Plot Static Character Irony Dynamic Character Setting Conflict Cliche Omniscient narrator Second Person Narrator Unreliable Character Character Internal Conflict Suspense Genre External Conflict Mood Objective Rising Action Climax Round Character Tone Antagonist Foreshadow Point of View Resolution First Person Narrative Theme Stereotype Satire Dialogue Third Person Limited Character Direct Characterization Indirect Characterization Flashback Freytag Pyramid Falling Action Tone First person narrator Protagonist Plot Static Character Irony Dynamic Character Setting Conflict Cliche Omniscient narrator Second Person Narrator Unreliable Character Character Internal Conflict Suspense Genre External Conflict Mood Objective Rising Action Climax Round Character Tone Antagonist Foreshadow Point of View Resolution First Person Narrative Theme Stereotype Satire Dialogue Third Person Limited Character Direct Characterization Indirect Characterization Flashback Freytag Pyramid Falling Action Tone First person narrator Protagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Plot
Static Character
Irony
Dynamic Character
Setting
Conflict
Cliche
Omniscient narrator
Second Person Narrator
Unreliable Character
Character
Internal Conflict
Suspense
Genre
External Conflict
Mood
Objective
Rising Action
Climax
Round Character
Tone
Antagonist
Foreshadow
Point of View
Resolution
First Person Narrative
Theme
Stereotype
Satire
Dialogue
Third Person Limited Character
Direct Characterization
Indirect Characterization
Flashback
Freytag Pyramid
Falling Action
Tone
First person narrator
Protagonist