TubularPatternCurvedSymmetricalProportionAsymmetricalFullHarmonyShapeGradationRepetitionColorBellEmphasisRhythmFormRadiationNaturalScaleSpaceBalanceTextureLineSilhouetteTubularPatternCurvedSymmetricalProportionAsymmetricalFullHarmonyShapeGradationRepetitionColorBellEmphasisRhythmFormRadiationNaturalScaleSpaceBalanceTextureLineSilhouette

Elements and Principles of Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tubular
  2. Pattern
  3. Curved
  4. Symmetrical
  5. Proportion
  6. Asymmetrical
  7. Full
  8. Harmony
  9. Shape
  10. Gradation
  11. Repetition
  12. Color
  13. Bell
  14. Emphasis
  15. Rhythm
  16. Form
  17. Radiation
  18. Natural
  19. Scale
  20. Space
  21. Balance
  22. Texture
  23. Line
  24. Silhouette