FallingActionFirstPersonNarrativeStereotypeStaticCharacterMoodIndirectCharacterizationClimaxConflictGenreThemeSettingInternalConflictThirdPersonLimitedCharacterFlashbackSecondPersonNarratorProtagonistSuspenseExternalConflictRisingActionObjectiveDialoguePoint ofViewAntagonistForeshadowClicheToneCharacterUnreliableCharacterIronyResolutionDynamicCharacterToneFirstpersonnarratorPlotOmniscientnarratorDirectCharacterizationSatireFreytagPyramidRoundCharacterFallingActionFirstPersonNarrativeStereotypeStaticCharacterMoodIndirectCharacterizationClimaxConflictGenreThemeSettingInternalConflictThirdPersonLimitedCharacterFlashbackSecondPersonNarratorProtagonistSuspenseExternalConflictRisingActionObjectiveDialoguePoint ofViewAntagonistForeshadowClicheToneCharacterUnreliableCharacterIronyResolutionDynamicCharacterToneFirstpersonnarratorPlotOmniscientnarratorDirectCharacterizationSatireFreytagPyramidRoundCharacter

Short Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Falling Action
  2. First Person Narrative
  3. Stereotype
  4. Static Character
  5. Mood
  6. Indirect Characterization
  7. Climax
  8. Conflict
  9. Genre
  10. Theme
  11. Setting
  12. Internal Conflict
  13. Third Person Limited Character
  14. Flashback
  15. Second Person Narrator
  16. Protagonist
  17. Suspense
  18. External Conflict
  19. Rising Action
  20. Objective
  21. Dialogue
  22. Point of View
  23. Antagonist
  24. Foreshadow
  25. Cliche
  26. Tone
  27. Character
  28. Unreliable Character
  29. Irony
  30. Resolution
  31. Dynamic Character
  32. Tone
  33. First person narrator
  34. Plot
  35. Omniscient narrator
  36. Direct Characterization
  37. Satire
  38. Freytag Pyramid
  39. Round Character