PortalscribbleAccuratesyncBadcornerblockusageActual gooddecorationand/orgameplayCompletelevel withgameplayand decoNocliplevelCompletelyempty partOceanof sawsHitboxabuseCopyof levelOrbscribbleModifiedcopyActualgoodtriggerusageFace ofblocksSkippablegameplaySpecificpathCorrectblockdesignS C A L EDP O R T AL3 freecoins ina rowGoodlayoutActualgoodautoAccuratecolortriggerusageTriplespikeRandomfloatingspikesPortalscribbleAccuratesyncBadcornerblockusageActual gooddecorationand/orgameplayCompletelevel withgameplayand decoNocliplevelCompletelyempty partOceanof sawsHitboxabuseCopyof levelOrbscribbleModifiedcopyActualgoodtriggerusageFace ofblocksSkippablegameplaySpecificpathCorrectblockdesignS C A L EDP O R T AL3 freecoins ina rowGoodlayoutActualgoodautoAccuratecolortriggerusageTriplespikeRandomfloatingspikes

ILY Colon <3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
Y
2
Y
3
D
4
D
5
D
6
D
7
D
8
A
9
D
10
D
11
D
12
A
13
D
14
Y
15
D
16
D
17
D
18
A
19
D
20
Y
21
A
22
A
23
D
24
Y
  1. Y-Portal scribble
  2. Y-Accurate sync
  3. D-Bad corner block usage
  4. D-Actual good decoration and/or gameplay
  5. D-Complete level with gameplay and deco
  6. D-Noclip level
  7. D-Completely empty part
  8. A-Ocean of saws
  9. D-Hitbox abuse
  10. D-Copy of level
  11. D-Orb scribble
  12. A-Modified copy
  13. D-Actual good trigger usage
  14. Y-Face of blocks
  15. D-Skippable gameplay
  16. D-Specific path
  17. D-Correct block design
  18. A-S C A L E D P O R T A L
  19. D-3 free coins in a row
  20. Y-Good layout
  21. A-Actual good auto
  22. A-Accurate color trigger usage
  23. D-Triple spike
  24. Y-Random floating spikes