Sensorydetail/languageLiterarynon-fiction:hibernationHyperboleIdiomPersonalNarrativesynthesizeAnticipationMemoirInferenceejectPersonificationSimileOnomatopoeiaConflictImageryAutobiographyobviousnoveltycoherentMetaphorshrivelconcludeScavengeSensorydetail/languageLiterarynon-fiction:hibernationHyperboleIdiomPersonalNarrativesynthesizeAnticipationMemoirInferenceejectPersonificationSimileOnomatopoeiaConflictImageryAutobiographyobviousnoveltycoherentMetaphorshrivelconcludeScavenge

Unit 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sensory detail/ language
  2. Literary non-fiction:
  3. hibernation
  4. Hyperbole
  5. Idiom
  6. Personal Narrative
  7. synthesize
  8. Anticipation
  9. Memoir
  10. Inference
  11. eject
  12. Personification
  13. Simile
  14. Onomatopoeia
  15. Conflict
  16. Imagery
  17. Autobiography
  18. obvious
  19. novelty
  20. coherent
  21. Metaphor
  22. shrivel
  23. conclude
  24. Scavenge