BellSymmetricalTubularNaturalSpaceEmphasisPatternTextureFullLineRhythmAsymmetricalScaleFormHarmonySilhouetteBalanceCurvedRepetitionRadiationProportionColorGradationShapeBellSymmetricalTubularNaturalSpaceEmphasisPatternTextureFullLineRhythmAsymmetricalScaleFormHarmonySilhouetteBalanceCurvedRepetitionRadiationProportionColorGradationShape

Elements and Principles of Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Bell
  2. Symmetrical
  3. Tubular
  4. Natural
  5. Space
  6. Emphasis
  7. Pattern
  8. Texture
  9. Full
  10. Line
  11. Rhythm
  12. Asymmetrical
  13. Scale
  14. Form
  15. Harmony
  16. Silhouette
  17. Balance
  18. Curved
  19. Repetition
  20. Radiation
  21. Proportion
  22. Color
  23. Gradation
  24. Shape