180 degrees Acute triangle legs ray Equiangular parallel Equilateral Pythagoras Hypotenuse midpoint Alternate interior angles Corresponding angles non coplanar Supplementary vertical angle median right angle bisect perpendicular C Vertex angle Base angles endpoints reflex angle 60 degrees 360 degrees Legs perpendicular bisector Triangle inequality theorem Exterior angles congruent linear pair 10 degrees non collinear 180 degrees Acute triangle legs ray Equiangular parallel Equilateral Pythagoras Hypotenuse midpoint Alternate interior angles Corresponding angles non coplanar Supplementary vertical angle median right angle bisect perpendicular C Vertex angle Base angles endpoints reflex angle 60 degrees 360 degrees Legs perpendicular bisector Triangle inequality theorem Exterior angles congruent linear pair 10 degrees non collinear
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
180 degrees
Acute triangle
legs
ray
Equiangular
parallel
Equilateral
Pythagoras
Hypotenuse
midpoint
Alternate interior angles
Corresponding angles
non coplanar
Supplementary
vertical angle
median
right angle
bisect
perpendicular
C
Vertex angle
Base angles
endpoints
reflex angle
60 degrees
360 degrees
Legs
perpendicular bisector
Triangle inequality theorem
Exterior angles
congruent
linear pair
10 degrees
non collinear