SpaceTextureRhythmNaturalLineTubularScaleHarmonyRepetitionGradationRadiationPatternBalanceFormFullShapeColorCurvedAsymmetricalBellSilhouetteSymmetricalProportionEmphasisSpaceTextureRhythmNaturalLineTubularScaleHarmonyRepetitionGradationRadiationPatternBalanceFormFullShapeColorCurvedAsymmetricalBellSilhouetteSymmetricalProportionEmphasis

Elements and Principles of Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Space
  2. Texture
  3. Rhythm
  4. Natural
  5. Line
  6. Tubular
  7. Scale
  8. Harmony
  9. Repetition
  10. Gradation
  11. Radiation
  12. Pattern
  13. Balance
  14. Form
  15. Full
  16. Shape
  17. Color
  18. Curved
  19. Asymmetrical
  20. Bell
  21. Silhouette
  22. Symmetrical
  23. Proportion
  24. Emphasis