FlashbackCaricatureDeus exmachinaStaticcharacterThemeRisingactionSyntaxToneAnaphoraPersonificationAntagonistIdiomAllusionFlatcharacterExternalconflictParadoxPlotConflictParallelismCharacterizationStereotypeMotivationDenouementOxymoronConnotationJuxtapositionDynamiccharacterNarratorArchetypeSituationalironyExpositionFoilMoodDirectcharacterizationFirstpersonparticipantProtagonistMotifSettingDenotationDialectIncitingincidentInternalconflictRoundcharacterIndirectcharacterizationDialogueMoralEuphemismDramaticpurposeForeshadowingInversionHyperboleFallingactionMetaphorDramaticironyApostropheFree!SymbolImageryThirdpersondramaticobjectiveClimaxRepetitionFirstpersonobserverDictionThirdpersonomniscientSimileVerbalironyThirdpersonlimitedomniscientFlashbackCaricatureDeus exmachinaStaticcharacterThemeRisingactionSyntaxToneAnaphoraPersonificationAntagonistIdiomAllusionFlatcharacterExternalconflictParadoxPlotConflictParallelismCharacterizationStereotypeMotivationDenouementOxymoronConnotationJuxtapositionDynamiccharacterNarratorArchetypeSituationalironyExpositionFoilMoodDirectcharacterizationFirstpersonparticipantProtagonistMotifSettingDenotationDialectIncitingincidentInternalconflictRoundcharacterIndirectcharacterizationDialogueMoralEuphemismDramaticpurposeForeshadowingInversionHyperboleFallingactionMetaphorDramaticironyApostropheFree!SymbolImageryThirdpersondramaticobjectiveClimaxRepetitionFirstpersonobserverDictionThirdpersonomniscientSimileVerbalironyThirdpersonlimitedomniscient

Literary Terms Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Flashback
  2. Caricature
  3. Deus ex machina
  4. Static character
  5. Theme
  6. Rising action
  7. Syntax
  8. Tone
  9. Anaphora
  10. Personification
  11. Antagonist
  12. Idiom
  13. Allusion
  14. Flat character
  15. External conflict
  16. Paradox
  17. Plot
  18. Conflict
  19. Parallelism
  20. Characterization
  21. Stereotype
  22. Motivation
  23. Denouement
  24. Oxymoron
  25. Connotation
  26. Juxtaposition
  27. Dynamic character
  28. Narrator
  29. Archetype
  30. Situational irony
  31. Exposition
  32. Foil
  33. Mood
  34. Direct characterization
  35. First person participant
  36. Protagonist
  37. Motif
  38. Setting
  39. Denotation
  40. Dialect
  41. Inciting incident
  42. Internal conflict
  43. Round character
  44. Indirect characterization
  45. Dialogue
  46. Moral
  47. Euphemism
  48. Dramatic purpose
  49. Foreshadowing
  50. Inversion
  51. Hyperbole
  52. Falling action
  53. Metaphor
  54. Dramatic irony
  55. Apostrophe
  56. Free!
  57. Symbol
  58. Imagery
  59. Third person dramatic objective
  60. Climax
  61. Repetition
  62. First person observer
  63. Diction
  64. Third person omniscient
  65. Simile
  66. Verbal irony
  67. Third person limited omniscient