Denouement First person participant Hyperbole Dynamic character Flashback Repetition Static character Symbol External conflict Oxymoron Paradox Stereotype Apostrophe Parallelism Situational irony Foil Simile Mood Diction Dialect Conflict Personification Inciting incident Plot Caricature Climax Indirect characterization Antagonist Round character Flat character Denotation Syntax Rising action Theme Third person limited omniscient Allusion Free! Dialogue Euphemism Dramatic irony Setting Moral Tone Inversion Third person omniscient Imagery Falling action Direct characterization Verbal irony Motivation Deus ex machina First person observer Dramatic purpose Third person dramatic objective Narrator Motif Idiom Characterization Connotation Anaphora Juxtaposition Foreshadowing Archetype Exposition Protagonist Internal conflict Metaphor Denouement First person participant Hyperbole Dynamic character Flashback Repetition Static character Symbol External conflict Oxymoron Paradox Stereotype Apostrophe Parallelism Situational irony Foil Simile Mood Diction Dialect Conflict Personification Inciting incident Plot Caricature Climax Indirect characterization Antagonist Round character Flat character Denotation Syntax Rising action Theme Third person limited omniscient Allusion Free! Dialogue Euphemism Dramatic irony Setting Moral Tone Inversion Third person omniscient Imagery Falling action Direct characterization Verbal irony Motivation Deus ex machina First person observer Dramatic purpose Third person dramatic objective Narrator Motif Idiom Characterization Connotation Anaphora Juxtaposition Foreshadowing Archetype Exposition Protagonist Internal conflict Metaphor
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Denouement
First person participant
Hyperbole
Dynamic character
Flashback
Repetition
Static character
Symbol
External conflict
Oxymoron
Paradox
Stereotype
Apostrophe
Parallelism
Situational irony
Foil
Simile
Mood
Diction
Dialect
Conflict
Personification
Inciting incident
Plot
Caricature
Climax
Indirect characterization
Antagonist
Round character
Flat character
Denotation
Syntax
Rising action
Theme
Third person limited omniscient
Allusion
Free!
Dialogue
Euphemism
Dramatic irony
Setting
Moral
Tone
Inversion
Third person omniscient
Imagery
Falling action
Direct characterization
Verbal irony
Motivation
Deus ex machina
First person observer
Dramatic purpose
Third person dramatic objective
Narrator
Motif
Idiom
Characterization
Connotation
Anaphora
Juxtaposition
Foreshadowing
Archetype
Exposition
Protagonist
Internal conflict
Metaphor