Suspense Tone First Person Narrative Static Character Internal Conflict Tone Falling Action Theme Flashback Rising Action Antagonist Conflict Setting Third Person Limited Character Stereotype Climax External Conflict Satire Omniscient narrator Dialogue Second Person Narrator Indirect Characterization Foreshadow Character Dynamic Character Plot Objective Round Character Freytag Pyramid Point of View Irony Mood Protagonist Cliche Genre Direct Characterization Unreliable Character Resolution First person narrator Suspense Tone First Person Narrative Static Character Internal Conflict Tone Falling Action Theme Flashback Rising Action Antagonist Conflict Setting Third Person Limited Character Stereotype Climax External Conflict Satire Omniscient narrator Dialogue Second Person Narrator Indirect Characterization Foreshadow Character Dynamic Character Plot Objective Round Character Freytag Pyramid Point of View Irony Mood Protagonist Cliche Genre Direct Characterization Unreliable Character Resolution First person narrator
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Suspense
Tone
First Person Narrative
Static Character
Internal Conflict
Tone
Falling Action
Theme
Flashback
Rising Action
Antagonist
Conflict
Setting
Third Person Limited Character
Stereotype
Climax
External Conflict
Satire
Omniscient narrator
Dialogue
Second Person Narrator
Indirect Characterization
Foreshadow
Character
Dynamic Character
Plot
Objective
Round Character
Freytag Pyramid
Point of View
Irony
Mood
Protagonist
Cliche
Genre
Direct Characterization
Unreliable Character
Resolution
First person narrator