Setting could exist Theme is important to the author Experiences are realistic Story isn't true but could be Setting is accurate Author uses every day language Problems are believable Solutions based on character's actions POV is usually 3rd person narrative Places could be real Plot contains conflict Events are accurate Setting is vivid Plot contains resolution Theme reflects reality Characters seem genuine Characters are realistic Story is in a time- ordered sequence Solutions are believable Character changes because of a problem Story is believable Dialogue makes the characters real Reader believes the story happened Setting is imaginary but possible Setting could exist Theme is important to the author Experiences are realistic Story isn't true but could be Setting is accurate Author uses every day language Problems are believable Solutions based on character's actions POV is usually 3rd person narrative Places could be real Plot contains conflict Events are accurate Setting is vivid Plot contains resolution Theme reflects reality Characters seem genuine Characters are realistic Story is in a time- ordered sequence Solutions are believable Character changes because of a problem Story is believable Dialogue makes the characters real Reader believes the story happened Setting is imaginary but possible
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Setting could exist
Theme is important to the author
Experiences are realistic
Story isn't true but could be
Setting is accurate
Author uses every day language
Problems are believable
Solutions based on character's actions
POV is usually 3rd person narrative
Places could be real
Plot contains conflict
Events are accurate
Setting is vivid
Plot contains resolution
Theme reflects reality
Characters seem genuine
Characters are realistic
Story is in a time-ordered sequence
Solutions are believable
Character changes because of a problem
Story is believable
Dialogue makes the characters real
Reader believes the story happened
Setting is imaginary but possible