Judgesscore a levelwith customassets highTel Telgets usedin a levelsomehowLevel creatortries to exploitcustomspawners forunintendedpurposesCollablevelA level creatoraccidentallygives awaytheir name intheir stageThe amountof levels inthe gameexceedsMaGMML2'sJoJoreferenceis made ina stageA designerwho made alow tier level inthe past makesa good levelError onenteringa levelTesttilesetsare usedin a levelLevel that relieson aestheticfrom othergame seriessuch as mario.VainSpace2A level hascustommusic in it(covers don'tcount)CoinmasterreturnsTornadoPlatformsarehorribleMusic thatisn't 8-bitis in astageA level that isunnecessarilyedgyMaGLXreferencesAutotileris brokenin a levelA level reliesheavily on anasset outsideof their boxLevel thatuses anunintendedbehavior/bugin an assetEnjlsubmitsan entryBadcheckpointusageFan favoritelevel getsplaced in alow tierVoltManmemesLevel uses anasset in abizarre way thatis completelyunintendedA popularmember of thecommunitysubmits alevel and winsThe aestheticof a level doesnot fit thetheme of thestage's assetsGXSCCA level withMM8 sledsgets into ahigh tierLevel thatcopies theaesthetic of anofficial megaman game'slevelExtremelylongnonlinearlevelA level designsaround anasset that won'tbe included in48HLowqualitymusicA devkitbossbecomesoverusedDoubleOilDisqualifiedlevelFans disagreewith a singularjudge heavilyJudgesunanimouslyhate a levelLevel thatuses quicklasers as itsmaingimmickLongspikedropObviouslyrushedlevelObviouslybrokencollision ina levelMegalovaniaA level'sbackgroundis the samecolor as theforegroundA level with alarge amountof customassets scoresbadlyVLDCreferencesStage with acompletelybrokengimmick/enemyis finishedsomehowTrolllevelKeviiiinmusicJudges don'trecognize areference alevel makes atallStage thathas a largeamount ofinstadeathLevel withtoo manycheckpointsPerson whohas neverplayed megaman submits alevel andscores highTSNAFripoffKaizolevelLevelappealstowardsM-JacqStretchedAssetsJudgeoverrates alevel by alarge amountA good levelscores lowdue to it beingsubmitted lateA devkit bossis harderthan theactual stageit is inCelestelevelMM1styledlevelVaporwavelevelDanielPageenters thecontestJudgesscore a levelwith customassets highTel Telgets usedin a levelsomehowLevel creatortries to exploitcustomspawners forunintendedpurposesCollablevelA level creatoraccidentallygives awaytheir name intheir stageThe amountof levels inthe gameexceedsMaGMML2'sJoJoreferenceis made ina stageA designerwho made alow tier level inthe past makesa good levelError onenteringa levelTesttilesetsare usedin a levelLevel that relieson aestheticfrom othergame seriessuch as mario.VainSpace2A level hascustommusic in it(covers don'tcount)CoinmasterreturnsTornadoPlatformsarehorribleMusic thatisn't 8-bitis in astageA level that isunnecessarilyedgyMaGLXreferencesAutotileris brokenin a levelA level reliesheavily on anasset outsideof their boxLevel thatuses anunintendedbehavior/bugin an assetEnjlsubmitsan entryBadcheckpointusageFan favoritelevel getsplaced in alow tierVoltManmemesLevel uses anasset in abizarre way thatis completelyunintendedA popularmember of thecommunitysubmits alevel and winsThe aestheticof a level doesnot fit thetheme of thestage's assetsGXSCCA level withMM8 sledsgets into ahigh tierLevel thatcopies theaesthetic of anofficial megaman game'slevelExtremelylongnonlinearlevelA level designsaround anasset that won'tbe included in48HLowqualitymusicA devkitbossbecomesoverusedDoubleOilDisqualifiedlevelFans disagreewith a singularjudge heavilyJudgesunanimouslyhate a levelLevel thatuses quicklasers as itsmaingimmickLongspikedropObviouslyrushedlevelObviouslybrokencollision ina levelMegalovaniaA level'sbackgroundis the samecolor as theforegroundA level with alarge amountof customassets scoresbadlyVLDCreferencesStage with acompletelybrokengimmick/enemyis finishedsomehowTrolllevelKeviiiinmusicJudges don'trecognize areference alevel makes atallStage thathas a largeamount ofinstadeathLevel withtoo manycheckpointsPerson whohas neverplayed megaman submits alevel andscores highTSNAFripoffKaizolevelLevelappealstowardsM-JacqStretchedAssetsJudgeoverrates alevel by alarge amountA good levelscores lowdue to it beingsubmitted lateA devkit bossis harderthan theactual stageit is inCelestelevelMM1styledlevelVaporwavelevelDanielPageenters thecontest

48H Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
  1. Judges score a level with custom assets high
  2. Tel Tel gets used in a level somehow
  3. Level creator tries to exploit custom spawners for unintended purposes
  4. Collab level
  5. A level creator accidentally gives away their name in their stage
  6. The amount of levels in the game exceeds MaGMML2's
  7. JoJo reference is made in a stage
  8. A designer who made a low tier level in the past makes a good level
  9. Error on entering a level
  10. Test tilesets are used in a level
  11. Level that relies on aesthetic from other game series such as mario.
  12. Vain Space 2
  13. A level has custom music in it (covers don't count)
  14. Coinmaster returns
  15. Tornado Platforms are horrible
  16. Music that isn't 8-bit is in a stage
  17. A level that is unnecessarily edgy
  18. MaGLX references
  19. Autotiler is broken in a level
  20. A level relies heavily on an asset outside of their box
  21. Level that uses an unintended behavior/bug in an asset
  22. Enjl submits an entry
  23. Bad checkpoint usage
  24. Fan favorite level gets placed in a low tier
  25. Volt Man memes
  26. Level uses an asset in a bizarre way that is completely unintended
  27. A popular member of the community submits a level and wins
  28. The aesthetic of a level does not fit the theme of the stage's assets
  29. GXSCC
  30. A level with MM8 sleds gets into a high tier
  31. Level that copies the aesthetic of an official mega man game's level
  32. Extremely long nonlinear level
  33. A level designs around an asset that won't be included in 48H
  34. Low quality music
  35. A devkit boss becomes overused
  36. Double Oil
  37. Disqualified level
  38. Fans disagree with a singular judge heavily
  39. Judges unanimously hate a level
  40. Level that uses quick lasers as its main gimmick
  41. Long spike drop
  42. Obviously rushed level
  43. Obviously broken collision in a level
  44. Megalovania
  45. A level's background is the same color as the foreground
  46. A level with a large amount of custom assets scores badly
  47. VLDC references
  48. Stage with a completely broken gimmick/enemy is finished somehow
  49. Troll level
  50. Keviiiin music
  51. Judges don't recognize a reference a level makes at all
  52. Stage that has a large amount of instadeath
  53. Level with too many checkpoints
  54. Person who has never played mega man submits a level and scores high
  55. TSNAF ripoff
  56. Kaizo level
  57. Level appeals towards M-Jacq
  58. Stretched Assets
  59. Judge overrates a level by a large amount
  60. A good level scores low due to it being submitted late
  61. A devkit boss is harder than the actual stage it is in
  62. Celeste level
  63. MM1 styled level
  64. Vaporwave level
  65. Daniel Page enters the contest