Denotation Metaphor Plot Motif Conflict Dynamic character Antagonist Dramatic purpose Rising action Inversion Narrator Direct characterization Third person omniscient Internal conflict Third person limited omniscient Motivation Stereotype Archetype External conflict Foil Denouement Euphemism Caricature Inciting incident Symbol Paradox Protagonist First person observer Syntax Flashback Oxymoron Third person dramatic objective Mood First person participant Flat character Free! Moral Hyperbole Characterization Repetition Theme Setting Foreshadowing Falling action Allusion Round character Dialogue Simile Juxtaposition Idiom Deus ex machina Apostrophe Situational irony Personification Climax Verbal irony Connotation Indirect characterization Exposition Imagery Diction Static character Parallelism Dialect Dramatic irony Tone Anaphora Denotation Metaphor Plot Motif Conflict Dynamic character Antagonist Dramatic purpose Rising action Inversion Narrator Direct characterization Third person omniscient Internal conflict Third person limited omniscient Motivation Stereotype Archetype External conflict Foil Denouement Euphemism Caricature Inciting incident Symbol Paradox Protagonist First person observer Syntax Flashback Oxymoron Third person dramatic objective Mood First person participant Flat character Free! Moral Hyperbole Characterization Repetition Theme Setting Foreshadowing Falling action Allusion Round character Dialogue Simile Juxtaposition Idiom Deus ex machina Apostrophe Situational irony Personification Climax Verbal irony Connotation Indirect characterization Exposition Imagery Diction Static character Parallelism Dialect Dramatic irony Tone Anaphora
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Denotation
Metaphor
Plot
Motif
Conflict
Dynamic character
Antagonist
Dramatic purpose
Rising action
Inversion
Narrator
Direct characterization
Third person omniscient
Internal conflict
Third person limited omniscient
Motivation
Stereotype
Archetype
External conflict
Foil
Denouement
Euphemism
Caricature
Inciting incident
Symbol
Paradox
Protagonist
First person observer
Syntax
Flashback
Oxymoron
Third person dramatic objective
Mood
First person participant
Flat character
Free!
Moral
Hyperbole
Characterization
Repetition
Theme
Setting
Foreshadowing
Falling action
Allusion
Round character
Dialogue
Simile
Juxtaposition
Idiom
Deus ex machina
Apostrophe
Situational irony
Personification
Climax
Verbal irony
Connotation
Indirect characterization
Exposition
Imagery
Diction
Static character
Parallelism
Dialect
Dramatic irony
Tone
Anaphora