C Equiangular midpoint Alternate interior angles congruent 60 degrees Corresponding angles non coplanar median right angle Exterior angles non collinear ray 360 degrees 180 degrees Triangle inequality theorem Base angles bisect Equilateral Vertex angle reflex angle perpendicular Pythagoras parallel 10 degrees Hypotenuse vertical angle linear pair endpoints Supplementary perpendicular bisector Acute triangle legs Legs C Equiangular midpoint Alternate interior angles congruent 60 degrees Corresponding angles non coplanar median right angle Exterior angles non collinear ray 360 degrees 180 degrees Triangle inequality theorem Base angles bisect Equilateral Vertex angle reflex angle perpendicular Pythagoras parallel 10 degrees Hypotenuse vertical angle linear pair endpoints Supplementary perpendicular bisector Acute triangle legs Legs
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
C
Equiangular
midpoint
Alternate interior angles
congruent
60 degrees
Corresponding angles
non coplanar
median
right angle
Exterior angles
non collinear
ray
360 degrees
180 degrees
Triangle inequality theorem
Base angles
bisect
Equilateral
Vertex angle
reflex angle
perpendicular
Pythagoras
parallel
10 degrees
Hypotenuse
vertical angle
linear pair
endpoints
Supplementary
perpendicular bisector
Acute triangle
legs
Legs