PositiveChoicesLogicalConse-quencesPositiveReinforce-mentStressAttentionPunishmentLabelingEmotionsConfusionChangingtheEnvironmentTime-outGuidanceItworks!Tempera-mentModelingPartneringwithFamiliesConsistentRoutineIllnessInability toExpressThemselfFrustrationSimpleClassroomRulesSettingGoalsPlanningDAPActivitiesSettingClearLimitsGenderPositiveChoicesLogicalConse-quencesPositiveReinforce-mentStressAttentionPunishmentLabelingEmotionsConfusionChangingtheEnvironmentTime-outGuidanceItworks!Tempera-mentModelingPartneringwithFamiliesConsistentRoutineIllnessInability toExpressThemselfFrustrationSimpleClassroomRulesSettingGoalsPlanningDAPActivitiesSettingClearLimitsGender

Don't Pull Your Hair Out! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Positive Choices
  2. Logical Conse- quences
  3. Positive Reinforce- ment
  4. Stress
  5. Attention
  6. Punishment
  7. Labeling Emotions
  8. Confusion
  9. Changing the Environment
  10. Time-out
  11. Guidance
  12. It works!
  13. Tempera-ment
  14. Modeling
  15. Partnering with Families
  16. Consistent Routine
  17. Illness
  18. Inability to Express Themself
  19. Frustration
  20. Simple Classroom Rules
  21. Setting Goals
  22. Planning DAP Activities
  23. Setting Clear Limits
  24. Gender