Shaded area/solid line Exponential y=# Lowest to highest Constant of variation Menu 8 1 1 x=-5 (4,2) (0,0) Quadratic Perpendicular -1 m XRSZ -4 Menu 3 1 4 Menu 4 1 3 Decay No solution Asymptote y=a(b)^x x- axis 2 Menu 3 2 Infinitely many solutions Menu 6 5 Ctrl = Expression Weak positive y=ax^2+bx+c y=19 Maximum Growth Menu 6 8 2 Closed (solid) Menu 5 1 Left to right Menu 4 1 6 y- axis Vertical translation x=# (-2,4) Menu 4 1 A Multiply Delete 6 1/2 Equivalent 2l+2w b -2 Zero Vertical stretch/shrink Correlation Coefficient Positive Horizontal translation Strong negative Rate of Change Inequalities Menu 6 3 Initial value Range (0,#) Menu 6 2 Parallel Negative Domain Menu 6 8 4 Undefined (#,0) y- intercept Vertical line test STO Slope Linear Minimum Horizontal stretch/shrink Add x- intercept System Corner of paper Open (dashed) x=25 All real numbers Shaded area/solid line Exponential y=# Lowest to highest Constant of variation Menu 8 1 1 x=-5 (4,2) (0,0) Quadratic Perpendicular -1 m XRSZ -4 Menu 3 1 4 Menu 4 1 3 Decay No solution Asymptote y=a(b)^x x- axis 2 Menu 3 2 Infinitely many solutions Menu 6 5 Ctrl = Expression Weak positive y=ax^2+bx+c y=19 Maximum Growth Menu 6 8 2 Closed (solid) Menu 5 1 Left to right Menu 4 1 6 y- axis Vertical translation x=# (-2,4) Menu 4 1 A Multiply Delete 6 1/2 Equivalent 2l+2w b -2 Zero Vertical stretch/shrink Correlation Coefficient Positive Horizontal translation Strong negative Rate of Change Inequalities Menu 6 3 Initial value Range (0,#) Menu 6 2 Parallel Negative Domain Menu 6 8 4 Undefined (#,0) y- intercept Vertical line test STO Slope Linear Minimum Horizontal stretch/shrink Add x- intercept System Corner of paper Open (dashed) x=25 All real numbers
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Shaded area/solid line
Exponential
y=#
Lowest to highest
Constant of variation
Menu 8 1 1
x=-5
(4,2)
(0,0)
Quadratic
Perpendicular
-1
m
XRSZ
-4
Menu 3 1
4
Menu 4 1 3
Decay
No solution
Asymptote
y=a(b)^x
x-axis
2
Menu 3 2
Infinitely many solutions
Menu 6 5
Ctrl =
Expression
Weak positive
y=ax^2+bx+c
y=19
Maximum
Growth
Menu 6 8 2
Closed (solid)
Menu 5 1
Left to right
Menu 4 1 6
y-axis
Vertical translation
x=#
(-2,4)
Menu 4 1 A
Multiply
Delete 6
1/2
Equivalent
2l+2w
b
-2
Zero
Vertical stretch/shrink
Correlation Coefficient
Positive
Horizontal translation
Strong negative
Rate of Change
Inequalities
Menu 6 3
Initial value
Range
(0,#)
Menu 6 2
Parallel
Negative
Domain
Menu 6 8 4
Undefined
(#,0)
y-intercept
Vertical line test
STO
Slope
Linear
Minimum
Horizontal stretch/shrink
Add
x-intercept
System
Corner of paper
Open (dashed)
x=25
All real numbers