lessonbeginningHowfeelingsProblemWhatendmiddleCharactersmainideatitleWhythemeWhereSolutionauthorgenredetailsSettingWhoWhenauthor'spurposesequencestorymaplessonbeginningHowfeelingsProblemWhatendmiddleCharactersmainideatitleWhythemeWhereSolutionauthorgenredetailsSettingWhoWhenauthor'spurposesequencestorymap

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
B
3
B
4
N
5
I
6
N
7
G
8
I
9
B
10
G
11
N
12
B
13
I
14
O
15
G
16
O
17
I
18
B
19
O
20
N
21
O
22
G
23
G
24
I
  1. O-lesson
  2. B-beginning
  3. B-How
  4. N-feelings
  5. I-Problem
  6. N-What
  7. G-end
  8. I-middle
  9. B-Characters
  10. G-main idea
  11. N-title
  12. B-Why
  13. I-theme
  14. O-Where
  15. G-Solution
  16. O-author
  17. I-genre
  18. B-details
  19. O-Setting
  20. N-Who
  21. O-When
  22. G-author's purpose
  23. G-sequence
  24. I-story map