AccuratecolortriggerusageS C A L EDP O R T ALTriplespikeBadcornerblockusageActual gooddecorationand/orgameplayRandomfloatingspikesFace ofblocksCompletelevel withgameplayand decoGoodlayoutActualgoodautoOrbscribbleCopyof levelAccuratesyncCorrectblockdesignPortalscribbleNocliplevelOceanof saws3 freecoins ina rowCompletelyempty partSpecificpathActualgoodtriggerusageModifiedcopySkippablegameplayHitboxabuseAccuratecolortriggerusageS C A L EDP O R T ALTriplespikeBadcornerblockusageActual gooddecorationand/orgameplayRandomfloatingspikesFace ofblocksCompletelevel withgameplayand decoGoodlayoutActualgoodautoOrbscribbleCopyof levelAccuratesyncCorrectblockdesignPortalscribbleNocliplevelOceanof saws3 freecoins ina rowCompletelyempty partSpecificpathActualgoodtriggerusageModifiedcopySkippablegameplayHitboxabuse

ILY Colon <3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
A
2
A
3
D
4
D
5
D
6
Y
7
Y
8
D
9
Y
10
A
11
D
12
D
13
Y
14
D
15
Y
16
D
17
A
18
D
19
D
20
D
21
D
22
A
23
D
24
D
  1. A-Accurate color trigger usage
  2. A-S C A L E D P O R T A L
  3. D-Triple spike
  4. D-Bad corner block usage
  5. D-Actual good decoration and/or gameplay
  6. Y-Random floating spikes
  7. Y-Face of blocks
  8. D-Complete level with gameplay and deco
  9. Y-Good layout
  10. A-Actual good auto
  11. D-Orb scribble
  12. D-Copy of level
  13. Y-Accurate sync
  14. D-Correct block design
  15. Y-Portal scribble
  16. D-Noclip level
  17. A-Ocean of saws
  18. D-3 free coins in a row
  19. D-Completely empty part
  20. D-Specific path
  21. D-Actual good trigger usage
  22. A-Modified copy
  23. D-Skippable gameplay
  24. D-Hitbox abuse