleCompletelevel withgameplayand decoSpecificpathActualgoodtriggerusageCompletelyempty part3 freecoins ina rowAccuratecolortriggerusageAccuratesyncCorrectblockdesignSkippablegameplayBadcornerblockusageOceanof sawsModifiedcopyGoodlayoutS C A L EDP O R T ALNocliplevelRandomfloatingspikesFace ofblocksActual gooddecorationand/orgameplayTriplespikeActualgoodautoHitboxabuseCopyof levelPortalscribbleOrbscribble

ILY Colon <3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
D
2
D
3
D
4
D
5
D
6
A
7
Y
8
D
9
D
10
D
11
A
12
A
13
Y
14
A
15
D
16
Y
17
Y
18
D
19
D
20
A
21
D
22
D
23
Y
24
D
  1. D-Complete level with gameplay and deco
  2. D-Specific path
  3. D-Actual good trigger usage
  4. D-Completely empty part
  5. D-3 free coins in a row
  6. A-Accurate color trigger usage
  7. Y-Accurate sync
  8. D-Correct block design
  9. D-Skippable gameplay
  10. D-Bad corner block usage
  11. A-Ocean of saws
  12. A-Modified copy
  13. Y-Good layout
  14. A-S C A L E D P O R T A L
  15. D-Noclip level
  16. Y-Random floating spikes
  17. Y-Face of blocks
  18. D-Actual good decoration and/or gameplay
  19. D-Triple spike
  20. A-Actual good auto
  21. D-Hitbox abuse
  22. D-Copy of level
  23. Y-Portal scribble
  24. D-Orb scribble