Mental Age Creative Ability Mental operation Analytic Ability Intelligence Quotient Organization Knowledge telling strategy Knowledge- Transforming Strategy Emotional Intelligence Phonological awareness Metacognitive Knowledge long- term Memory Intellectual Disability Metamemory Divergent Thinking Psychometricians Learning Disability Word Recognition working memory Comprehension deductive reasoning Cognitive self- regulation Culture- Fair Intelligence Tests Practice Ability Elaboration Stereotype Threats Mental Age Creative Ability Mental operation Analytic Ability Intelligence Quotient Organization Knowledge telling strategy Knowledge- Transforming Strategy Emotional Intelligence Phonological awareness Metacognitive Knowledge long- term Memory Intellectual Disability Metamemory Divergent Thinking Psychometricians Learning Disability Word Recognition working memory Comprehension deductive reasoning Cognitive self- regulation Culture- Fair Intelligence Tests Practice Ability Elaboration Stereotype Threats
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Mental Age
G-Creative Ability
B-Mental operation
I-Analytic Ability
I-Intelligence Quotient
O-Organization
B-Knowledge telling strategy
I-Knowledge-Transforming Strategy
B-Emotional Intelligence
O-Phonological awareness
N-Metacognitive Knowledge
G-long-term Memory
B-Intellectual Disability
I-Metamemory
O-Divergent Thinking
O-Psychometricians
I-Learning Disability
N-Word Recognition
N-working memory
G-Comprehension
I-deductive reasoning
G-Cognitive self-regulation
N-Culture-Fair Intelligence Tests
O-Practice Ability
B-Elaboration
G-Stereotype Threats