SymmetricalRadiationNaturalLineColorRhythmProportionCurvedBalanceSilhouetteScaleTubularEmphasisFullRepetitionBellFormAsymmetricalHarmonyTextureGradationShapePatternSpaceSymmetricalRadiationNaturalLineColorRhythmProportionCurvedBalanceSilhouetteScaleTubularEmphasisFullRepetitionBellFormAsymmetricalHarmonyTextureGradationShapePatternSpace

Elements and Principles of Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Symmetrical
  2. Radiation
  3. Natural
  4. Line
  5. Color
  6. Rhythm
  7. Proportion
  8. Curved
  9. Balance
  10. Silhouette
  11. Scale
  12. Tubular
  13. Emphasis
  14. Full
  15. Repetition
  16. Bell
  17. Form
  18. Asymmetrical
  19. Harmony
  20. Texture
  21. Gradation
  22. Shape
  23. Pattern
  24. Space