Mood Omniscient narrator Dynamic Character Resolution Direct Characterization Unreliable Character Character Round Character Genre Flashback Satire Setting Second Person Narrator Climax Internal Conflict Tone Cliche Irony Rising Action Foreshadow Stereotype First Person Narrative Objective External Conflict Third Person Limited Character Falling Action Freytag Pyramid Protagonist Theme Plot Dialogue Tone Conflict Suspense Point of View Indirect Characterization Antagonist Static Character First person narrator Mood Omniscient narrator Dynamic Character Resolution Direct Characterization Unreliable Character Character Round Character Genre Flashback Satire Setting Second Person Narrator Climax Internal Conflict Tone Cliche Irony Rising Action Foreshadow Stereotype First Person Narrative Objective External Conflict Third Person Limited Character Falling Action Freytag Pyramid Protagonist Theme Plot Dialogue Tone Conflict Suspense Point of View Indirect Characterization Antagonist Static Character First person narrator
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Mood
Omniscient narrator
Dynamic Character
Resolution
Direct Characterization
Unreliable Character
Character
Round Character
Genre
Flashback
Satire
Setting
Second Person Narrator
Climax
Internal Conflict
Tone
Cliche
Irony
Rising Action
Foreshadow
Stereotype
First Person Narrative
Objective
External Conflict
Third Person Limited Character
Falling Action
Freytag Pyramid
Protagonist
Theme
Plot
Dialogue
Tone
Conflict
Suspense
Point of View
Indirect Characterization
Antagonist
Static Character
First person narrator