SECONDARY TAPERED PATTERN OR MOTIF PERSPECTIVE RADIAL BALANCE RHYTHM LANDSCAPE HARMONY COLOR SCHEMES PROPORTION POSITIVE SHAPES TWO- DIMENSIONAL GEOMETRIC BILATERAL BALANCE YELLOW NON- OBJECTIVE MONOCHROMATIC COMPLIMENTARY IMPLIED YELLOW- GREEN VALUE SCALE LINE SHADE PRIMARY HORIZONTAL LINE COLOR OVERLAPPING MOVEMENT SPACE ORGANIC THREE- DIMENTIONAL GREEN VALUE TEXTURE MIDDLE GRAY CONTOUR WHITE BUMPY TERTIARY MUTED PALETTE VISUAL WEIGHT HIGHLIGHT SILHOUETTE VARIETY & UNITY BALANCE BLACK CONTRAST EMPHASIS TINT DIAGONAL OR ZIG- ZAG NEGATIVE SPACE ACTUAL VS. SIMULATED ANALOGOUS SHADING SHAPE FORM VERTICAL LINE GRADATION SECONDARY TAPERED PATTERN OR MOTIF PERSPECTIVE RADIAL BALANCE RHYTHM LANDSCAPE HARMONY COLOR SCHEMES PROPORTION POSITIVE SHAPES TWO- DIMENSIONAL GEOMETRIC BILATERAL BALANCE YELLOW NON- OBJECTIVE MONOCHROMATIC COMPLIMENTARY IMPLIED YELLOW- GREEN VALUE SCALE LINE SHADE PRIMARY HORIZONTAL LINE COLOR OVERLAPPING MOVEMENT SPACE ORGANIC THREE- DIMENTIONAL GREEN VALUE TEXTURE MIDDLE GRAY CONTOUR WHITE BUMPY TERTIARY MUTED PALETTE VISUAL WEIGHT HIGHLIGHT SILHOUETTE VARIETY & UNITY BALANCE BLACK CONTRAST EMPHASIS TINT DIAGONAL OR ZIG- ZAG NEGATIVE SPACE ACTUAL VS. SIMULATED ANALOGOUS SHADING SHAPE FORM VERTICAL LINE GRADATION
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
SECONDARY
TAPERED
PATTERN OR MOTIF
PERSPECTIVE
RADIAL BALANCE
RHYTHM
LANDSCAPE
HARMONY
COLOR SCHEMES
PROPORTION
POSITIVE SHAPES
TWO-DIMENSIONAL
GEOMETRIC
BILATERAL BALANCE
YELLOW
NON-OBJECTIVE
MONOCHROMATIC
COMPLIMENTARY
IMPLIED
YELLOW-GREEN
VALUE SCALE
LINE
SHADE
PRIMARY
HORIZONTAL LINE
COLOR
OVERLAPPING
MOVEMENT
SPACE
ORGANIC
THREE-DIMENTIONAL
GREEN
VALUE
TEXTURE
MIDDLE GRAY
CONTOUR
WHITE
BUMPY
TERTIARY
MUTED PALETTE
VISUAL WEIGHT
HIGHLIGHT
SILHOUETTE
VARIETY & UNITY
BALANCE
BLACK
CONTRAST
EMPHASIS
TINT
DIAGONAL OR ZIG-ZAG
NEGATIVE SPACE
ACTUAL VS. SIMULATED
ANALOGOUS
SHADING
SHAPE
FORM
VERTICAL LINE
GRADATION