Falling Action Protagonist Point of View External Conflict Plot Setting Flashback Tone Round Character Unreliable Character Genre Conflict Indirect Characterization Character Dialogue First Person Narrative Resolution Dynamic Character Third Person Limited Character Mood Foreshadow Satire Climax Internal Conflict Omniscient narrator Objective Direct Characterization Freytag Pyramid Stereotype First person narrator Second Person Narrator Static Character Rising Action Antagonist Cliche Theme Tone Suspense Irony Falling Action Protagonist Point of View External Conflict Plot Setting Flashback Tone Round Character Unreliable Character Genre Conflict Indirect Characterization Character Dialogue First Person Narrative Resolution Dynamic Character Third Person Limited Character Mood Foreshadow Satire Climax Internal Conflict Omniscient narrator Objective Direct Characterization Freytag Pyramid Stereotype First person narrator Second Person Narrator Static Character Rising Action Antagonist Cliche Theme Tone Suspense Irony
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Falling Action
Protagonist
Point of View
External Conflict
Plot
Setting
Flashback
Tone
Round Character
Unreliable Character
Genre
Conflict
Indirect Characterization
Character
Dialogue
First Person Narrative
Resolution
Dynamic Character
Third Person Limited Character
Mood
Foreshadow
Satire
Climax
Internal Conflict
Omniscient narrator
Objective
Direct Characterization
Freytag Pyramid
Stereotype
First person narrator
Second Person Narrator
Static Character
Rising Action
Antagonist
Cliche
Theme
Tone
Suspense
Irony