First person participant Inversion Flashback Static character Flat character Personification Caricature Climax Connotation Denouement Third person limited omniscient Theme Verbal irony Rising action Mood Tone Third person omniscient Narrator Anaphora Motif Direct characterization Imagery First person observer Characterization Dialogue Juxtaposition Hyperbole Protagonist Third person dramatic objective Diction Falling action Euphemism Oxymoron Free! Situational irony Dynamic character Denotation Syntax Repetition Stereotype Exposition Conflict Idiom Dialect Symbol Allusion Dramatic purpose Internal conflict Indirect characterization Antagonist Foil Motivation Round character Parallelism Plot External conflict Paradox Foreshadowing Moral Archetype Inciting incident Metaphor Deus ex machina Apostrophe Setting Dramatic irony Simile First person participant Inversion Flashback Static character Flat character Personification Caricature Climax Connotation Denouement Third person limited omniscient Theme Verbal irony Rising action Mood Tone Third person omniscient Narrator Anaphora Motif Direct characterization Imagery First person observer Characterization Dialogue Juxtaposition Hyperbole Protagonist Third person dramatic objective Diction Falling action Euphemism Oxymoron Free! Situational irony Dynamic character Denotation Syntax Repetition Stereotype Exposition Conflict Idiom Dialect Symbol Allusion Dramatic purpose Internal conflict Indirect characterization Antagonist Foil Motivation Round character Parallelism Plot External conflict Paradox Foreshadowing Moral Archetype Inciting incident Metaphor Deus ex machina Apostrophe Setting Dramatic irony Simile
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
First person participant
Inversion
Flashback
Static character
Flat character
Personification
Caricature
Climax
Connotation
Denouement
Third person limited omniscient
Theme
Verbal irony
Rising action
Mood
Tone
Third person omniscient
Narrator
Anaphora
Motif
Direct characterization
Imagery
First person observer
Characterization
Dialogue
Juxtaposition
Hyperbole
Protagonist
Third person dramatic objective
Diction
Falling action
Euphemism
Oxymoron
Free!
Situational irony
Dynamic character
Denotation
Syntax
Repetition
Stereotype
Exposition
Conflict
Idiom
Dialect
Symbol
Allusion
Dramatic purpose
Internal conflict
Indirect characterization
Antagonist
Foil
Motivation
Round character
Parallelism
Plot
External conflict
Paradox
Foreshadowing
Moral
Archetype
Inciting incident
Metaphor
Deus ex machina
Apostrophe
Setting
Dramatic irony
Simile