NucleusMembraneEnergyGravitySpeedDataa pushor apullforce thatair exertson movingobjectsthe mostfamiliar wayto find anaverage indataOrgansystemInertiathe mostfrequentmeasureChloroplastFrictionHypothesistheamount ofmaterial inan objectFREE!contains thethings that acell needs tocarry out lifeprocessesWeightsmallestunit of alivingthingMedianAxlea detailplan ortechnicaldrawingFREE!NucleusMembraneEnergyGravitySpeedDataa pushor apullforce thatair exertson movingobjectsthe mostfamiliar wayto find anaverage indataOrgansystemInertiathe mostfrequentmeasureChloroplastFrictionHypothesistheamount ofmaterial inan objectFREE!contains thethings that acell needs tocarry out lifeprocessesWeightsmallestunit of alivingthingMedianAxlea detailplan ortechnicaldrawingFREE!

Motion and Design Voc. Words/ Chapter 1 Lesson 1 Words - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Nucleus
  2. Membrane
  3. Energy
  4. Gravity
  5. Speed
  6. Data
  7. a push or a pull
  8. force that air exerts on moving objects
  9. the most familiar way to find an average in data
  10. Organ system
  11. Inertia
  12. the most frequent measure
  13. Chloroplast
  14. Friction
  15. Hypothesis
  16. the amount of material in an object
  17. FREE!
  18. contains the things that a cell needs to carry out life processes
  19. Weight
  20. smallest unit of a living thing
  21. Median
  22. Axle
  23. a detail plan or technical drawing
  24. FREE!