Archetype Tone Dramatic purpose External conflict Characterization Round character Motif Dynamic character Anaphora Motivation Repetition Idiom Caricature Personification Internal conflict Simile Direct characterization Stereotype Dialogue Foil Parallelism First person participant Connotation Static character Symbol Dramatic irony Verbal irony Conflict Denouement Climax Metaphor Apostrophe Syntax Third person dramatic objective Flat character Moral Situational irony Exposition Protagonist Indirect characterization Inversion Falling action Foreshadowing Diction Antagonist Euphemism Setting Rising action Theme Juxtaposition Third person omniscient Free! Third person limited omniscient Hyperbole Oxymoron Deus ex machina Narrator Plot Mood Denotation Allusion Paradox First person observer Dialect Flashback Inciting incident Imagery Archetype Tone Dramatic purpose External conflict Characterization Round character Motif Dynamic character Anaphora Motivation Repetition Idiom Caricature Personification Internal conflict Simile Direct characterization Stereotype Dialogue Foil Parallelism First person participant Connotation Static character Symbol Dramatic irony Verbal irony Conflict Denouement Climax Metaphor Apostrophe Syntax Third person dramatic objective Flat character Moral Situational irony Exposition Protagonist Indirect characterization Inversion Falling action Foreshadowing Diction Antagonist Euphemism Setting Rising action Theme Juxtaposition Third person omniscient Free! Third person limited omniscient Hyperbole Oxymoron Deus ex machina Narrator Plot Mood Denotation Allusion Paradox First person observer Dialect Flashback Inciting incident Imagery
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Archetype
Tone
Dramatic purpose
External conflict
Characterization
Round character
Motif
Dynamic character
Anaphora
Motivation
Repetition
Idiom
Caricature
Personification
Internal conflict
Simile
Direct characterization
Stereotype
Dialogue
Foil
Parallelism
First person participant
Connotation
Static character
Symbol
Dramatic irony
Verbal irony
Conflict
Denouement
Climax
Metaphor
Apostrophe
Syntax
Third person dramatic objective
Flat character
Moral
Situational irony
Exposition
Protagonist
Indirect characterization
Inversion
Falling action
Foreshadowing
Diction
Antagonist
Euphemism
Setting
Rising action
Theme
Juxtaposition
Third person omniscient
Free!
Third person limited omniscient
Hyperbole
Oxymoron
Deus ex machina
Narrator
Plot
Mood
Denotation
Allusion
Paradox
First person observer
Dialect
Flashback
Inciting incident
Imagery