A devkit bossis harderthan theactual stageit is inA popularmember of thecommunitysubmits alevel and winsFans disagreewith a singularjudge heavilyMaGLXreferencesA designerwho made alow tier level inthe past makesa good levelVoltManmemesA level creatoraccidentallygives awaytheir name intheir stageLongspikedropLevel thatuses quicklasers as itsmaingimmickA level'sbackgroundis the samecolor as theforegroundEnjlsubmitsan entryGXSCCPerson whohas neverplayed megaman submits alevel andscores highCollablevelA level designsaround anasset that won'tbe included in48HLowqualitymusicAutotileris brokenin a levelTSNAFripoffLevel creatortries to exploitcustomspawners forunintendedpurposesJudgesscore a levelwith customassets highBadcheckpointusageVLDCreferencesThe amountof levels inthe gameexceedsMaGMML2'sJudges don'trecognize areference alevel makes atallStage thathas a largeamount ofinstadeathA level withMM8 sledsgets into ahigh tierDisqualifiedlevelStretchedAssetsFan favoritelevel getsplaced in alow tierTrolllevelA level with alarge amountof customassets scoresbadlyLevelappealstowardsM-JacqDanielPageenters thecontestJoJoreferenceis made ina stageObviouslyrushedlevelKaizolevelLevel thatcopies theaesthetic of anofficial megaman game'slevelThe aestheticof a level doesnot fit thetheme of thestage's assetsA level hascustommusic in it(covers don'tcount)VaporwavelevelJudgesunanimouslyhate a levelVainSpace2Error onenteringa levelTel Telgets usedin a levelsomehowA level reliesheavily on anasset outsideof their boxExtremelylongnonlinearlevelMM1styledlevelMegalovaniaCoinmasterreturnsLevel that relieson aestheticfrom othergame seriessuch as mario.Level thatuses anunintendedbehavior/bugin an assetObviouslybrokencollision ina levelLevel withtoo manycheckpointsA devkitbossbecomesoverusedStage with acompletelybrokengimmick/enemyis finishedsomehowA level that isunnecessarilyedgyTesttilesetsare usedin a levelMusic thatisn't 8-bitis in astageLevel uses anasset in abizarre way thatis completelyunintendedDoubleOilA good levelscores lowdue to it beingsubmitted lateCelestelevelTornadoPlatformsarehorribleJudgeoverrates alevel by alarge amountKeviiiinmusicA devkit bossis harderthan theactual stageit is inA popularmember of thecommunitysubmits alevel and winsFans disagreewith a singularjudge heavilyMaGLXreferencesA designerwho made alow tier level inthe past makesa good levelVoltManmemesA level creatoraccidentallygives awaytheir name intheir stageLongspikedropLevel thatuses quicklasers as itsmaingimmickA level'sbackgroundis the samecolor as theforegroundEnjlsubmitsan entryGXSCCPerson whohas neverplayed megaman submits alevel andscores highCollablevelA level designsaround anasset that won'tbe included in48HLowqualitymusicAutotileris brokenin a levelTSNAFripoffLevel creatortries to exploitcustomspawners forunintendedpurposesJudgesscore a levelwith customassets highBadcheckpointusageVLDCreferencesThe amountof levels inthe gameexceedsMaGMML2'sJudges don'trecognize areference alevel makes atallStage thathas a largeamount ofinstadeathA level withMM8 sledsgets into ahigh tierDisqualifiedlevelStretchedAssetsFan favoritelevel getsplaced in alow tierTrolllevelA level with alarge amountof customassets scoresbadlyLevelappealstowardsM-JacqDanielPageenters thecontestJoJoreferenceis made ina stageObviouslyrushedlevelKaizolevelLevel thatcopies theaesthetic of anofficial megaman game'slevelThe aestheticof a level doesnot fit thetheme of thestage's assetsA level hascustommusic in it(covers don'tcount)VaporwavelevelJudgesunanimouslyhate a levelVainSpace2Error onenteringa levelTel Telgets usedin a levelsomehowA level reliesheavily on anasset outsideof their boxExtremelylongnonlinearlevelMM1styledlevelMegalovaniaCoinmasterreturnsLevel that relieson aestheticfrom othergame seriessuch as mario.Level thatuses anunintendedbehavior/bugin an assetObviouslybrokencollision ina levelLevel withtoo manycheckpointsA devkitbossbecomesoverusedStage with acompletelybrokengimmick/enemyis finishedsomehowA level that isunnecessarilyedgyTesttilesetsare usedin a levelMusic thatisn't 8-bitis in astageLevel uses anasset in abizarre way thatis completelyunintendedDoubleOilA good levelscores lowdue to it beingsubmitted lateCelestelevelTornadoPlatformsarehorribleJudgeoverrates alevel by alarge amountKeviiiinmusic

48H Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A devkit boss is harder than the actual stage it is in
  2. A popular member of the community submits a level and wins
  3. Fans disagree with a singular judge heavily
  4. MaGLX references
  5. A designer who made a low tier level in the past makes a good level
  6. Volt Man memes
  7. A level creator accidentally gives away their name in their stage
  8. Long spike drop
  9. Level that uses quick lasers as its main gimmick
  10. A level's background is the same color as the foreground
  11. Enjl submits an entry
  12. GXSCC
  13. Person who has never played mega man submits a level and scores high
  14. Collab level
  15. A level designs around an asset that won't be included in 48H
  16. Low quality music
  17. Autotiler is broken in a level
  18. TSNAF ripoff
  19. Level creator tries to exploit custom spawners for unintended purposes
  20. Judges score a level with custom assets high
  21. Bad checkpoint usage
  22. VLDC references
  23. The amount of levels in the game exceeds MaGMML2's
  24. Judges don't recognize a reference a level makes at all
  25. Stage that has a large amount of instadeath
  26. A level with MM8 sleds gets into a high tier
  27. Disqualified level
  28. Stretched Assets
  29. Fan favorite level gets placed in a low tier
  30. Troll level
  31. A level with a large amount of custom assets scores badly
  32. Level appeals towards M-Jacq
  33. Daniel Page enters the contest
  34. JoJo reference is made in a stage
  35. Obviously rushed level
  36. Kaizo level
  37. Level that copies the aesthetic of an official mega man game's level
  38. The aesthetic of a level does not fit the theme of the stage's assets
  39. A level has custom music in it (covers don't count)
  40. Vaporwave level
  41. Judges unanimously hate a level
  42. Vain Space 2
  43. Error on entering a level
  44. Tel Tel gets used in a level somehow
  45. A level relies heavily on an asset outside of their box
  46. Extremely long nonlinear level
  47. MM1 styled level
  48. Megalovania
  49. Coinmaster returns
  50. Level that relies on aesthetic from other game series such as mario.
  51. Level that uses an unintended behavior/bug in an asset
  52. Obviously broken collision in a level
  53. Level with too many checkpoints
  54. A devkit boss becomes overused
  55. Stage with a completely broken gimmick/enemy is finished somehow
  56. A level that is unnecessarily edgy
  57. Test tilesets are used in a level
  58. Music that isn't 8-bit is in a stage
  59. Level uses an asset in a bizarre way that is completely unintended
  60. Double Oil
  61. A good level scores low due to it being submitted late
  62. Celeste level
  63. Tornado Platforms are horrible
  64. Judge overrates a level by a large amount
  65. Keviiiin music