External Conflict Character First Person Narrative Irony Tone Mood Dynamic Character Objective Cliche Dialogue Internal Conflict Antagonist Static Character Point of View Stereotype Climax Protagonist Direct Characterization Suspense Foreshadow First person narrator Setting Unreliable Character Falling Action Flashback Plot Freytag Pyramid Resolution Third Person Limited Character Omniscient narrator Tone Satire Round Character Indirect Characterization Genre Second Person Narrator Conflict Rising Action Theme External Conflict Character First Person Narrative Irony Tone Mood Dynamic Character Objective Cliche Dialogue Internal Conflict Antagonist Static Character Point of View Stereotype Climax Protagonist Direct Characterization Suspense Foreshadow First person narrator Setting Unreliable Character Falling Action Flashback Plot Freytag Pyramid Resolution Third Person Limited Character Omniscient narrator Tone Satire Round Character Indirect Characterization Genre Second Person Narrator Conflict Rising Action Theme
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
External Conflict
Character
First Person Narrative
Irony
Tone
Mood
Dynamic Character
Objective
Cliche
Dialogue
Internal Conflict
Antagonist
Static Character
Point of View
Stereotype
Climax
Protagonist
Direct Characterization
Suspense
Foreshadow
First person narrator
Setting
Unreliable Character
Falling Action
Flashback
Plot
Freytag Pyramid
Resolution
Third Person Limited Character
Omniscient narrator
Tone
Satire
Round Character
Indirect Characterization
Genre
Second Person Narrator
Conflict
Rising Action
Theme