ExtremelylongnonlinearlevelLongspikedropPerson whohas neverplayed megaman submits alevel andscores highTSNAFripoffA level'sbackgroundis the samecolor as theforegroundThe amountof levels inthe gameexceedsMaGMML2'sVLDCreferencesA level with alarge amountof customassets scoresbadlyA level reliesheavily on anasset outsideof their boxError onenteringa levelBadcheckpointusageGXSCCJudgesunanimouslyhate a levelA level withMM8 sledsgets into ahigh tierStage with acompletelybrokengimmick/enemyis finishedsomehowA good levelscores lowdue to it beingsubmitted lateTornadoPlatformsarehorribleLevel creatortries to exploitcustomspawners forunintendedpurposesJudgesscore a levelwith customassets highA level that isunnecessarilyedgyCelestelevelStage thathas a largeamount ofinstadeathAutotileris brokenin a levelLevel thatuses anunintendedbehavior/bugin an assetObviouslybrokencollision ina levelVoltManmemesCoinmasterreturnsVainSpace2A level creatoraccidentallygives awaytheir name intheir stageTrolllevelKeviiiinmusicJudges don'trecognize areference alevel makes atallTel Telgets usedin a levelsomehowA devkitbossbecomesoverusedFan favoritelevel getsplaced in alow tierMusic thatisn't 8-bitis in astageEnjlsubmitsan entryVaporwavelevelCollablevelKaizolevelLevel that relieson aestheticfrom othergame seriessuch as mario.Fans disagreewith a singularjudge heavilyDoubleOilDanielPageenters thecontestDisqualifiedlevelMaGLXreferencesMM1styledlevelObviouslyrushedlevelA level designsaround anasset that won'tbe included in48HA level hascustommusic in it(covers don'tcount)The aestheticof a level doesnot fit thetheme of thestage's assetsLevel withtoo manycheckpointsStretchedAssetsLevel thatcopies theaesthetic of anofficial megaman game'slevelMegalovaniaLevelappealstowardsM-JacqLowqualitymusicJudgeoverrates alevel by alarge amountA designerwho made alow tier level inthe past makesa good levelLevel thatuses quicklasers as itsmaingimmickLevel uses anasset in abizarre way thatis completelyunintendedTesttilesetsare usedin a levelA popularmember of thecommunitysubmits alevel and winsA devkit bossis harderthan theactual stageit is inJoJoreferenceis made ina stageExtremelylongnonlinearlevelLongspikedropPerson whohas neverplayed megaman submits alevel andscores highTSNAFripoffA level'sbackgroundis the samecolor as theforegroundThe amountof levels inthe gameexceedsMaGMML2'sVLDCreferencesA level with alarge amountof customassets scoresbadlyA level reliesheavily on anasset outsideof their boxError onenteringa levelBadcheckpointusageGXSCCJudgesunanimouslyhate a levelA level withMM8 sledsgets into ahigh tierStage with acompletelybrokengimmick/enemyis finishedsomehowA good levelscores lowdue to it beingsubmitted lateTornadoPlatformsarehorribleLevel creatortries to exploitcustomspawners forunintendedpurposesJudgesscore a levelwith customassets highA level that isunnecessarilyedgyCelestelevelStage thathas a largeamount ofinstadeathAutotileris brokenin a levelLevel thatuses anunintendedbehavior/bugin an assetObviouslybrokencollision ina levelVoltManmemesCoinmasterreturnsVainSpace2A level creatoraccidentallygives awaytheir name intheir stageTrolllevelKeviiiinmusicJudges don'trecognize areference alevel makes atallTel Telgets usedin a levelsomehowA devkitbossbecomesoverusedFan favoritelevel getsplaced in alow tierMusic thatisn't 8-bitis in astageEnjlsubmitsan entryVaporwavelevelCollablevelKaizolevelLevel that relieson aestheticfrom othergame seriessuch as mario.Fans disagreewith a singularjudge heavilyDoubleOilDanielPageenters thecontestDisqualifiedlevelMaGLXreferencesMM1styledlevelObviouslyrushedlevelA level designsaround anasset that won'tbe included in48HA level hascustommusic in it(covers don'tcount)The aestheticof a level doesnot fit thetheme of thestage's assetsLevel withtoo manycheckpointsStretchedAssetsLevel thatcopies theaesthetic of anofficial megaman game'slevelMegalovaniaLevelappealstowardsM-JacqLowqualitymusicJudgeoverrates alevel by alarge amountA designerwho made alow tier level inthe past makesa good levelLevel thatuses quicklasers as itsmaingimmickLevel uses anasset in abizarre way thatis completelyunintendedTesttilesetsare usedin a levelA popularmember of thecommunitysubmits alevel and winsA devkit bossis harderthan theactual stageit is inJoJoreferenceis made ina stage

48H Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Extremely long nonlinear level
  2. Long spike drop
  3. Person who has never played mega man submits a level and scores high
  4. TSNAF ripoff
  5. A level's background is the same color as the foreground
  6. The amount of levels in the game exceeds MaGMML2's
  7. VLDC references
  8. A level with a large amount of custom assets scores badly
  9. A level relies heavily on an asset outside of their box
  10. Error on entering a level
  11. Bad checkpoint usage
  12. GXSCC
  13. Judges unanimously hate a level
  14. A level with MM8 sleds gets into a high tier
  15. Stage with a completely broken gimmick/enemy is finished somehow
  16. A good level scores low due to it being submitted late
  17. Tornado Platforms are horrible
  18. Level creator tries to exploit custom spawners for unintended purposes
  19. Judges score a level with custom assets high
  20. A level that is unnecessarily edgy
  21. Celeste level
  22. Stage that has a large amount of instadeath
  23. Autotiler is broken in a level
  24. Level that uses an unintended behavior/bug in an asset
  25. Obviously broken collision in a level
  26. Volt Man memes
  27. Coinmaster returns
  28. Vain Space 2
  29. A level creator accidentally gives away their name in their stage
  30. Troll level
  31. Keviiiin music
  32. Judges don't recognize a reference a level makes at all
  33. Tel Tel gets used in a level somehow
  34. A devkit boss becomes overused
  35. Fan favorite level gets placed in a low tier
  36. Music that isn't 8-bit is in a stage
  37. Enjl submits an entry
  38. Vaporwave level
  39. Collab level
  40. Kaizo level
  41. Level that relies on aesthetic from other game series such as mario.
  42. Fans disagree with a singular judge heavily
  43. Double Oil
  44. Daniel Page enters the contest
  45. Disqualified level
  46. MaGLX references
  47. MM1 styled level
  48. Obviously rushed level
  49. A level designs around an asset that won't be included in 48H
  50. A level has custom music in it (covers don't count)
  51. The aesthetic of a level does not fit the theme of the stage's assets
  52. Level with too many checkpoints
  53. Stretched Assets
  54. Level that copies the aesthetic of an official mega man game's level
  55. Megalovania
  56. Level appeals towards M-Jacq
  57. Low quality music
  58. Judge overrates a level by a large amount
  59. A designer who made a low tier level in the past makes a good level
  60. Level that uses quick lasers as its main gimmick
  61. Level uses an asset in a bizarre way that is completely unintended
  62. Test tilesets are used in a level
  63. A popular member of the community submits a level and wins
  64. A devkit boss is harder than the actual stage it is in
  65. JoJo reference is made in a stage