CurvedRadiationProportionSilhouetteFullSpaceGradationPatternTextureBellRhythmNaturalHarmonyFormAsymmetricalScaleShapeRepetitionTubularSymmetricalEmphasisColorBalanceLineCurvedRadiationProportionSilhouetteFullSpaceGradationPatternTextureBellRhythmNaturalHarmonyFormAsymmetricalScaleShapeRepetitionTubularSymmetricalEmphasisColorBalanceLine

Elements and Principles of Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Curved
  2. Radiation
  3. Proportion
  4. Silhouette
  5. Full
  6. Space
  7. Gradation
  8. Pattern
  9. Texture
  10. Bell
  11. Rhythm
  12. Natural
  13. Harmony
  14. Form
  15. Asymmetrical
  16. Scale
  17. Shape
  18. Repetition
  19. Tubular
  20. Symmetrical
  21. Emphasis
  22. Color
  23. Balance
  24. Line