DirectCharacterizationPoint ofViewOmniscientnarratorClimaxDialogueClichePlotUnreliableCharacterDynamicCharacterRoundCharacterInternalConflictForeshadowConflictStereotypeFirstpersonnarratorMoodGenreThirdPersonLimitedCharacterCharacterObjectiveIndirectCharacterizationFirstPersonNarrativeFreytagPyramidResolutionToneRisingActionIronyExternalConflictSuspenseProtagonistStaticCharacterSecondPersonNarratorAntagonistThemeFlashbackSettingFallingActionToneSatireDirectCharacterizationPoint ofViewOmniscientnarratorClimaxDialogueClichePlotUnreliableCharacterDynamicCharacterRoundCharacterInternalConflictForeshadowConflictStereotypeFirstpersonnarratorMoodGenreThirdPersonLimitedCharacterCharacterObjectiveIndirectCharacterizationFirstPersonNarrativeFreytagPyramidResolutionToneRisingActionIronyExternalConflictSuspenseProtagonistStaticCharacterSecondPersonNarratorAntagonistThemeFlashbackSettingFallingActionToneSatire

Short Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Direct Characterization
  2. Point of View
  3. Omniscient narrator
  4. Climax
  5. Dialogue
  6. Cliche
  7. Plot
  8. Unreliable Character
  9. Dynamic Character
  10. Round Character
  11. Internal Conflict
  12. Foreshadow
  13. Conflict
  14. Stereotype
  15. First person narrator
  16. Mood
  17. Genre
  18. Third Person Limited Character
  19. Character
  20. Objective
  21. Indirect Characterization
  22. First Person Narrative
  23. Freytag Pyramid
  24. Resolution
  25. Tone
  26. Rising Action
  27. Irony
  28. External Conflict
  29. Suspense
  30. Protagonist
  31. Static Character
  32. Second Person Narrator
  33. Antagonist
  34. Theme
  35. Flashback
  36. Setting
  37. Falling Action
  38. Tone
  39. Satire