SuspenseToneFirstPersonNarrativeStaticCharacterInternalConflictToneFallingActionThemeFlashbackRisingActionAntagonistConflictSettingThirdPersonLimitedCharacterStereotypeClimaxExternalConflictSatireOmniscientnarratorDialogueSecondPersonNarratorIndirectCharacterizationForeshadowCharacterDynamicCharacterPlotObjectiveRoundCharacterFreytagPyramidPoint ofViewIronyMoodProtagonistClicheGenreDirectCharacterizationUnreliableCharacterResolutionFirstpersonnarratorSuspenseToneFirstPersonNarrativeStaticCharacterInternalConflictToneFallingActionThemeFlashbackRisingActionAntagonistConflictSettingThirdPersonLimitedCharacterStereotypeClimaxExternalConflictSatireOmniscientnarratorDialogueSecondPersonNarratorIndirectCharacterizationForeshadowCharacterDynamicCharacterPlotObjectiveRoundCharacterFreytagPyramidPoint ofViewIronyMoodProtagonistClicheGenreDirectCharacterizationUnreliableCharacterResolutionFirstpersonnarrator

Short Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Suspense
  2. Tone
  3. First Person Narrative
  4. Static Character
  5. Internal Conflict
  6. Tone
  7. Falling Action
  8. Theme
  9. Flashback
  10. Rising Action
  11. Antagonist
  12. Conflict
  13. Setting
  14. Third Person Limited Character
  15. Stereotype
  16. Climax
  17. External Conflict
  18. Satire
  19. Omniscient narrator
  20. Dialogue
  21. Second Person Narrator
  22. Indirect Characterization
  23. Foreshadow
  24. Character
  25. Dynamic Character
  26. Plot
  27. Objective
  28. Round Character
  29. Freytag Pyramid
  30. Point of View
  31. Irony
  32. Mood
  33. Protagonist
  34. Cliche
  35. Genre
  36. Direct Characterization
  37. Unreliable Character
  38. Resolution
  39. First person narrator