Characterization First person participant Round character Dynamic character Juxtaposition Allusion Indirect characterization Inversion Motivation Climax Dramatic purpose First person observer Euphemism Setting Dialogue Internal conflict Diction Stereotype Antagonist Repetition Protagonist Mood Idiom Symbol Archetype Denotation Verbal irony Hyperbole Parallelism Conflict Third person omniscient Exposition Tone Metaphor Flat character Third person limited omniscient Rising action Dramatic irony Apostrophe Denouement Motif Free! Third person dramatic objective Direct characterization Deus ex machina Connotation Paradox Theme Simile Narrator Imagery External conflict Anaphora Plot Situational irony Foil Static character Moral Oxymoron Syntax Caricature Dialect Falling action Personification Flashback Foreshadowing Inciting incident Characterization First person participant Round character Dynamic character Juxtaposition Allusion Indirect characterization Inversion Motivation Climax Dramatic purpose First person observer Euphemism Setting Dialogue Internal conflict Diction Stereotype Antagonist Repetition Protagonist Mood Idiom Symbol Archetype Denotation Verbal irony Hyperbole Parallelism Conflict Third person omniscient Exposition Tone Metaphor Flat character Third person limited omniscient Rising action Dramatic irony Apostrophe Denouement Motif Free! Third person dramatic objective Direct characterization Deus ex machina Connotation Paradox Theme Simile Narrator Imagery External conflict Anaphora Plot Situational irony Foil Static character Moral Oxymoron Syntax Caricature Dialect Falling action Personification Flashback Foreshadowing Inciting incident
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Characterization
First person participant
Round character
Dynamic character
Juxtaposition
Allusion
Indirect characterization
Inversion
Motivation
Climax
Dramatic purpose
First person observer
Euphemism
Setting
Dialogue
Internal conflict
Diction
Stereotype
Antagonist
Repetition
Protagonist
Mood
Idiom
Symbol
Archetype
Denotation
Verbal irony
Hyperbole
Parallelism
Conflict
Third person omniscient
Exposition
Tone
Metaphor
Flat character
Third person limited omniscient
Rising action
Dramatic irony
Apostrophe
Denouement
Motif
Free!
Third person dramatic objective
Direct characterization
Deus ex machina
Connotation
Paradox
Theme
Simile
Narrator
Imagery
External conflict
Anaphora
Plot
Situational irony
Foil
Static character
Moral
Oxymoron
Syntax
Caricature
Dialect
Falling action
Personification
Flashback
Foreshadowing
Inciting incident