DynamicCharacterResolutionAntagonistIndirectCharacterizationIronyToneTonePoint ofViewSettingSecondPersonNarratorFirstPersonNarrativeThemeClicheSuspenseRoundCharacterSatireProtagonistStereotypeDirectCharacterizationClimaxFallingActionPlotGenreStaticCharacterExternalConflictUnreliableCharacterDialogueCharacterThirdPersonLimitedCharacterForeshadowOmniscientnarratorRisingActionConflictObjectiveMoodInternalConflictFlashbackFirstpersonnarratorFreytagPyramidDynamicCharacterResolutionAntagonistIndirectCharacterizationIronyToneTonePoint ofViewSettingSecondPersonNarratorFirstPersonNarrativeThemeClicheSuspenseRoundCharacterSatireProtagonistStereotypeDirectCharacterizationClimaxFallingActionPlotGenreStaticCharacterExternalConflictUnreliableCharacterDialogueCharacterThirdPersonLimitedCharacterForeshadowOmniscientnarratorRisingActionConflictObjectiveMoodInternalConflictFlashbackFirstpersonnarratorFreytagPyramid

Short Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dynamic Character
  2. Resolution
  3. Antagonist
  4. Indirect Characterization
  5. Irony
  6. Tone
  7. Tone
  8. Point of View
  9. Setting
  10. Second Person Narrator
  11. First Person Narrative
  12. Theme
  13. Cliche
  14. Suspense
  15. Round Character
  16. Satire
  17. Protagonist
  18. Stereotype
  19. Direct Characterization
  20. Climax
  21. Falling Action
  22. Plot
  23. Genre
  24. Static Character
  25. External Conflict
  26. Unreliable Character
  27. Dialogue
  28. Character
  29. Third Person Limited Character
  30. Foreshadow
  31. Omniscient narrator
  32. Rising Action
  33. Conflict
  34. Objective
  35. Mood
  36. Internal Conflict
  37. Flashback
  38. First person narrator
  39. Freytag Pyramid