PMIReviseknowledgeHighexpectationsEngagestudentsRubricRoutineClassroomrulesRelationshipsHomeworkEffectivelessonsCelebratesuccessClassroomproceduresThefinalwordReviewcontentGoalErrors instatementsParkinglotCohesiveunitQuestioncircleReflectionFeedbackBubble.usMazanoDeepenknowledgeNewknowledgeTesthypothesisAlphabetbrainstormPMIReviseknowledgeHighexpectationsEngagestudentsRubricRoutineClassroomrulesRelationshipsHomeworkEffectivelessonsCelebratesuccessClassroomproceduresThefinalwordReviewcontentGoalErrors instatementsParkinglotCohesiveunitQuestioncircleReflectionFeedbackBubble.usMazanoDeepenknowledgeNewknowledgeTesthypothesisAlphabetbrainstorm

ASOT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. PMI
  2. Revise knowledge
  3. High expectations
  4. Engage students
  5. Rubric
  6. Routine
  7. Classroom rules
  8. Relationships
  9. Homework
  10. Effective lessons
  11. Celebrate success
  12. Classroom procedures
  13. The final word
  14. Review content
  15. Goal
  16. Errors in statements
  17. Parking lot
  18. Cohesive unit
  19. Question circle
  20. Reflection
  21. Feedback
  22. Bubble.us
  23. Mazano
  24. Deepen knowledge
  25. New knowledge
  26. Test hypothesis
  27. Alphabet brain storm