Level that relieson aestheticfrom othergame seriessuch as mario.Stage with acompletelybrokengimmick/enemyis finishedsomehowKeviiiinmusicEnjlsubmitsan entryAutotileris brokenin a levelBadcheckpointusageObviouslyrushedlevelVLDCreferencesMM1styledlevelTesttilesetsare usedin a levelTSNAFripoffA level'sbackgroundis the samecolor as theforegroundCollablevelMaGLXreferencesTrolllevelLevel thatcopies theaesthetic of anofficial megaman game'slevelA devkitbossbecomesoverusedTel Telgets usedin a levelsomehowVaporwavelevelA level withMM8 sledsgets into ahigh tierDoubleOilA level that isunnecessarilyedgyA good levelscores lowdue to it beingsubmitted lateGXSCCObviouslybrokencollision ina levelPerson whohas neverplayed megaman submits alevel andscores highDanielPageenters thecontestLongspikedropA level designsaround anasset that won'tbe included in48HDisqualifiedlevelCoinmasterreturnsMusic thatisn't 8-bitis in astageError onenteringa levelThe amountof levels inthe gameexceedsMaGMML2'sStage thathas a largeamount ofinstadeathLevel uses anasset in abizarre way thatis completelyunintendedVainSpace2A designerwho made alow tier level inthe past makesa good levelCelestelevelJudgesscore a levelwith customassets highLevel thatuses quicklasers as itsmaingimmickA popularmember of thecommunitysubmits alevel and winsExtremelylongnonlinearlevelA devkit bossis harderthan theactual stageit is inStretchedAssetsLevelappealstowardsM-JacqLevel thatuses anunintendedbehavior/bugin an assetJudgesunanimouslyhate a levelFans disagreewith a singularjudge heavilyA level reliesheavily on anasset outsideof their boxTornadoPlatformsarehorribleFan favoritelevel getsplaced in alow tierJudgeoverrates alevel by alarge amountJoJoreferenceis made ina stageMegalovaniaA level with alarge amountof customassets scoresbadlyA level creatoraccidentallygives awaytheir name intheir stageA level hascustommusic in it(covers don'tcount)Level withtoo manycheckpointsKaizolevelLevel creatortries to exploitcustomspawners forunintendedpurposesJudges don'trecognize areference alevel makes atallVoltManmemesThe aestheticof a level doesnot fit thetheme of thestage's assetsLowqualitymusicLevel that relieson aestheticfrom othergame seriessuch as mario.Stage with acompletelybrokengimmick/enemyis finishedsomehowKeviiiinmusicEnjlsubmitsan entryAutotileris brokenin a levelBadcheckpointusageObviouslyrushedlevelVLDCreferencesMM1styledlevelTesttilesetsare usedin a levelTSNAFripoffA level'sbackgroundis the samecolor as theforegroundCollablevelMaGLXreferencesTrolllevelLevel thatcopies theaesthetic of anofficial megaman game'slevelA devkitbossbecomesoverusedTel Telgets usedin a levelsomehowVaporwavelevelA level withMM8 sledsgets into ahigh tierDoubleOilA level that isunnecessarilyedgyA good levelscores lowdue to it beingsubmitted lateGXSCCObviouslybrokencollision ina levelPerson whohas neverplayed megaman submits alevel andscores highDanielPageenters thecontestLongspikedropA level designsaround anasset that won'tbe included in48HDisqualifiedlevelCoinmasterreturnsMusic thatisn't 8-bitis in astageError onenteringa levelThe amountof levels inthe gameexceedsMaGMML2'sStage thathas a largeamount ofinstadeathLevel uses anasset in abizarre way thatis completelyunintendedVainSpace2A designerwho made alow tier level inthe past makesa good levelCelestelevelJudgesscore a levelwith customassets highLevel thatuses quicklasers as itsmaingimmickA popularmember of thecommunitysubmits alevel and winsExtremelylongnonlinearlevelA devkit bossis harderthan theactual stageit is inStretchedAssetsLevelappealstowardsM-JacqLevel thatuses anunintendedbehavior/bugin an assetJudgesunanimouslyhate a levelFans disagreewith a singularjudge heavilyA level reliesheavily on anasset outsideof their boxTornadoPlatformsarehorribleFan favoritelevel getsplaced in alow tierJudgeoverrates alevel by alarge amountJoJoreferenceis made ina stageMegalovaniaA level with alarge amountof customassets scoresbadlyA level creatoraccidentallygives awaytheir name intheir stageA level hascustommusic in it(covers don'tcount)Level withtoo manycheckpointsKaizolevelLevel creatortries to exploitcustomspawners forunintendedpurposesJudges don'trecognize areference alevel makes atallVoltManmemesThe aestheticof a level doesnot fit thetheme of thestage's assetsLowqualitymusic

48H Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Level that relies on aesthetic from other game series such as mario.
  2. Stage with a completely broken gimmick/enemy is finished somehow
  3. Keviiiin music
  4. Enjl submits an entry
  5. Autotiler is broken in a level
  6. Bad checkpoint usage
  7. Obviously rushed level
  8. VLDC references
  9. MM1 styled level
  10. Test tilesets are used in a level
  11. TSNAF ripoff
  12. A level's background is the same color as the foreground
  13. Collab level
  14. MaGLX references
  15. Troll level
  16. Level that copies the aesthetic of an official mega man game's level
  17. A devkit boss becomes overused
  18. Tel Tel gets used in a level somehow
  19. Vaporwave level
  20. A level with MM8 sleds gets into a high tier
  21. Double Oil
  22. A level that is unnecessarily edgy
  23. A good level scores low due to it being submitted late
  24. GXSCC
  25. Obviously broken collision in a level
  26. Person who has never played mega man submits a level and scores high
  27. Daniel Page enters the contest
  28. Long spike drop
  29. A level designs around an asset that won't be included in 48H
  30. Disqualified level
  31. Coinmaster returns
  32. Music that isn't 8-bit is in a stage
  33. Error on entering a level
  34. The amount of levels in the game exceeds MaGMML2's
  35. Stage that has a large amount of instadeath
  36. Level uses an asset in a bizarre way that is completely unintended
  37. Vain Space 2
  38. A designer who made a low tier level in the past makes a good level
  39. Celeste level
  40. Judges score a level with custom assets high
  41. Level that uses quick lasers as its main gimmick
  42. A popular member of the community submits a level and wins
  43. Extremely long nonlinear level
  44. A devkit boss is harder than the actual stage it is in
  45. Stretched Assets
  46. Level appeals towards M-Jacq
  47. Level that uses an unintended behavior/bug in an asset
  48. Judges unanimously hate a level
  49. Fans disagree with a singular judge heavily
  50. A level relies heavily on an asset outside of their box
  51. Tornado Platforms are horrible
  52. Fan favorite level gets placed in a low tier
  53. Judge overrates a level by a large amount
  54. JoJo reference is made in a stage
  55. Megalovania
  56. A level with a large amount of custom assets scores badly
  57. A level creator accidentally gives away their name in their stage
  58. A level has custom music in it (covers don't count)
  59. Level with too many checkpoints
  60. Kaizo level
  61. Level creator tries to exploit custom spawners for unintended purposes
  62. Judges don't recognize a reference a level makes at all
  63. Volt Man memes
  64. The aesthetic of a level does not fit the theme of the stage's assets
  65. Low quality music