Stage with acompletelybrokengimmick/enemyis finishedsomehowLevel thatcopies theaesthetic of anofficial megaman game'slevelPerson whohas neverplayed megaman submits alevel andscores highEnjlsubmitsan entryVainSpace2VLDCreferencesLevel thatuses quicklasers as itsmaingimmickStage thathas a largeamount ofinstadeathMusic thatisn't 8-bitis in astageCoinmasterreturnsExtremelylongnonlinearlevelA level creatoraccidentallygives awaytheir name intheir stageCelestelevelTel Telgets usedin a levelsomehowCollablevelTesttilesetsare usedin a levelTSNAFripoffLevel withtoo manycheckpointsFan favoritelevel getsplaced in alow tierTornadoPlatformsarehorribleMegalovaniaMaGLXreferencesA level designsaround anasset that won'tbe included in48HJudgesscore a levelwith customassets highError onenteringa levelA devkitbossbecomesoverusedA level'sbackgroundis the samecolor as theforegroundStretchedAssetsA devkit bossis harderthan theactual stageit is inA level reliesheavily on anasset outsideof their boxA level hascustommusic in it(covers don'tcount)The amountof levels inthe gameexceedsMaGMML2'sFans disagreewith a singularjudge heavilyA level that isunnecessarilyedgyLevel creatortries to exploitcustomspawners forunintendedpurposesKeviiiinmusicDoubleOilJudgeoverrates alevel by alarge amountVaporwavelevelBadcheckpointusageA designerwho made alow tier level inthe past makesa good levelA popularmember of thecommunitysubmits alevel and winsJudges don'trecognize areference alevel makes atallLowqualitymusicLevel thatuses anunintendedbehavior/bugin an assetMM1styledlevelObviouslybrokencollision ina levelJudgesunanimouslyhate a levelLongspikedropA level withMM8 sledsgets into ahigh tierKaizolevelObviouslyrushedlevelLevelappealstowardsM-JacqAutotileris brokenin a levelLevel uses anasset in abizarre way thatis completelyunintendedJoJoreferenceis made ina stageDanielPageenters thecontestVoltManmemesA level with alarge amountof customassets scoresbadlyDisqualifiedlevelLevel that relieson aestheticfrom othergame seriessuch as mario.TrolllevelGXSCCA good levelscores lowdue to it beingsubmitted lateThe aestheticof a level doesnot fit thetheme of thestage's assetsStage with acompletelybrokengimmick/enemyis finishedsomehowLevel thatcopies theaesthetic of anofficial megaman game'slevelPerson whohas neverplayed megaman submits alevel andscores highEnjlsubmitsan entryVainSpace2VLDCreferencesLevel thatuses quicklasers as itsmaingimmickStage thathas a largeamount ofinstadeathMusic thatisn't 8-bitis in astageCoinmasterreturnsExtremelylongnonlinearlevelA level creatoraccidentallygives awaytheir name intheir stageCelestelevelTel Telgets usedin a levelsomehowCollablevelTesttilesetsare usedin a levelTSNAFripoffLevel withtoo manycheckpointsFan favoritelevel getsplaced in alow tierTornadoPlatformsarehorribleMegalovaniaMaGLXreferencesA level designsaround anasset that won'tbe included in48HJudgesscore a levelwith customassets highError onenteringa levelA devkitbossbecomesoverusedA level'sbackgroundis the samecolor as theforegroundStretchedAssetsA devkit bossis harderthan theactual stageit is inA level reliesheavily on anasset outsideof their boxA level hascustommusic in it(covers don'tcount)The amountof levels inthe gameexceedsMaGMML2'sFans disagreewith a singularjudge heavilyA level that isunnecessarilyedgyLevel creatortries to exploitcustomspawners forunintendedpurposesKeviiiinmusicDoubleOilJudgeoverrates alevel by alarge amountVaporwavelevelBadcheckpointusageA designerwho made alow tier level inthe past makesa good levelA popularmember of thecommunitysubmits alevel and winsJudges don'trecognize areference alevel makes atallLowqualitymusicLevel thatuses anunintendedbehavior/bugin an assetMM1styledlevelObviouslybrokencollision ina levelJudgesunanimouslyhate a levelLongspikedropA level withMM8 sledsgets into ahigh tierKaizolevelObviouslyrushedlevelLevelappealstowardsM-JacqAutotileris brokenin a levelLevel uses anasset in abizarre way thatis completelyunintendedJoJoreferenceis made ina stageDanielPageenters thecontestVoltManmemesA level with alarge amountof customassets scoresbadlyDisqualifiedlevelLevel that relieson aestheticfrom othergame seriessuch as mario.TrolllevelGXSCCA good levelscores lowdue to it beingsubmitted lateThe aestheticof a level doesnot fit thetheme of thestage's assets

48H Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Stage with a completely broken gimmick/enemy is finished somehow
  2. Level that copies the aesthetic of an official mega man game's level
  3. Person who has never played mega man submits a level and scores high
  4. Enjl submits an entry
  5. Vain Space 2
  6. VLDC references
  7. Level that uses quick lasers as its main gimmick
  8. Stage that has a large amount of instadeath
  9. Music that isn't 8-bit is in a stage
  10. Coinmaster returns
  11. Extremely long nonlinear level
  12. A level creator accidentally gives away their name in their stage
  13. Celeste level
  14. Tel Tel gets used in a level somehow
  15. Collab level
  16. Test tilesets are used in a level
  17. TSNAF ripoff
  18. Level with too many checkpoints
  19. Fan favorite level gets placed in a low tier
  20. Tornado Platforms are horrible
  21. Megalovania
  22. MaGLX references
  23. A level designs around an asset that won't be included in 48H
  24. Judges score a level with custom assets high
  25. Error on entering a level
  26. A devkit boss becomes overused
  27. A level's background is the same color as the foreground
  28. Stretched Assets
  29. A devkit boss is harder than the actual stage it is in
  30. A level relies heavily on an asset outside of their box
  31. A level has custom music in it (covers don't count)
  32. The amount of levels in the game exceeds MaGMML2's
  33. Fans disagree with a singular judge heavily
  34. A level that is unnecessarily edgy
  35. Level creator tries to exploit custom spawners for unintended purposes
  36. Keviiiin music
  37. Double Oil
  38. Judge overrates a level by a large amount
  39. Vaporwave level
  40. Bad checkpoint usage
  41. A designer who made a low tier level in the past makes a good level
  42. A popular member of the community submits a level and wins
  43. Judges don't recognize a reference a level makes at all
  44. Low quality music
  45. Level that uses an unintended behavior/bug in an asset
  46. MM1 styled level
  47. Obviously broken collision in a level
  48. Judges unanimously hate a level
  49. Long spike drop
  50. A level with MM8 sleds gets into a high tier
  51. Kaizo level
  52. Obviously rushed level
  53. Level appeals towards M-Jacq
  54. Autotiler is broken in a level
  55. Level uses an asset in a bizarre way that is completely unintended
  56. JoJo reference is made in a stage
  57. Daniel Page enters the contest
  58. Volt Man memes
  59. A level with a large amount of custom assets scores badly
  60. Disqualified level
  61. Level that relies on aesthetic from other game series such as mario.
  62. Troll level
  63. GXSCC
  64. A good level scores low due to it being submitted late
  65. The aesthetic of a level does not fit the theme of the stage's assets