decisionmakingqualityfeedbackdemonstratingvisiongivingcuesproblemsolvingquestionsdirect orexplicitinstructionzone ofproximaldevelopmentcreatingandaddingchallengesThescience ofteachingclosedquestioningacknowledgingandencouragingfacilitatingmodelingco-constructionsupportingcreativityqualityquestioningwaittimeopen-endedquestionsscaffoldingThe artofteachingfeedbackloopquestioningdecisionmakingqualityfeedbackdemonstratingvisiongivingcuesproblemsolvingquestionsdirect orexplicitinstructionzone ofproximaldevelopmentcreatingandaddingchallengesThescience ofteachingclosedquestioningacknowledgingandencouragingfacilitatingmodelingco-constructionsupportingcreativityqualityquestioningwaittimeopen-endedquestionsscaffoldingThe artofteachingfeedbackloopquestioning

Effective Teaching - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. decision making
  2. quality feedback
  3. demonstrating
  4. vision
  5. giving cues
  6. problem solving questions
  7. direct or explicit instruction
  8. zone of proximal development
  9. creating and adding challenges
  10. The science of teaching
  11. closed questioning
  12. acknowledging and encouraging
  13. facilitating
  14. modeling
  15. co-construction
  16. supporting
  17. creativity
  18. quality questioning
  19. wait time
  20. open-ended questions
  21. scaffolding
  22. The art of teaching
  23. feedback loop
  24. questioning