RadiationNaturalTubularScaleRhythmCurvedHarmonySilhouetteColorAsymmetricalBalanceSymmetricalRepetitionBellProportionGradationLineFullEmphasisShapeFormPatternSpaceTextureRadiationNaturalTubularScaleRhythmCurvedHarmonySilhouetteColorAsymmetricalBalanceSymmetricalRepetitionBellProportionGradationLineFullEmphasisShapeFormPatternSpaceTexture

Elements and Principles of Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Radiation
  2. Natural
  3. Tubular
  4. Scale
  5. Rhythm
  6. Curved
  7. Harmony
  8. Silhouette
  9. Color
  10. Asymmetrical
  11. Balance
  12. Symmetrical
  13. Repetition
  14. Bell
  15. Proportion
  16. Gradation
  17. Line
  18. Full
  19. Emphasis
  20. Shape
  21. Form
  22. Pattern
  23. Space
  24. Texture