Pythagorean theorem Pythagoras altitude line corresponding angles acute angle vertex consecutive interior angles vertical angles Transversal Right Parallel distance formula Scalene ray alternate interior angles plane Perpendic- ular Isosceles bisector consecutive exterior angles alternate exterior angles segment reflex angle Acute Median coplanar points degrees centroid complementary midpoint formula linear pair hypotenuse point adjacent angles collinear quadrant Geometry supplementary Remote interior angles legs obtuse angle straight angle exterior angle Pythagorean theorem Pythagoras altitude line corresponding angles acute angle vertex consecutive interior angles vertical angles Transversal Right Parallel distance formula Scalene ray alternate interior angles plane Perpendic- ular Isosceles bisector consecutive exterior angles alternate exterior angles segment reflex angle Acute Median coplanar points degrees centroid complementary midpoint formula linear pair hypotenuse point adjacent angles collinear quadrant Geometry supplementary Remote interior angles legs obtuse angle straight angle exterior angle
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Pythagorean theorem
Pythagoras
altitude
line
corresponding angles
acute angle
vertex
consecutive interior angles
vertical angles
Transversal
Right
Parallel
distance formula
Scalene
ray
alternate interior angles
plane
Perpendic-ular
Isosceles
bisector
consecutive exterior angles
alternate exterior angles
segment
reflex angle
Acute
Median
coplanar points
degrees
centroid
complementary
midpoint formula
linear pair
hypotenuse
point
adjacent angles
collinear
quadrant
Geometry
supplementary
Remote interior angles
legs
obtuse angle
straight angle
exterior angle