Perpendic- ular vertical angles acute angle legs Transversal Acute Parallel Scalene corresponding angles alternate interior angles distance formula straight angle Right plane degrees Isosceles obtuse angle consecutive interior angles altitude Pythagorean theorem segment hypotenuse coplanar points linear pair quadrant Remote interior angles point collinear midpoint formula adjacent angles Pythagoras Geometry Median consecutive exterior angles bisector vertex alternate exterior angles complementary line ray centroid supplementary reflex angle exterior angle Perpendic- ular vertical angles acute angle legs Transversal Acute Parallel Scalene corresponding angles alternate interior angles distance formula straight angle Right plane degrees Isosceles obtuse angle consecutive interior angles altitude Pythagorean theorem segment hypotenuse coplanar points linear pair quadrant Remote interior angles point collinear midpoint formula adjacent angles Pythagoras Geometry Median consecutive exterior angles bisector vertex alternate exterior angles complementary line ray centroid supplementary reflex angle exterior angle
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Perpendic-ular
vertical angles
acute angle
legs
Transversal
Acute
Parallel
Scalene
corresponding angles
alternate interior angles
distance formula
straight angle
Right
plane
degrees
Isosceles
obtuse angle
consecutive interior angles
altitude
Pythagorean theorem
segment
hypotenuse
coplanar points
linear pair
quadrant
Remote interior angles
point
collinear
midpoint formula
adjacent angles
Pythagoras
Geometry
Median
consecutive exterior angles
bisector
vertex
alternate exterior angles
complementary
line
ray
centroid
supplementary
reflex angle
exterior angle