FallingActionProtagonistPoint ofViewExternalConflictPlotSettingFlashbackToneRoundCharacterUnreliableCharacterGenreConflictIndirectCharacterizationCharacterDialogueFirstPersonNarrativeResolutionDynamicCharacterThirdPersonLimitedCharacterMoodForeshadowSatireClimaxInternalConflictOmniscientnarratorObjectiveDirectCharacterizationFreytagPyramidStereotypeFirstpersonnarratorSecondPersonNarratorStaticCharacterRisingActionAntagonistClicheThemeToneSuspenseIronyFallingActionProtagonistPoint ofViewExternalConflictPlotSettingFlashbackToneRoundCharacterUnreliableCharacterGenreConflictIndirectCharacterizationCharacterDialogueFirstPersonNarrativeResolutionDynamicCharacterThirdPersonLimitedCharacterMoodForeshadowSatireClimaxInternalConflictOmniscientnarratorObjectiveDirectCharacterizationFreytagPyramidStereotypeFirstpersonnarratorSecondPersonNarratorStaticCharacterRisingActionAntagonistClicheThemeToneSuspenseIrony

Short Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Falling Action
  2. Protagonist
  3. Point of View
  4. External Conflict
  5. Plot
  6. Setting
  7. Flashback
  8. Tone
  9. Round Character
  10. Unreliable Character
  11. Genre
  12. Conflict
  13. Indirect Characterization
  14. Character
  15. Dialogue
  16. First Person Narrative
  17. Resolution
  18. Dynamic Character
  19. Third Person Limited Character
  20. Mood
  21. Foreshadow
  22. Satire
  23. Climax
  24. Internal Conflict
  25. Omniscient narrator
  26. Objective
  27. Direct Characterization
  28. Freytag Pyramid
  29. Stereotype
  30. First person narrator
  31. Second Person Narrator
  32. Static Character
  33. Rising Action
  34. Antagonist
  35. Cliche
  36. Theme
  37. Tone
  38. Suspense
  39. Irony