Objective Conflict Omniscient narrator Mood Point of View Round Character Setting External Conflict Stereotype Resolution Dynamic Character Irony Cliche Indirect Characterization Theme Foreshadow Unreliable Character Flashback Dialogue First person narrator Falling Action Freytag Pyramid Second Person Narrator Plot Climax Direct Characterization Character Protagonist Rising Action Satire Genre Third Person Limited Character Tone Internal Conflict Static Character Tone First Person Narrative Antagonist Suspense Objective Conflict Omniscient narrator Mood Point of View Round Character Setting External Conflict Stereotype Resolution Dynamic Character Irony Cliche Indirect Characterization Theme Foreshadow Unreliable Character Flashback Dialogue First person narrator Falling Action Freytag Pyramid Second Person Narrator Plot Climax Direct Characterization Character Protagonist Rising Action Satire Genre Third Person Limited Character Tone Internal Conflict Static Character Tone First Person Narrative Antagonist Suspense
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Objective
Conflict
Omniscient narrator
Mood
Point of View
Round Character
Setting
External Conflict
Stereotype
Resolution
Dynamic Character
Irony
Cliche
Indirect Characterization
Theme
Foreshadow
Unreliable Character
Flashback
Dialogue
First person narrator
Falling Action
Freytag Pyramid
Second Person Narrator
Plot
Climax
Direct Characterization
Character
Protagonist
Rising Action
Satire
Genre
Third Person Limited Character
Tone
Internal Conflict
Static Character
Tone
First Person Narrative
Antagonist
Suspense