ProjectionConversionPlayingtheVictimIntellectualizingReactionFormationRepressionIsolationVaguenessMinimizingExcusesGeneralizingFalseImagePowerPlaysSublimationIntimidationSuperOptimismIntrojectionJoking/HumorSuppressionBlamingThreateningIdentificationDisplacementRationalizationDramaKing/QueenRegressionDenialDeflectionProjectionConversionPlayingtheVictimIntellectualizingReactionFormationRepressionIsolationVaguenessMinimizingExcusesGeneralizingFalseImagePowerPlaysSublimationIntimidationSuperOptimismIntrojectionJoking/HumorSuppressionBlamingThreateningIdentificationDisplacementRationalizationDramaKing/QueenRegressionDenialDeflection

Defense Mechanisms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Projection
  2. Conversion
  3. Playing the Victim
  4. Intellectualizing
  5. Reaction Formation
  6. Repression
  7. Isolation
  8. Vagueness
  9. Minimizing
  10. Excuses
  11. Generalizing
  12. False Image
  13. Power Plays
  14. Sublimation
  15. Intimidation
  16. Super Optimism
  17. Introjection
  18. Joking/Humor
  19. Suppression
  20. Blaming
  21. Threatening
  22. Identification
  23. Displacement
  24. Rationalization
  25. Drama King/Queen
  26. Regression
  27. Denial
  28. Deflection