A level hascustommusic in it(covers don'tcount)TornadoPlatformsarehorribleA designerwho made alow tier level inthe past makesa good levelLongspikedropA level reliesheavily on anasset outsideof their boxJoJoreferenceis made ina stageLevel thatuses anunintendedbehavior/bugin an assetStretchedAssetsPerson whohas neverplayed megaman submits alevel andscores highCoinmasterreturnsFan favoritelevel getsplaced in alow tierDoubleOilMM1styledlevelKaizolevelLevel creatortries to exploitcustomspawners forunintendedpurposesA level creatoraccidentallygives awaytheir name intheir stageA good levelscores lowdue to it beingsubmitted lateJudgeoverrates alevel by alarge amountTrolllevelBadcheckpointusageLevel that relieson aestheticfrom othergame seriessuch as mario.A level designsaround anasset that won'tbe included in48HTel Telgets usedin a levelsomehowCelestelevelExtremelylongnonlinearlevelDanielPageenters thecontestVainSpace2Testtilesetsare usedin a levelCollablevelMegalovaniaA popularmember of thecommunitysubmits alevel and winsLevel thatuses quicklasers as itsmaingimmickA level that isunnecessarilyedgyObviouslybrokencollision ina levelJudgesunanimouslyhate a levelDisqualifiedlevelFans disagreewith a singularjudge heavilyA devkitbossbecomesoverusedKeviiiinmusicMusic thatisn't 8-bitis in astageError onenteringa levelVLDCreferencesMaGLXreferencesLevel thatcopies theaesthetic of anofficial megaman game'slevelLowqualitymusicEnjlsubmitsan entryLevel uses anasset in abizarre way thatis completelyunintendedStage thathas a largeamount ofinstadeathJudgesscore a levelwith customassets highVaporwavelevelA level'sbackgroundis the samecolor as theforegroundGXSCCLevelappealstowardsM-JacqTSNAFripoffA devkit bossis harderthan theactual stageit is inStage with acompletelybrokengimmick/enemyis finishedsomehowJudges don'trecognize areference alevel makes atallA level with alarge amountof customassets scoresbadlyThe amountof levels inthe gameexceedsMaGMML2'sLevel withtoo manycheckpointsA level withMM8 sledsgets into ahigh tierVoltManmemesObviouslyrushedlevelAutotileris brokenin a levelThe aestheticof a level doesnot fit thetheme of thestage's assetsA level hascustommusic in it(covers don'tcount)TornadoPlatformsarehorribleA designerwho made alow tier level inthe past makesa good levelLongspikedropA level reliesheavily on anasset outsideof their boxJoJoreferenceis made ina stageLevel thatuses anunintendedbehavior/bugin an assetStretchedAssetsPerson whohas neverplayed megaman submits alevel andscores highCoinmasterreturnsFan favoritelevel getsplaced in alow tierDoubleOilMM1styledlevelKaizolevelLevel creatortries to exploitcustomspawners forunintendedpurposesA level creatoraccidentallygives awaytheir name intheir stageA good levelscores lowdue to it beingsubmitted lateJudgeoverrates alevel by alarge amountTrolllevelBadcheckpointusageLevel that relieson aestheticfrom othergame seriessuch as mario.A level designsaround anasset that won'tbe included in48HTel Telgets usedin a levelsomehowCelestelevelExtremelylongnonlinearlevelDanielPageenters thecontestVainSpace2Testtilesetsare usedin a levelCollablevelMegalovaniaA popularmember of thecommunitysubmits alevel and winsLevel thatuses quicklasers as itsmaingimmickA level that isunnecessarilyedgyObviouslybrokencollision ina levelJudgesunanimouslyhate a levelDisqualifiedlevelFans disagreewith a singularjudge heavilyA devkitbossbecomesoverusedKeviiiinmusicMusic thatisn't 8-bitis in astageError onenteringa levelVLDCreferencesMaGLXreferencesLevel thatcopies theaesthetic of anofficial megaman game'slevelLowqualitymusicEnjlsubmitsan entryLevel uses anasset in abizarre way thatis completelyunintendedStage thathas a largeamount ofinstadeathJudgesscore a levelwith customassets highVaporwavelevelA level'sbackgroundis the samecolor as theforegroundGXSCCLevelappealstowardsM-JacqTSNAFripoffA devkit bossis harderthan theactual stageit is inStage with acompletelybrokengimmick/enemyis finishedsomehowJudges don'trecognize areference alevel makes atallA level with alarge amountof customassets scoresbadlyThe amountof levels inthe gameexceedsMaGMML2'sLevel withtoo manycheckpointsA level withMM8 sledsgets into ahigh tierVoltManmemesObviouslyrushedlevelAutotileris brokenin a levelThe aestheticof a level doesnot fit thetheme of thestage's assets

48H Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A level has custom music in it (covers don't count)
  2. Tornado Platforms are horrible
  3. A designer who made a low tier level in the past makes a good level
  4. Long spike drop
  5. A level relies heavily on an asset outside of their box
  6. JoJo reference is made in a stage
  7. Level that uses an unintended behavior/bug in an asset
  8. Stretched Assets
  9. Person who has never played mega man submits a level and scores high
  10. Coinmaster returns
  11. Fan favorite level gets placed in a low tier
  12. Double Oil
  13. MM1 styled level
  14. Kaizo level
  15. Level creator tries to exploit custom spawners for unintended purposes
  16. A level creator accidentally gives away their name in their stage
  17. A good level scores low due to it being submitted late
  18. Judge overrates a level by a large amount
  19. Troll level
  20. Bad checkpoint usage
  21. Level that relies on aesthetic from other game series such as mario.
  22. A level designs around an asset that won't be included in 48H
  23. Tel Tel gets used in a level somehow
  24. Celeste level
  25. Extremely long nonlinear level
  26. Daniel Page enters the contest
  27. Vain Space 2
  28. Test tilesets are used in a level
  29. Collab level
  30. Megalovania
  31. A popular member of the community submits a level and wins
  32. Level that uses quick lasers as its main gimmick
  33. A level that is unnecessarily edgy
  34. Obviously broken collision in a level
  35. Judges unanimously hate a level
  36. Disqualified level
  37. Fans disagree with a singular judge heavily
  38. A devkit boss becomes overused
  39. Keviiiin music
  40. Music that isn't 8-bit is in a stage
  41. Error on entering a level
  42. VLDC references
  43. MaGLX references
  44. Level that copies the aesthetic of an official mega man game's level
  45. Low quality music
  46. Enjl submits an entry
  47. Level uses an asset in a bizarre way that is completely unintended
  48. Stage that has a large amount of instadeath
  49. Judges score a level with custom assets high
  50. Vaporwave level
  51. A level's background is the same color as the foreground
  52. GXSCC
  53. Level appeals towards M-Jacq
  54. TSNAF ripoff
  55. A devkit boss is harder than the actual stage it is in
  56. Stage with a completely broken gimmick/enemy is finished somehow
  57. Judges don't recognize a reference a level makes at all
  58. A level with a large amount of custom assets scores badly
  59. The amount of levels in the game exceeds MaGMML2's
  60. Level with too many checkpoints
  61. A level with MM8 sleds gets into a high tier
  62. Volt Man memes
  63. Obviously rushed level
  64. Autotiler is broken in a level
  65. The aesthetic of a level does not fit the theme of the stage's assets