Judges don'trecognize areference alevel makes atallLevel uses anasset in abizarre way thatis completelyunintendedTel Telgets usedin a levelsomehowA level creatoraccidentallygives awaytheir name intheir stageExtremelylongnonlinearlevelLevel thatuses anunintendedbehavior/bugin an assetTornadoPlatformsarehorribleMM1styledlevelLevel that relieson aestheticfrom othergame seriessuch as mario.A level reliesheavily on anasset outsideof their boxA popularmember of thecommunitysubmits alevel and winsPerson whohas neverplayed megaman submits alevel andscores highGXSCCTesttilesetsare usedin a levelThe aestheticof a level doesnot fit thetheme of thestage's assetsStretchedAssetsObviouslyrushedlevelLevel thatcopies theaesthetic of anofficial megaman game'slevelVainSpace2A designerwho made alow tier level inthe past makesa good levelMaGLXreferencesVoltManmemesStage with acompletelybrokengimmick/enemyis finishedsomehowDisqualifiedlevelA level with alarge amountof customassets scoresbadlyMusic thatisn't 8-bitis in astageCoinmasterreturnsA devkitbossbecomesoverusedLevel withtoo manycheckpointsVaporwavelevelA good levelscores lowdue to it beingsubmitted lateKaizolevelDoubleOilA level'sbackgroundis the samecolor as theforegroundLevelappealstowardsM-JacqA level withMM8 sledsgets into ahigh tierCelestelevelA level designsaround anasset that won'tbe included in48HError onenteringa levelLevel thatuses quicklasers as itsmaingimmickCollablevelAutotileris brokenin a levelJudgeoverrates alevel by alarge amountJoJoreferenceis made ina stageBadcheckpointusageKeviiiinmusicA level hascustommusic in it(covers don'tcount)Judgesunanimouslyhate a levelMegalovaniaA level that isunnecessarilyedgyThe amountof levels inthe gameexceedsMaGMML2'sLevel creatortries to exploitcustomspawners forunintendedpurposesJudgesscore a levelwith customassets highLowqualitymusicEnjlsubmitsan entryFans disagreewith a singularjudge heavilyVLDCreferencesDanielPageenters thecontestObviouslybrokencollision ina levelTrolllevelA devkit bossis harderthan theactual stageit is inTSNAFripoffLongspikedropStage thathas a largeamount ofinstadeathFan favoritelevel getsplaced in alow tierJudges don'trecognize areference alevel makes atallLevel uses anasset in abizarre way thatis completelyunintendedTel Telgets usedin a levelsomehowA level creatoraccidentallygives awaytheir name intheir stageExtremelylongnonlinearlevelLevel thatuses anunintendedbehavior/bugin an assetTornadoPlatformsarehorribleMM1styledlevelLevel that relieson aestheticfrom othergame seriessuch as mario.A level reliesheavily on anasset outsideof their boxA popularmember of thecommunitysubmits alevel and winsPerson whohas neverplayed megaman submits alevel andscores highGXSCCTesttilesetsare usedin a levelThe aestheticof a level doesnot fit thetheme of thestage's assetsStretchedAssetsObviouslyrushedlevelLevel thatcopies theaesthetic of anofficial megaman game'slevelVainSpace2A designerwho made alow tier level inthe past makesa good levelMaGLXreferencesVoltManmemesStage with acompletelybrokengimmick/enemyis finishedsomehowDisqualifiedlevelA level with alarge amountof customassets scoresbadlyMusic thatisn't 8-bitis in astageCoinmasterreturnsA devkitbossbecomesoverusedLevel withtoo manycheckpointsVaporwavelevelA good levelscores lowdue to it beingsubmitted lateKaizolevelDoubleOilA level'sbackgroundis the samecolor as theforegroundLevelappealstowardsM-JacqA level withMM8 sledsgets into ahigh tierCelestelevelA level designsaround anasset that won'tbe included in48HError onenteringa levelLevel thatuses quicklasers as itsmaingimmickCollablevelAutotileris brokenin a levelJudgeoverrates alevel by alarge amountJoJoreferenceis made ina stageBadcheckpointusageKeviiiinmusicA level hascustommusic in it(covers don'tcount)Judgesunanimouslyhate a levelMegalovaniaA level that isunnecessarilyedgyThe amountof levels inthe gameexceedsMaGMML2'sLevel creatortries to exploitcustomspawners forunintendedpurposesJudgesscore a levelwith customassets highLowqualitymusicEnjlsubmitsan entryFans disagreewith a singularjudge heavilyVLDCreferencesDanielPageenters thecontestObviouslybrokencollision ina levelTrolllevelA devkit bossis harderthan theactual stageit is inTSNAFripoffLongspikedropStage thathas a largeamount ofinstadeathFan favoritelevel getsplaced in alow tier

48H Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Judges don't recognize a reference a level makes at all
  2. Level uses an asset in a bizarre way that is completely unintended
  3. Tel Tel gets used in a level somehow
  4. A level creator accidentally gives away their name in their stage
  5. Extremely long nonlinear level
  6. Level that uses an unintended behavior/bug in an asset
  7. Tornado Platforms are horrible
  8. MM1 styled level
  9. Level that relies on aesthetic from other game series such as mario.
  10. A level relies heavily on an asset outside of their box
  11. A popular member of the community submits a level and wins
  12. Person who has never played mega man submits a level and scores high
  13. GXSCC
  14. Test tilesets are used in a level
  15. The aesthetic of a level does not fit the theme of the stage's assets
  16. Stretched Assets
  17. Obviously rushed level
  18. Level that copies the aesthetic of an official mega man game's level
  19. Vain Space 2
  20. A designer who made a low tier level in the past makes a good level
  21. MaGLX references
  22. Volt Man memes
  23. Stage with a completely broken gimmick/enemy is finished somehow
  24. Disqualified level
  25. A level with a large amount of custom assets scores badly
  26. Music that isn't 8-bit is in a stage
  27. Coinmaster returns
  28. A devkit boss becomes overused
  29. Level with too many checkpoints
  30. Vaporwave level
  31. A good level scores low due to it being submitted late
  32. Kaizo level
  33. Double Oil
  34. A level's background is the same color as the foreground
  35. Level appeals towards M-Jacq
  36. A level with MM8 sleds gets into a high tier
  37. Celeste level
  38. A level designs around an asset that won't be included in 48H
  39. Error on entering a level
  40. Level that uses quick lasers as its main gimmick
  41. Collab level
  42. Autotiler is broken in a level
  43. Judge overrates a level by a large amount
  44. JoJo reference is made in a stage
  45. Bad checkpoint usage
  46. Keviiiin music
  47. A level has custom music in it (covers don't count)
  48. Judges unanimously hate a level
  49. Megalovania
  50. A level that is unnecessarily edgy
  51. The amount of levels in the game exceeds MaGMML2's
  52. Level creator tries to exploit custom spawners for unintended purposes
  53. Judges score a level with custom assets high
  54. Low quality music
  55. Enjl submits an entry
  56. Fans disagree with a singular judge heavily
  57. VLDC references
  58. Daniel Page enters the contest
  59. Obviously broken collision in a level
  60. Troll level
  61. A devkit boss is harder than the actual stage it is in
  62. TSNAF ripoff
  63. Long spike drop
  64. Stage that has a large amount of instadeath
  65. Fan favorite level gets placed in a low tier