Tel Telgets usedin a levelsomehowVLDCreferencesLevel thatcopies theaesthetic of anofficial megaman game'slevelGXSCCFans disagreewith a singularjudge heavilyTornadoPlatformsarehorribleA level'sbackgroundis the samecolor as theforegroundTrolllevelCoinmasterreturnsAutotileris brokenin a levelObviouslybrokencollision ina levelA level creatoraccidentallygives awaytheir name intheir stageJudgesunanimouslyhate a levelA level designsaround anasset that won'tbe included in48HStretchedAssetsMegalovaniaObviouslyrushedlevelThe aestheticof a level doesnot fit thetheme of thestage's assetsDoubleOilVainSpace2A devkit bossis harderthan theactual stageit is inDanielPageenters thecontestThe amountof levels inthe gameexceedsMaGMML2'sStage with acompletelybrokengimmick/enemyis finishedsomehowJudgeoverrates alevel by alarge amountA level hascustommusic in it(covers don'tcount)LongspikedropStage thathas a largeamount ofinstadeathA level reliesheavily on anasset outsideof their boxDisqualifiedlevelCelestelevelBadcheckpointusageMM1styledlevelKaizolevelLevel uses anasset in abizarre way thatis completelyunintendedA popularmember of thecommunitysubmits alevel and winsJoJoreferenceis made ina stageCollablevelJudges don'trecognize areference alevel makes atallA level that isunnecessarilyedgyPerson whohas neverplayed megaman submits alevel andscores highA level withMM8 sledsgets into ahigh tierTSNAFripoffTesttilesetsare usedin a levelLowqualitymusicFan favoritelevel getsplaced in alow tierA good levelscores lowdue to it beingsubmitted lateExtremelylongnonlinearlevelJudgesscore a levelwith customassets highLevel creatortries to exploitcustomspawners forunintendedpurposesEnjlsubmitsan entryVaporwavelevelLevelappealstowardsM-JacqA designerwho made alow tier level inthe past makesa good levelVoltManmemesLevel thatuses anunintendedbehavior/bugin an assetKeviiiinmusicError onenteringa levelA devkitbossbecomesoverusedLevel thatuses quicklasers as itsmaingimmickMaGLXreferencesLevel withtoo manycheckpointsA level with alarge amountof customassets scoresbadlyLevel that relieson aestheticfrom othergame seriessuch as mario.Music thatisn't 8-bitis in astageTel Telgets usedin a levelsomehowVLDCreferencesLevel thatcopies theaesthetic of anofficial megaman game'slevelGXSCCFans disagreewith a singularjudge heavilyTornadoPlatformsarehorribleA level'sbackgroundis the samecolor as theforegroundTrolllevelCoinmasterreturnsAutotileris brokenin a levelObviouslybrokencollision ina levelA level creatoraccidentallygives awaytheir name intheir stageJudgesunanimouslyhate a levelA level designsaround anasset that won'tbe included in48HStretchedAssetsMegalovaniaObviouslyrushedlevelThe aestheticof a level doesnot fit thetheme of thestage's assetsDoubleOilVainSpace2A devkit bossis harderthan theactual stageit is inDanielPageenters thecontestThe amountof levels inthe gameexceedsMaGMML2'sStage with acompletelybrokengimmick/enemyis finishedsomehowJudgeoverrates alevel by alarge amountA level hascustommusic in it(covers don'tcount)LongspikedropStage thathas a largeamount ofinstadeathA level reliesheavily on anasset outsideof their boxDisqualifiedlevelCelestelevelBadcheckpointusageMM1styledlevelKaizolevelLevel uses anasset in abizarre way thatis completelyunintendedA popularmember of thecommunitysubmits alevel and winsJoJoreferenceis made ina stageCollablevelJudges don'trecognize areference alevel makes atallA level that isunnecessarilyedgyPerson whohas neverplayed megaman submits alevel andscores highA level withMM8 sledsgets into ahigh tierTSNAFripoffTesttilesetsare usedin a levelLowqualitymusicFan favoritelevel getsplaced in alow tierA good levelscores lowdue to it beingsubmitted lateExtremelylongnonlinearlevelJudgesscore a levelwith customassets highLevel creatortries to exploitcustomspawners forunintendedpurposesEnjlsubmitsan entryVaporwavelevelLevelappealstowardsM-JacqA designerwho made alow tier level inthe past makesa good levelVoltManmemesLevel thatuses anunintendedbehavior/bugin an assetKeviiiinmusicError onenteringa levelA devkitbossbecomesoverusedLevel thatuses quicklasers as itsmaingimmickMaGLXreferencesLevel withtoo manycheckpointsA level with alarge amountof customassets scoresbadlyLevel that relieson aestheticfrom othergame seriessuch as mario.Music thatisn't 8-bitis in astage

48H Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tel Tel gets used in a level somehow
  2. VLDC references
  3. Level that copies the aesthetic of an official mega man game's level
  4. GXSCC
  5. Fans disagree with a singular judge heavily
  6. Tornado Platforms are horrible
  7. A level's background is the same color as the foreground
  8. Troll level
  9. Coinmaster returns
  10. Autotiler is broken in a level
  11. Obviously broken collision in a level
  12. A level creator accidentally gives away their name in their stage
  13. Judges unanimously hate a level
  14. A level designs around an asset that won't be included in 48H
  15. Stretched Assets
  16. Megalovania
  17. Obviously rushed level
  18. The aesthetic of a level does not fit the theme of the stage's assets
  19. Double Oil
  20. Vain Space 2
  21. A devkit boss is harder than the actual stage it is in
  22. Daniel Page enters the contest
  23. The amount of levels in the game exceeds MaGMML2's
  24. Stage with a completely broken gimmick/enemy is finished somehow
  25. Judge overrates a level by a large amount
  26. A level has custom music in it (covers don't count)
  27. Long spike drop
  28. Stage that has a large amount of instadeath
  29. A level relies heavily on an asset outside of their box
  30. Disqualified level
  31. Celeste level
  32. Bad checkpoint usage
  33. MM1 styled level
  34. Kaizo level
  35. Level uses an asset in a bizarre way that is completely unintended
  36. A popular member of the community submits a level and wins
  37. JoJo reference is made in a stage
  38. Collab level
  39. Judges don't recognize a reference a level makes at all
  40. A level that is unnecessarily edgy
  41. Person who has never played mega man submits a level and scores high
  42. A level with MM8 sleds gets into a high tier
  43. TSNAF ripoff
  44. Test tilesets are used in a level
  45. Low quality music
  46. Fan favorite level gets placed in a low tier
  47. A good level scores low due to it being submitted late
  48. Extremely long nonlinear level
  49. Judges score a level with custom assets high
  50. Level creator tries to exploit custom spawners for unintended purposes
  51. Enjl submits an entry
  52. Vaporwave level
  53. Level appeals towards M-Jacq
  54. A designer who made a low tier level in the past makes a good level
  55. Volt Man memes
  56. Level that uses an unintended behavior/bug in an asset
  57. Keviiiin music
  58. Error on entering a level
  59. A devkit boss becomes overused
  60. Level that uses quick lasers as its main gimmick
  61. MaGLX references
  62. Level with too many checkpoints
  63. A level with a large amount of custom assets scores badly
  64. Level that relies on aesthetic from other game series such as mario.
  65. Music that isn't 8-bit is in a stage