SuspenseDirectCharacterizationClimaxExternalConflictConflictRisingActionIndirectCharacterizationAntagonistInternalConflictToneRoundCharacterFallingActionIronyThemeThirdPersonLimitedCharacterFlashbackClicheToneSettingDialoguePlotResolutionProtagonistStereotypeStaticCharacterForeshadowSecondPersonNarratorOmniscientnarratorObjectiveFirstPersonNarrativeFreytagPyramidMoodCharacterGenreFirstpersonnarratorPoint ofViewUnreliableCharacterSatireDynamicCharacterSuspenseDirectCharacterizationClimaxExternalConflictConflictRisingActionIndirectCharacterizationAntagonistInternalConflictToneRoundCharacterFallingActionIronyThemeThirdPersonLimitedCharacterFlashbackClicheToneSettingDialoguePlotResolutionProtagonistStereotypeStaticCharacterForeshadowSecondPersonNarratorOmniscientnarratorObjectiveFirstPersonNarrativeFreytagPyramidMoodCharacterGenreFirstpersonnarratorPoint ofViewUnreliableCharacterSatireDynamicCharacter

Short Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Suspense
  2. Direct Characterization
  3. Climax
  4. External Conflict
  5. Conflict
  6. Rising Action
  7. Indirect Characterization
  8. Antagonist
  9. Internal Conflict
  10. Tone
  11. Round Character
  12. Falling Action
  13. Irony
  14. Theme
  15. Third Person Limited Character
  16. Flashback
  17. Cliche
  18. Tone
  19. Setting
  20. Dialogue
  21. Plot
  22. Resolution
  23. Protagonist
  24. Stereotype
  25. Static Character
  26. Foreshadow
  27. Second Person Narrator
  28. Omniscient narrator
  29. Objective
  30. First Person Narrative
  31. Freytag Pyramid
  32. Mood
  33. Character
  34. Genre
  35. First person narrator
  36. Point of View
  37. Unreliable Character
  38. Satire
  39. Dynamic Character