A designerwho made alow tier level inthe past makesa good levelPerson whohas neverplayed megaman submits alevel andscores highCelestelevelBadcheckpointusageStage thathas a largeamount ofinstadeathLevel thatuses quicklasers as itsmaingimmickLevel that relieson aestheticfrom othergame seriessuch as mario.VaporwavelevelLowqualitymusicVoltManmemesThe amountof levels inthe gameexceedsMaGMML2'sMegalovaniaMM1styledlevelVLDCreferencesJudgesunanimouslyhate a levelTrolllevelCoinmasterreturnsAutotileris brokenin a levelLevelappealstowardsM-JacqDoubleOilError onenteringa levelJudges don'trecognize areference alevel makes atallThe aestheticof a level doesnot fit thetheme of thestage's assetsTel Telgets usedin a levelsomehowFans disagreewith a singularjudge heavilyLevel creatortries to exploitcustomspawners forunintendedpurposesEnjlsubmitsan entryLongspikedropTesttilesetsare usedin a levelA level designsaround anasset that won'tbe included in48HObviouslybrokencollision ina levelKaizolevelA level withMM8 sledsgets into ahigh tierObviouslyrushedlevelA level reliesheavily on anasset outsideof their boxMaGLXreferencesA level creatoraccidentallygives awaytheir name intheir stageLevel thatuses anunintendedbehavior/bugin an assetLevel uses anasset in abizarre way thatis completelyunintendedCollablevelFan favoritelevel getsplaced in alow tierA level that isunnecessarilyedgyTornadoPlatformsarehorribleA popularmember of thecommunitysubmits alevel and winsKeviiiinmusicDisqualifiedlevelGXSCCA good levelscores lowdue to it beingsubmitted lateJudgesscore a levelwith customassets highLevel withtoo manycheckpointsDanielPageenters thecontestTSNAFripoffJoJoreferenceis made ina stageA devkitbossbecomesoverusedA level'sbackgroundis the samecolor as theforegroundStage with acompletelybrokengimmick/enemyis finishedsomehowJudgeoverrates alevel by alarge amountLevel thatcopies theaesthetic of anofficial megaman game'slevelA level with alarge amountof customassets scoresbadlyExtremelylongnonlinearlevelVainSpace2StretchedAssetsA level hascustommusic in it(covers don'tcount)A devkit bossis harderthan theactual stageit is inMusic thatisn't 8-bitis in astageA designerwho made alow tier level inthe past makesa good levelPerson whohas neverplayed megaman submits alevel andscores highCelestelevelBadcheckpointusageStage thathas a largeamount ofinstadeathLevel thatuses quicklasers as itsmaingimmickLevel that relieson aestheticfrom othergame seriessuch as mario.VaporwavelevelLowqualitymusicVoltManmemesThe amountof levels inthe gameexceedsMaGMML2'sMegalovaniaMM1styledlevelVLDCreferencesJudgesunanimouslyhate a levelTrolllevelCoinmasterreturnsAutotileris brokenin a levelLevelappealstowardsM-JacqDoubleOilError onenteringa levelJudges don'trecognize areference alevel makes atallThe aestheticof a level doesnot fit thetheme of thestage's assetsTel Telgets usedin a levelsomehowFans disagreewith a singularjudge heavilyLevel creatortries to exploitcustomspawners forunintendedpurposesEnjlsubmitsan entryLongspikedropTesttilesetsare usedin a levelA level designsaround anasset that won'tbe included in48HObviouslybrokencollision ina levelKaizolevelA level withMM8 sledsgets into ahigh tierObviouslyrushedlevelA level reliesheavily on anasset outsideof their boxMaGLXreferencesA level creatoraccidentallygives awaytheir name intheir stageLevel thatuses anunintendedbehavior/bugin an assetLevel uses anasset in abizarre way thatis completelyunintendedCollablevelFan favoritelevel getsplaced in alow tierA level that isunnecessarilyedgyTornadoPlatformsarehorribleA popularmember of thecommunitysubmits alevel and winsKeviiiinmusicDisqualifiedlevelGXSCCA good levelscores lowdue to it beingsubmitted lateJudgesscore a levelwith customassets highLevel withtoo manycheckpointsDanielPageenters thecontestTSNAFripoffJoJoreferenceis made ina stageA devkitbossbecomesoverusedA level'sbackgroundis the samecolor as theforegroundStage with acompletelybrokengimmick/enemyis finishedsomehowJudgeoverrates alevel by alarge amountLevel thatcopies theaesthetic of anofficial megaman game'slevelA level with alarge amountof customassets scoresbadlyExtremelylongnonlinearlevelVainSpace2StretchedAssetsA level hascustommusic in it(covers don'tcount)A devkit bossis harderthan theactual stageit is inMusic thatisn't 8-bitis in astage

48H Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A designer who made a low tier level in the past makes a good level
  2. Person who has never played mega man submits a level and scores high
  3. Celeste level
  4. Bad checkpoint usage
  5. Stage that has a large amount of instadeath
  6. Level that uses quick lasers as its main gimmick
  7. Level that relies on aesthetic from other game series such as mario.
  8. Vaporwave level
  9. Low quality music
  10. Volt Man memes
  11. The amount of levels in the game exceeds MaGMML2's
  12. Megalovania
  13. MM1 styled level
  14. VLDC references
  15. Judges unanimously hate a level
  16. Troll level
  17. Coinmaster returns
  18. Autotiler is broken in a level
  19. Level appeals towards M-Jacq
  20. Double Oil
  21. Error on entering a level
  22. Judges don't recognize a reference a level makes at all
  23. The aesthetic of a level does not fit the theme of the stage's assets
  24. Tel Tel gets used in a level somehow
  25. Fans disagree with a singular judge heavily
  26. Level creator tries to exploit custom spawners for unintended purposes
  27. Enjl submits an entry
  28. Long spike drop
  29. Test tilesets are used in a level
  30. A level designs around an asset that won't be included in 48H
  31. Obviously broken collision in a level
  32. Kaizo level
  33. A level with MM8 sleds gets into a high tier
  34. Obviously rushed level
  35. A level relies heavily on an asset outside of their box
  36. MaGLX references
  37. A level creator accidentally gives away their name in their stage
  38. Level that uses an unintended behavior/bug in an asset
  39. Level uses an asset in a bizarre way that is completely unintended
  40. Collab level
  41. Fan favorite level gets placed in a low tier
  42. A level that is unnecessarily edgy
  43. Tornado Platforms are horrible
  44. A popular member of the community submits a level and wins
  45. Keviiiin music
  46. Disqualified level
  47. GXSCC
  48. A good level scores low due to it being submitted late
  49. Judges score a level with custom assets high
  50. Level with too many checkpoints
  51. Daniel Page enters the contest
  52. TSNAF ripoff
  53. JoJo reference is made in a stage
  54. A devkit boss becomes overused
  55. A level's background is the same color as the foreground
  56. Stage with a completely broken gimmick/enemy is finished somehow
  57. Judge overrates a level by a large amount
  58. Level that copies the aesthetic of an official mega man game's level
  59. A level with a large amount of custom assets scores badly
  60. Extremely long nonlinear level
  61. Vain Space 2
  62. Stretched Assets
  63. A level has custom music in it (covers don't count)
  64. A devkit boss is harder than the actual stage it is in
  65. Music that isn't 8-bit is in a stage