SecondPersonNarratorProtagonistIronyGenreSatireConflictSuspenseClicheForeshadowResolutionPoint ofViewStereotypeToneThirdPersonLimitedCharacterDynamicCharacterClimaxFlashbackFirstpersonnarratorObjectivePlotAntagonistDialogueFallingActionFreytagPyramidUnreliableCharacterToneInternalConflictMoodOmniscientnarratorIndirectCharacterizationStaticCharacterFirstPersonNarrativeDirectCharacterizationCharacterRoundCharacterExternalConflictRisingActionThemeSettingSecondPersonNarratorProtagonistIronyGenreSatireConflictSuspenseClicheForeshadowResolutionPoint ofViewStereotypeToneThirdPersonLimitedCharacterDynamicCharacterClimaxFlashbackFirstpersonnarratorObjectivePlotAntagonistDialogueFallingActionFreytagPyramidUnreliableCharacterToneInternalConflictMoodOmniscientnarratorIndirectCharacterizationStaticCharacterFirstPersonNarrativeDirectCharacterizationCharacterRoundCharacterExternalConflictRisingActionThemeSetting

Short Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Second Person Narrator
  2. Protagonist
  3. Irony
  4. Genre
  5. Satire
  6. Conflict
  7. Suspense
  8. Cliche
  9. Foreshadow
  10. Resolution
  11. Point of View
  12. Stereotype
  13. Tone
  14. Third Person Limited Character
  15. Dynamic Character
  16. Climax
  17. Flashback
  18. First person narrator
  19. Objective
  20. Plot
  21. Antagonist
  22. Dialogue
  23. Falling Action
  24. Freytag Pyramid
  25. Unreliable Character
  26. Tone
  27. Internal Conflict
  28. Mood
  29. Omniscient narrator
  30. Indirect Characterization
  31. Static Character
  32. First Person Narrative
  33. Direct Characterization
  34. Character
  35. Round Character
  36. External Conflict
  37. Rising Action
  38. Theme
  39. Setting