Protagonist Internal Conflict Irony Mood First Person Narrative Indirect Characterization Conflict Falling Action Direct Characterization Cliche Unreliable Character Flashback Suspense Resolution Omniscient narrator Rising Action Plot Genre Character Third Person Limited Character Round Character Antagonist Point of View Theme Static Character Stereotype Dynamic Character Dialogue First person narrator Setting Freytag Pyramid Tone Climax Foreshadow Satire Second Person Narrator External Conflict Tone Objective Protagonist Internal Conflict Irony Mood First Person Narrative Indirect Characterization Conflict Falling Action Direct Characterization Cliche Unreliable Character Flashback Suspense Resolution Omniscient narrator Rising Action Plot Genre Character Third Person Limited Character Round Character Antagonist Point of View Theme Static Character Stereotype Dynamic Character Dialogue First person narrator Setting Freytag Pyramid Tone Climax Foreshadow Satire Second Person Narrator External Conflict Tone Objective
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Protagonist
Internal Conflict
Irony
Mood
First Person Narrative
Indirect Characterization
Conflict
Falling Action
Direct Characterization
Cliche
Unreliable Character
Flashback
Suspense
Resolution
Omniscient narrator
Rising Action
Plot
Genre
Character
Third Person Limited Character
Round Character
Antagonist
Point of View
Theme
Static Character
Stereotype
Dynamic Character
Dialogue
First person narrator
Setting
Freytag Pyramid
Tone
Climax
Foreshadow
Satire
Second Person Narrator
External Conflict
Tone
Objective