GXSCCJoJoreferenceis made ina stageThe amountof levels inthe gameexceedsMaGMML2'sA good levelscores lowdue to it beingsubmitted lateObviouslybrokencollision ina levelDisqualifiedlevelLevel withtoo manycheckpointsLevelappealstowardsM-JacqA level designsaround anasset that won'tbe included in48HA level hascustommusic in it(covers don'tcount)DoubleOilStage with acompletelybrokengimmick/enemyis finishedsomehowA devkit bossis harderthan theactual stageit is inA popularmember of thecommunitysubmits alevel and winsVoltManmemesLowqualitymusicTrolllevelFan favoritelevel getsplaced in alow tierMusic thatisn't 8-bitis in astageA level that isunnecessarilyedgyLevel uses anasset in abizarre way thatis completelyunintendedThe aestheticof a level doesnot fit thetheme of thestage's assetsA level creatoraccidentallygives awaytheir name intheir stageCelestelevelKaizolevelCoinmasterreturnsLevel creatortries to exploitcustomspawners forunintendedpurposesLongspikedropLevel thatuses quicklasers as itsmaingimmickDanielPageenters thecontestLevel that relieson aestheticfrom othergame seriessuch as mario.Testtilesetsare usedin a levelJudgesunanimouslyhate a levelStage thathas a largeamount ofinstadeathTSNAFripoffExtremelylongnonlinearlevelJudgesscore a levelwith customassets highA level with alarge amountof customassets scoresbadlyLevel thatcopies theaesthetic of anofficial megaman game'slevelCollablevelBadcheckpointusageMM1styledlevelJudgeoverrates alevel by alarge amountA devkitbossbecomesoverusedTornadoPlatformsarehorribleFans disagreewith a singularjudge heavilyStretchedAssetsA designerwho made alow tier level inthe past makesa good levelA level withMM8 sledsgets into ahigh tierVaporwavelevelJudges don'trecognize areference alevel makes atallAutotileris brokenin a levelObviouslyrushedlevelEnjlsubmitsan entryTel Telgets usedin a levelsomehowMaGLXreferencesA level'sbackgroundis the samecolor as theforegroundKeviiiinmusicLevel thatuses anunintendedbehavior/bugin an assetError onenteringa levelVLDCreferencesPerson whohas neverplayed megaman submits alevel andscores highA level reliesheavily on anasset outsideof their boxVainSpace2MegalovaniaGXSCCJoJoreferenceis made ina stageThe amountof levels inthe gameexceedsMaGMML2'sA good levelscores lowdue to it beingsubmitted lateObviouslybrokencollision ina levelDisqualifiedlevelLevel withtoo manycheckpointsLevelappealstowardsM-JacqA level designsaround anasset that won'tbe included in48HA level hascustommusic in it(covers don'tcount)DoubleOilStage with acompletelybrokengimmick/enemyis finishedsomehowA devkit bossis harderthan theactual stageit is inA popularmember of thecommunitysubmits alevel and winsVoltManmemesLowqualitymusicTrolllevelFan favoritelevel getsplaced in alow tierMusic thatisn't 8-bitis in astageA level that isunnecessarilyedgyLevel uses anasset in abizarre way thatis completelyunintendedThe aestheticof a level doesnot fit thetheme of thestage's assetsA level creatoraccidentallygives awaytheir name intheir stageCelestelevelKaizolevelCoinmasterreturnsLevel creatortries to exploitcustomspawners forunintendedpurposesLongspikedropLevel thatuses quicklasers as itsmaingimmickDanielPageenters thecontestLevel that relieson aestheticfrom othergame seriessuch as mario.Testtilesetsare usedin a levelJudgesunanimouslyhate a levelStage thathas a largeamount ofinstadeathTSNAFripoffExtremelylongnonlinearlevelJudgesscore a levelwith customassets highA level with alarge amountof customassets scoresbadlyLevel thatcopies theaesthetic of anofficial megaman game'slevelCollablevelBadcheckpointusageMM1styledlevelJudgeoverrates alevel by alarge amountA devkitbossbecomesoverusedTornadoPlatformsarehorribleFans disagreewith a singularjudge heavilyStretchedAssetsA designerwho made alow tier level inthe past makesa good levelA level withMM8 sledsgets into ahigh tierVaporwavelevelJudges don'trecognize areference alevel makes atallAutotileris brokenin a levelObviouslyrushedlevelEnjlsubmitsan entryTel Telgets usedin a levelsomehowMaGLXreferencesA level'sbackgroundis the samecolor as theforegroundKeviiiinmusicLevel thatuses anunintendedbehavior/bugin an assetError onenteringa levelVLDCreferencesPerson whohas neverplayed megaman submits alevel andscores highA level reliesheavily on anasset outsideof their boxVainSpace2Megalovania

48H Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. GXSCC
  2. JoJo reference is made in a stage
  3. The amount of levels in the game exceeds MaGMML2's
  4. A good level scores low due to it being submitted late
  5. Obviously broken collision in a level
  6. Disqualified level
  7. Level with too many checkpoints
  8. Level appeals towards M-Jacq
  9. A level designs around an asset that won't be included in 48H
  10. A level has custom music in it (covers don't count)
  11. Double Oil
  12. Stage with a completely broken gimmick/enemy is finished somehow
  13. A devkit boss is harder than the actual stage it is in
  14. A popular member of the community submits a level and wins
  15. Volt Man memes
  16. Low quality music
  17. Troll level
  18. Fan favorite level gets placed in a low tier
  19. Music that isn't 8-bit is in a stage
  20. A level that is unnecessarily edgy
  21. Level uses an asset in a bizarre way that is completely unintended
  22. The aesthetic of a level does not fit the theme of the stage's assets
  23. A level creator accidentally gives away their name in their stage
  24. Celeste level
  25. Kaizo level
  26. Coinmaster returns
  27. Level creator tries to exploit custom spawners for unintended purposes
  28. Long spike drop
  29. Level that uses quick lasers as its main gimmick
  30. Daniel Page enters the contest
  31. Level that relies on aesthetic from other game series such as mario.
  32. Test tilesets are used in a level
  33. Judges unanimously hate a level
  34. Stage that has a large amount of instadeath
  35. TSNAF ripoff
  36. Extremely long nonlinear level
  37. Judges score a level with custom assets high
  38. A level with a large amount of custom assets scores badly
  39. Level that copies the aesthetic of an official mega man game's level
  40. Collab level
  41. Bad checkpoint usage
  42. MM1 styled level
  43. Judge overrates a level by a large amount
  44. A devkit boss becomes overused
  45. Tornado Platforms are horrible
  46. Fans disagree with a singular judge heavily
  47. Stretched Assets
  48. A designer who made a low tier level in the past makes a good level
  49. A level with MM8 sleds gets into a high tier
  50. Vaporwave level
  51. Judges don't recognize a reference a level makes at all
  52. Autotiler is broken in a level
  53. Obviously rushed level
  54. Enjl submits an entry
  55. Tel Tel gets used in a level somehow
  56. MaGLX references
  57. A level's background is the same color as the foreground
  58. Keviiiin music
  59. Level that uses an unintended behavior/bug in an asset
  60. Error on entering a level
  61. VLDC references
  62. Person who has never played mega man submits a level and scores high
  63. A level relies heavily on an asset outside of their box
  64. Vain Space 2
  65. Megalovania