Exterior angles non collinear Base angles midpoint C 180 degrees right angle Vertex angle non coplanar Alternate interior angles Pythagoras perpendicular Legs Acute triangle perpendicular bisector ray vertical angle 60 degrees Corresponding angles bisect 10 degrees Supplementary linear pair parallel 360 degrees congruent reflex angle median Equilateral Triangle inequality theorem Equiangular Hypotenuse endpoints legs Exterior angles non collinear Base angles midpoint C 180 degrees right angle Vertex angle non coplanar Alternate interior angles Pythagoras perpendicular Legs Acute triangle perpendicular bisector ray vertical angle 60 degrees Corresponding angles bisect 10 degrees Supplementary linear pair parallel 360 degrees congruent reflex angle median Equilateral Triangle inequality theorem Equiangular Hypotenuse endpoints legs
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Exterior angles
non collinear
Base angles
midpoint
C
180 degrees
right angle
Vertex angle
non coplanar
Alternate interior angles
Pythagoras
perpendicular
Legs
Acute triangle
perpendicular bisector
ray
vertical angle
60 degrees
Corresponding angles
bisect
10 degrees
Supplementary
linear pair
parallel
360 degrees
congruent
reflex angle
median
Equilateral
Triangle inequality theorem
Equiangular
Hypotenuse
endpoints
legs