BalanceBellSilhouetteSpaceLineProportionFullNaturalShapePatternCurvedRadiationRepetitionFormGradationTextureEmphasisRhythmColorAsymmetricalScaleSymmetricalTubularHarmonyBalanceBellSilhouetteSpaceLineProportionFullNaturalShapePatternCurvedRadiationRepetitionFormGradationTextureEmphasisRhythmColorAsymmetricalScaleSymmetricalTubularHarmony

Elements and Principles of Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Balance
  2. Bell
  3. Silhouette
  4. Space
  5. Line
  6. Proportion
  7. Full
  8. Natural
  9. Shape
  10. Pattern
  11. Curved
  12. Radiation
  13. Repetition
  14. Form
  15. Gradation
  16. Texture
  17. Emphasis
  18. Rhythm
  19. Color
  20. Asymmetrical
  21. Scale
  22. Symmetrical
  23. Tubular
  24. Harmony