CurvedTubularRepetitionBellRadiationNaturalRhythmShapeSpaceLineSilhouettePatternBalanceScaleHarmonyTextureSymmetricalProportionFullColorEmphasisFormAsymmetricalGradationCurvedTubularRepetitionBellRadiationNaturalRhythmShapeSpaceLineSilhouettePatternBalanceScaleHarmonyTextureSymmetricalProportionFullColorEmphasisFormAsymmetricalGradation

Elements and Principles of Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Curved
  2. Tubular
  3. Repetition
  4. Bell
  5. Radiation
  6. Natural
  7. Rhythm
  8. Shape
  9. Space
  10. Line
  11. Silhouette
  12. Pattern
  13. Balance
  14. Scale
  15. Harmony
  16. Texture
  17. Symmetrical
  18. Proportion
  19. Full
  20. Color
  21. Emphasis
  22. Form
  23. Asymmetrical
  24. Gradation