problemsolvingquestionsgivingcuesfeedbackloopvisionwaittimesupportingcreativityquestioningco-constructiondirect orexplicitinstructiondemonstratingThe artofteachingThescience ofteachingacknowledgingandencouragingqualityquestioningzone ofproximaldevelopmentclosedquestioningmodelingcreatingandaddingchallengesqualityfeedbackdecisionmakingfacilitatingopen-endedquestionsscaffoldingproblemsolvingquestionsgivingcuesfeedbackloopvisionwaittimesupportingcreativityquestioningco-constructiondirect orexplicitinstructiondemonstratingThe artofteachingThescience ofteachingacknowledgingandencouragingqualityquestioningzone ofproximaldevelopmentclosedquestioningmodelingcreatingandaddingchallengesqualityfeedbackdecisionmakingfacilitatingopen-endedquestionsscaffolding

Effective Teaching - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. problem solving questions
  2. giving cues
  3. feedback loop
  4. vision
  5. wait time
  6. supporting
  7. creativity
  8. questioning
  9. co-construction
  10. direct or explicit instruction
  11. demonstrating
  12. The art of teaching
  13. The science of teaching
  14. acknowledging and encouraging
  15. quality questioning
  16. zone of proximal development
  17. closed questioning
  18. modeling
  19. creating and adding challenges
  20. quality feedback
  21. decision making
  22. facilitating
  23. open-ended questions
  24. scaffolding