ReviseknowledgeNewknowledgeBubble.usClassroomproceduresEngagestudentsGoalRelationshipsParkinglotCohesiveunitPMIHomeworkThefinalwordTesthypothesisReflectionReviewcontentQuestioncircleEffectivelessonsFeedbackCelebratesuccessRoutineMazanoHighexpectationsAlphabetbrainstormRubricClassroomrulesErrors instatementsDeepenknowledgeReviseknowledgeNewknowledgeBubble.usClassroomproceduresEngagestudentsGoalRelationshipsParkinglotCohesiveunitPMIHomeworkThefinalwordTesthypothesisReflectionReviewcontentQuestioncircleEffectivelessonsFeedbackCelebratesuccessRoutineMazanoHighexpectationsAlphabetbrainstormRubricClassroomrulesErrors instatementsDeepenknowledge

ASOT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Revise knowledge
  2. New knowledge
  3. Bubble.us
  4. Classroom procedures
  5. Engage students
  6. Goal
  7. Relationships
  8. Parking lot
  9. Cohesive unit
  10. PMI
  11. Homework
  12. The final word
  13. Test hypothesis
  14. Reflection
  15. Review content
  16. Question circle
  17. Effective lessons
  18. Feedback
  19. Celebrate success
  20. Routine
  21. Mazano
  22. High expectations
  23. Alphabet brain storm
  24. Rubric
  25. Classroom rules
  26. Errors in statements
  27. Deepen knowledge