TrolllevelA level creatoraccidentallygives awaytheir name intheir stageA level that isunnecessarilyedgyLongspikedropLevelappealstowardsM-JacqBadcheckpointusageJudgesscore a levelwith customassets highLevel uses anasset in abizarre way thatis completelyunintendedError onenteringa levelTel Telgets usedin a levelsomehowCelestelevelA level designsaround anasset that won'tbe included in48HStretchedAssetsA level withMM8 sledsgets into ahigh tierDanielPageenters thecontestKeviiiinmusicLevel thatuses quicklasers as itsmaingimmickA devkit bossis harderthan theactual stageit is inA good levelscores lowdue to it beingsubmitted lateExtremelylongnonlinearlevelVLDCreferencesEnjlsubmitsan entryA level'sbackgroundis the samecolor as theforegroundPerson whohas neverplayed megaman submits alevel andscores highFan favoritelevel getsplaced in alow tierA level with alarge amountof customassets scoresbadlyA popularmember of thecommunitysubmits alevel and winsGXSCCVaporwavelevelMM1styledlevelMaGLXreferencesTSNAFripoffThe amountof levels inthe gameexceedsMaGMML2'sLevel creatortries to exploitcustomspawners forunintendedpurposesDoubleOilCoinmasterreturnsJoJoreferenceis made ina stageObviouslybrokencollision ina levelLevel thatcopies theaesthetic of anofficial megaman game'slevelA designerwho made alow tier level inthe past makesa good levelVainSpace2KaizolevelA level hascustommusic in it(covers don'tcount)VoltManmemesLowqualitymusicAutotileris brokenin a levelJudgeoverrates alevel by alarge amountLevel thatuses anunintendedbehavior/bugin an assetStage thathas a largeamount ofinstadeathJudges don'trecognize areference alevel makes atallA level reliesheavily on anasset outsideof their boxCollablevelMusic thatisn't 8-bitis in astageDisqualifiedlevelJudgesunanimouslyhate a levelMegalovaniaTornadoPlatformsarehorribleA devkitbossbecomesoverusedStage with acompletelybrokengimmick/enemyis finishedsomehowLevel that relieson aestheticfrom othergame seriessuch as mario.Testtilesetsare usedin a levelLevel withtoo manycheckpointsFans disagreewith a singularjudge heavilyObviouslyrushedlevelThe aestheticof a level doesnot fit thetheme of thestage's assetsTrolllevelA level creatoraccidentallygives awaytheir name intheir stageA level that isunnecessarilyedgyLongspikedropLevelappealstowardsM-JacqBadcheckpointusageJudgesscore a levelwith customassets highLevel uses anasset in abizarre way thatis completelyunintendedError onenteringa levelTel Telgets usedin a levelsomehowCelestelevelA level designsaround anasset that won'tbe included in48HStretchedAssetsA level withMM8 sledsgets into ahigh tierDanielPageenters thecontestKeviiiinmusicLevel thatuses quicklasers as itsmaingimmickA devkit bossis harderthan theactual stageit is inA good levelscores lowdue to it beingsubmitted lateExtremelylongnonlinearlevelVLDCreferencesEnjlsubmitsan entryA level'sbackgroundis the samecolor as theforegroundPerson whohas neverplayed megaman submits alevel andscores highFan favoritelevel getsplaced in alow tierA level with alarge amountof customassets scoresbadlyA popularmember of thecommunitysubmits alevel and winsGXSCCVaporwavelevelMM1styledlevelMaGLXreferencesTSNAFripoffThe amountof levels inthe gameexceedsMaGMML2'sLevel creatortries to exploitcustomspawners forunintendedpurposesDoubleOilCoinmasterreturnsJoJoreferenceis made ina stageObviouslybrokencollision ina levelLevel thatcopies theaesthetic of anofficial megaman game'slevelA designerwho made alow tier level inthe past makesa good levelVainSpace2KaizolevelA level hascustommusic in it(covers don'tcount)VoltManmemesLowqualitymusicAutotileris brokenin a levelJudgeoverrates alevel by alarge amountLevel thatuses anunintendedbehavior/bugin an assetStage thathas a largeamount ofinstadeathJudges don'trecognize areference alevel makes atallA level reliesheavily on anasset outsideof their boxCollablevelMusic thatisn't 8-bitis in astageDisqualifiedlevelJudgesunanimouslyhate a levelMegalovaniaTornadoPlatformsarehorribleA devkitbossbecomesoverusedStage with acompletelybrokengimmick/enemyis finishedsomehowLevel that relieson aestheticfrom othergame seriessuch as mario.Testtilesetsare usedin a levelLevel withtoo manycheckpointsFans disagreewith a singularjudge heavilyObviouslyrushedlevelThe aestheticof a level doesnot fit thetheme of thestage's assets

48H Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Troll level
  2. A level creator accidentally gives away their name in their stage
  3. A level that is unnecessarily edgy
  4. Long spike drop
  5. Level appeals towards M-Jacq
  6. Bad checkpoint usage
  7. Judges score a level with custom assets high
  8. Level uses an asset in a bizarre way that is completely unintended
  9. Error on entering a level
  10. Tel Tel gets used in a level somehow
  11. Celeste level
  12. A level designs around an asset that won't be included in 48H
  13. Stretched Assets
  14. A level with MM8 sleds gets into a high tier
  15. Daniel Page enters the contest
  16. Keviiiin music
  17. Level that uses quick lasers as its main gimmick
  18. A devkit boss is harder than the actual stage it is in
  19. A good level scores low due to it being submitted late
  20. Extremely long nonlinear level
  21. VLDC references
  22. Enjl submits an entry
  23. A level's background is the same color as the foreground
  24. Person who has never played mega man submits a level and scores high
  25. Fan favorite level gets placed in a low tier
  26. A level with a large amount of custom assets scores badly
  27. A popular member of the community submits a level and wins
  28. GXSCC
  29. Vaporwave level
  30. MM1 styled level
  31. MaGLX references
  32. TSNAF ripoff
  33. The amount of levels in the game exceeds MaGMML2's
  34. Level creator tries to exploit custom spawners for unintended purposes
  35. Double Oil
  36. Coinmaster returns
  37. JoJo reference is made in a stage
  38. Obviously broken collision in a level
  39. Level that copies the aesthetic of an official mega man game's level
  40. A designer who made a low tier level in the past makes a good level
  41. Vain Space 2
  42. Kaizo level
  43. A level has custom music in it (covers don't count)
  44. Volt Man memes
  45. Low quality music
  46. Autotiler is broken in a level
  47. Judge overrates a level by a large amount
  48. Level that uses an unintended behavior/bug in an asset
  49. Stage that has a large amount of instadeath
  50. Judges don't recognize a reference a level makes at all
  51. A level relies heavily on an asset outside of their box
  52. Collab level
  53. Music that isn't 8-bit is in a stage
  54. Disqualified level
  55. Judges unanimously hate a level
  56. Megalovania
  57. Tornado Platforms are horrible
  58. A devkit boss becomes overused
  59. Stage with a completely broken gimmick/enemy is finished somehow
  60. Level that relies on aesthetic from other game series such as mario.
  61. Test tilesets are used in a level
  62. Level with too many checkpoints
  63. Fans disagree with a singular judge heavily
  64. Obviously rushed level
  65. The aesthetic of a level does not fit the theme of the stage's assets