HarmonyPatternColorCurvedNaturalBalanceEmphasisScaleTextureRadiationTubularLineSymmetricalRhythmShapeBellRepetitionFullProportionSilhouetteAsymmetricalFormSpaceGradationHarmonyPatternColorCurvedNaturalBalanceEmphasisScaleTextureRadiationTubularLineSymmetricalRhythmShapeBellRepetitionFullProportionSilhouetteAsymmetricalFormSpaceGradation

Elements and Principles of Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Harmony
  2. Pattern
  3. Color
  4. Curved
  5. Natural
  6. Balance
  7. Emphasis
  8. Scale
  9. Texture
  10. Radiation
  11. Tubular
  12. Line
  13. Symmetrical
  14. Rhythm
  15. Shape
  16. Bell
  17. Repetition
  18. Full
  19. Proportion
  20. Silhouette
  21. Asymmetrical
  22. Form
  23. Space
  24. Gradation