linear pair Isosceles adjacent angles straight angle centroid vertical angles Right Pythagorean theorem coplanar points obtuse angle point ray Remote interior angles consecutive exterior angles Transversal Scalene collinear Pythagoras distance formula line supplementary alternate exterior angles quadrant Median exterior angle plane midpoint formula complementary hypotenuse Geometry reflex angle segment Acute Parallel acute angle degrees altitude bisector corresponding angles legs alternate interior angles consecutive interior angles Perpendic- ular vertex linear pair Isosceles adjacent angles straight angle centroid vertical angles Right Pythagorean theorem coplanar points obtuse angle point ray Remote interior angles consecutive exterior angles Transversal Scalene collinear Pythagoras distance formula line supplementary alternate exterior angles quadrant Median exterior angle plane midpoint formula complementary hypotenuse Geometry reflex angle segment Acute Parallel acute angle degrees altitude bisector corresponding angles legs alternate interior angles consecutive interior angles Perpendic- ular vertex
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
linear pair
Isosceles
adjacent angles
straight angle
centroid
vertical angles
Right
Pythagorean theorem
coplanar points
obtuse angle
point
ray
Remote interior angles
consecutive exterior angles
Transversal
Scalene
collinear
Pythagoras
distance formula
line
supplementary
alternate exterior angles
quadrant
Median
exterior angle
plane
midpoint formula
complementary
hypotenuse
Geometry
reflex angle
segment
Acute
Parallel
acute angle
degrees
altitude
bisector
corresponding angles
legs
alternate interior angles
consecutive interior angles
Perpendic-ular
vertex