perpendicular bisector Legs Supplementary Equilateral Acute triangle perpendicular Alternate interior angles 10 degrees 60 degrees parallel 360 degrees right angle midpoint vertical angle Equiangular legs Exterior angles Hypotenuse Pythagoras ray linear pair 180 degrees endpoints Vertex angle median C Base angles congruent bisect non collinear reflex angle Corresponding angles non coplanar Triangle inequality theorem perpendicular bisector Legs Supplementary Equilateral Acute triangle perpendicular Alternate interior angles 10 degrees 60 degrees parallel 360 degrees right angle midpoint vertical angle Equiangular legs Exterior angles Hypotenuse Pythagoras ray linear pair 180 degrees endpoints Vertex angle median C Base angles congruent bisect non collinear reflex angle Corresponding angles non coplanar Triangle inequality theorem
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
perpendicular bisector
Legs
Supplementary
Equilateral
Acute triangle
perpendicular
Alternate interior angles
10 degrees
60 degrees
parallel
360 degrees
right angle
midpoint
vertical angle
Equiangular
legs
Exterior angles
Hypotenuse
Pythagoras
ray
linear pair
180 degrees
endpoints
Vertex angle
median
C
Base angles
congruent
bisect
non collinear
reflex angle
Corresponding angles
non coplanar
Triangle inequality theorem