Characters are realistic Character changes because of a problem Problems are believable Story isn't true but could be Setting is imaginary but possible Plot contains conflict Places could be real Setting is accurate Plot contains resolution POV is usually 3rd person narrative Story is in a time- ordered sequence Theme reflects reality Experiences are realistic Theme is important to the author Setting could exist Dialogue makes the characters real Events are accurate Author uses every day language Solutions are believable Characters seem genuine Setting is vivid Solutions based on character's actions Story is believable Reader believes the story happened Characters are realistic Character changes because of a problem Problems are believable Story isn't true but could be Setting is imaginary but possible Plot contains conflict Places could be real Setting is accurate Plot contains resolution POV is usually 3rd person narrative Story is in a time- ordered sequence Theme reflects reality Experiences are realistic Theme is important to the author Setting could exist Dialogue makes the characters real Events are accurate Author uses every day language Solutions are believable Characters seem genuine Setting is vivid Solutions based on character's actions Story is believable Reader believes the story happened
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Characters are realistic
Character changes because of a problem
Problems are believable
Story isn't true but could be
Setting is imaginary but possible
Plot contains conflict
Places could be real
Setting is accurate
Plot contains resolution
POV is usually 3rd person narrative
Story is in a time-ordered sequence
Theme reflects reality
Experiences are realistic
Theme is important to the author
Setting could exist
Dialogue makes the characters real
Events are accurate
Author uses every day language
Solutions are believable
Characters seem genuine
Setting is vivid
Solutions based on character's actions
Story is believable
Reader believes the story happened