ArchetypeToneDramaticpurposeExternalconflictCharacterizationRoundcharacterMotifDynamiccharacterAnaphoraMotivationRepetitionIdiomCaricaturePersonificationInternalconflictSimileDirectcharacterizationStereotypeDialogueFoilParallelismFirstpersonparticipantConnotationStaticcharacterSymbolDramaticironyVerbalironyConflictDenouementClimaxMetaphorApostropheSyntaxThirdpersondramaticobjectiveFlatcharacterMoralSituationalironyExpositionProtagonistIndirectcharacterizationInversionFallingactionForeshadowingDictionAntagonistEuphemismSettingRisingactionThemeJuxtapositionThirdpersonomniscientFree!ThirdpersonlimitedomniscientHyperboleOxymoronDeus exmachinaNarratorPlotMoodDenotationAllusionParadoxFirstpersonobserverDialectFlashbackIncitingincidentImageryArchetypeToneDramaticpurposeExternalconflictCharacterizationRoundcharacterMotifDynamiccharacterAnaphoraMotivationRepetitionIdiomCaricaturePersonificationInternalconflictSimileDirectcharacterizationStereotypeDialogueFoilParallelismFirstpersonparticipantConnotationStaticcharacterSymbolDramaticironyVerbalironyConflictDenouementClimaxMetaphorApostropheSyntaxThirdpersondramaticobjectiveFlatcharacterMoralSituationalironyExpositionProtagonistIndirectcharacterizationInversionFallingactionForeshadowingDictionAntagonistEuphemismSettingRisingactionThemeJuxtapositionThirdpersonomniscientFree!ThirdpersonlimitedomniscientHyperboleOxymoronDeus exmachinaNarratorPlotMoodDenotationAllusionParadoxFirstpersonobserverDialectFlashbackIncitingincidentImagery

Literary Terms Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Archetype
  2. Tone
  3. Dramatic purpose
  4. External conflict
  5. Characterization
  6. Round character
  7. Motif
  8. Dynamic character
  9. Anaphora
  10. Motivation
  11. Repetition
  12. Idiom
  13. Caricature
  14. Personification
  15. Internal conflict
  16. Simile
  17. Direct characterization
  18. Stereotype
  19. Dialogue
  20. Foil
  21. Parallelism
  22. First person participant
  23. Connotation
  24. Static character
  25. Symbol
  26. Dramatic irony
  27. Verbal irony
  28. Conflict
  29. Denouement
  30. Climax
  31. Metaphor
  32. Apostrophe
  33. Syntax
  34. Third person dramatic objective
  35. Flat character
  36. Moral
  37. Situational irony
  38. Exposition
  39. Protagonist
  40. Indirect characterization
  41. Inversion
  42. Falling action
  43. Foreshadowing
  44. Diction
  45. Antagonist
  46. Euphemism
  47. Setting
  48. Rising action
  49. Theme
  50. Juxtaposition
  51. Third person omniscient
  52. Free!
  53. Third person limited omniscient
  54. Hyperbole
  55. Oxymoron
  56. Deus ex machina
  57. Narrator
  58. Plot
  59. Mood
  60. Denotation
  61. Allusion
  62. Paradox
  63. First person observer
  64. Dialect
  65. Flashback
  66. Inciting incident
  67. Imagery