Second Person Narrator Plot Theme Tone Flashback Character Freytag Pyramid Foreshadow External Conflict Point of View Round Character Resolution First person narrator Rising Action Protagonist Setting Conflict Third Person Limited Character Direct Characterization Falling Action Unreliable Character Internal Conflict Cliche Suspense Tone Dynamic Character Antagonist Climax First Person Narrative Stereotype Genre Objective Irony Satire Static Character Indirect Characterization Omniscient narrator Mood Dialogue Second Person Narrator Plot Theme Tone Flashback Character Freytag Pyramid Foreshadow External Conflict Point of View Round Character Resolution First person narrator Rising Action Protagonist Setting Conflict Third Person Limited Character Direct Characterization Falling Action Unreliable Character Internal Conflict Cliche Suspense Tone Dynamic Character Antagonist Climax First Person Narrative Stereotype Genre Objective Irony Satire Static Character Indirect Characterization Omniscient narrator Mood Dialogue
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Second Person Narrator
Plot
Theme
Tone
Flashback
Character
Freytag Pyramid
Foreshadow
External Conflict
Point of View
Round Character
Resolution
First person narrator
Rising Action
Protagonist
Setting
Conflict
Third Person Limited Character
Direct Characterization
Falling Action
Unreliable Character
Internal Conflict
Cliche
Suspense
Tone
Dynamic Character
Antagonist
Climax
First Person Narrative
Stereotype
Genre
Objective
Irony
Satire
Static Character
Indirect Characterization
Omniscient narrator
Mood
Dialogue