ObjectiveConflictOmniscientnarratorMoodPoint ofViewRoundCharacterSettingExternalConflictStereotypeResolutionDynamicCharacterIronyClicheIndirectCharacterizationThemeForeshadowUnreliableCharacterFlashbackDialogueFirstpersonnarratorFallingActionFreytagPyramidSecondPersonNarratorPlotClimaxDirectCharacterizationCharacterProtagonistRisingActionSatireGenreThirdPersonLimitedCharacterToneInternalConflictStaticCharacterToneFirstPersonNarrativeAntagonistSuspenseObjectiveConflictOmniscientnarratorMoodPoint ofViewRoundCharacterSettingExternalConflictStereotypeResolutionDynamicCharacterIronyClicheIndirectCharacterizationThemeForeshadowUnreliableCharacterFlashbackDialogueFirstpersonnarratorFallingActionFreytagPyramidSecondPersonNarratorPlotClimaxDirectCharacterizationCharacterProtagonistRisingActionSatireGenreThirdPersonLimitedCharacterToneInternalConflictStaticCharacterToneFirstPersonNarrativeAntagonistSuspense

Short Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Objective
  2. Conflict
  3. Omniscient narrator
  4. Mood
  5. Point of View
  6. Round Character
  7. Setting
  8. External Conflict
  9. Stereotype
  10. Resolution
  11. Dynamic Character
  12. Irony
  13. Cliche
  14. Indirect Characterization
  15. Theme
  16. Foreshadow
  17. Unreliable Character
  18. Flashback
  19. Dialogue
  20. First person narrator
  21. Falling Action
  22. Freytag Pyramid
  23. Second Person Narrator
  24. Plot
  25. Climax
  26. Direct Characterization
  27. Character
  28. Protagonist
  29. Rising Action
  30. Satire
  31. Genre
  32. Third Person Limited Character
  33. Tone
  34. Internal Conflict
  35. Static Character
  36. Tone
  37. First Person Narrative
  38. Antagonist
  39. Suspense