Direct Characterization Point of View Omniscient narrator Climax Dialogue Cliche Plot Unreliable Character Dynamic Character Round Character Internal Conflict Foreshadow Conflict Stereotype First person narrator Mood Genre Third Person Limited Character Character Objective Indirect Characterization First Person Narrative Freytag Pyramid Resolution Tone Rising Action Irony External Conflict Suspense Protagonist Static Character Second Person Narrator Antagonist Theme Flashback Setting Falling Action Tone Satire Direct Characterization Point of View Omniscient narrator Climax Dialogue Cliche Plot Unreliable Character Dynamic Character Round Character Internal Conflict Foreshadow Conflict Stereotype First person narrator Mood Genre Third Person Limited Character Character Objective Indirect Characterization First Person Narrative Freytag Pyramid Resolution Tone Rising Action Irony External Conflict Suspense Protagonist Static Character Second Person Narrator Antagonist Theme Flashback Setting Falling Action Tone Satire
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Direct Characterization
Point of View
Omniscient narrator
Climax
Dialogue
Cliche
Plot
Unreliable Character
Dynamic Character
Round Character
Internal Conflict
Foreshadow
Conflict
Stereotype
First person narrator
Mood
Genre
Third Person Limited Character
Character
Objective
Indirect Characterization
First Person Narrative
Freytag Pyramid
Resolution
Tone
Rising Action
Irony
External Conflict
Suspense
Protagonist
Static Character
Second Person Narrator
Antagonist
Theme
Flashback
Setting
Falling Action
Tone
Satire