3 freecoins ina rowTriplespikeS C A L EDP O R T ALCopyof levelAccuratecolortriggerusageModifiedcopyOceanof sawsCompletelevel withgameplayand decoRandomfloatingspikesPortalscribbleGoodlayoutCompletelyempty partSkippablegameplayFace ofblocksOrbscribbleNocliplevelAccuratesyncBadcornerblockusageSpecificpathActualgoodautoCorrectblockdesignActual gooddecorationand/orgameplayHitboxabuseActualgoodtriggerusage3 freecoins ina rowTriplespikeS C A L EDP O R T ALCopyof levelAccuratecolortriggerusageModifiedcopyOceanof sawsCompletelevel withgameplayand decoRandomfloatingspikesPortalscribbleGoodlayoutCompletelyempty partSkippablegameplayFace ofblocksOrbscribbleNocliplevelAccuratesyncBadcornerblockusageSpecificpathActualgoodautoCorrectblockdesignActual gooddecorationand/orgameplayHitboxabuseActualgoodtriggerusage

ILY Colon <3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
D
2
D
3
A
4
D
5
A
6
A
7
A
8
D
9
Y
10
Y
11
Y
12
D
13
D
14
Y
15
D
16
D
17
Y
18
D
19
D
20
A
21
D
22
D
23
D
24
D
  1. D-3 free coins in a row
  2. D-Triple spike
  3. A-S C A L E D P O R T A L
  4. D-Copy of level
  5. A-Accurate color trigger usage
  6. A-Modified copy
  7. A-Ocean of saws
  8. D-Complete level with gameplay and deco
  9. Y-Random floating spikes
  10. Y-Portal scribble
  11. Y-Good layout
  12. D-Completely empty part
  13. D-Skippable gameplay
  14. Y-Face of blocks
  15. D-Orb scribble
  16. D-Noclip level
  17. Y-Accurate sync
  18. D-Bad corner block usage
  19. D-Specific path
  20. A-Actual good auto
  21. D-Correct block design
  22. D-Actual good decoration and/or gameplay
  23. D-Hitbox abuse
  24. D-Actual good trigger usage