Personification External conflict Stereotype Euphemism Foil Connotation Motivation Antagonist Tone Denotation Internal conflict Syntax Exposition Climax Indirect characterization Imagery Flashback Dynamic character Foreshadowing Situational irony Apostrophe First person observer Rising action Denouement Hyperbole Symbol Repetition Characterization Parallelism Motif Setting Third person omniscient Mood Dialect Static character Deus ex machina Inversion Protagonist Allusion Dramatic irony Verbal irony Archetype Juxtaposition Falling action Moral Dialogue Plot Inciting incident Theme Caricature Flat character Metaphor Idiom Third person dramatic objective Paradox Anaphora Simile Direct characterization Oxymoron Conflict Third person limited omniscient Free! Narrator First person participant Diction Dramatic purpose Round character Personification External conflict Stereotype Euphemism Foil Connotation Motivation Antagonist Tone Denotation Internal conflict Syntax Exposition Climax Indirect characterization Imagery Flashback Dynamic character Foreshadowing Situational irony Apostrophe First person observer Rising action Denouement Hyperbole Symbol Repetition Characterization Parallelism Motif Setting Third person omniscient Mood Dialect Static character Deus ex machina Inversion Protagonist Allusion Dramatic irony Verbal irony Archetype Juxtaposition Falling action Moral Dialogue Plot Inciting incident Theme Caricature Flat character Metaphor Idiom Third person dramatic objective Paradox Anaphora Simile Direct characterization Oxymoron Conflict Third person limited omniscient Free! Narrator First person participant Diction Dramatic purpose Round character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Personification
External conflict
Stereotype
Euphemism
Foil
Connotation
Motivation
Antagonist
Tone
Denotation
Internal conflict
Syntax
Exposition
Climax
Indirect characterization
Imagery
Flashback
Dynamic character
Foreshadowing
Situational irony
Apostrophe
First person observer
Rising action
Denouement
Hyperbole
Symbol
Repetition
Characterization
Parallelism
Motif
Setting
Third person omniscient
Mood
Dialect
Static character
Deus ex machina
Inversion
Protagonist
Allusion
Dramatic irony
Verbal irony
Archetype
Juxtaposition
Falling action
Moral
Dialogue
Plot
Inciting incident
Theme
Caricature
Flat character
Metaphor
Idiom
Third person dramatic objective
Paradox
Anaphora
Simile
Direct characterization
Oxymoron
Conflict
Third person limited omniscient
Free!
Narrator
First person participant
Diction
Dramatic purpose
Round character