LineGradationSymmetricalFullCurvedSpaceBellRhythmHarmonyPatternColorTubularFormAsymmetricalShapeScaleNaturalRadiationProportionRepetitionBalanceEmphasisTextureSilhouetteLineGradationSymmetricalFullCurvedSpaceBellRhythmHarmonyPatternColorTubularFormAsymmetricalShapeScaleNaturalRadiationProportionRepetitionBalanceEmphasisTextureSilhouette

Elements and Principles of Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Line
  2. Gradation
  3. Symmetrical
  4. Full
  5. Curved
  6. Space
  7. Bell
  8. Rhythm
  9. Harmony
  10. Pattern
  11. Color
  12. Tubular
  13. Form
  14. Asymmetrical
  15. Shape
  16. Scale
  17. Natural
  18. Radiation
  19. Proportion
  20. Repetition
  21. Balance
  22. Emphasis
  23. Texture
  24. Silhouette