Setting ispresent orrecentpastSettingis vividProblemsarebelievableElementsin a time-orderedsequenceSettingisaccurateEventsareaccuratePlotcontainsconflictCharactersarerealisticCharactersareordinary,real peopleTheme isimportantto theauthorStory isn'ttrue butcould beProblemsarerealisticEventscouldbe realAuthoruseseverydaylanguageStory isbelievableCharactersresolve aproblemDialoguemakes thecharactersappear realForeshadowingto increasecuriosityCharacterchangesbecause ofa problemSettingcouldexistPlot isplausibleandbelievableExperiencesare realisticThemereflectsrealityCharactersbehave inrealisticwaysSetting ispresent orrecentpastSettingis vividProblemsarebelievableElementsin a time-orderedsequenceSettingisaccurateEventsareaccuratePlotcontainsconflictCharactersarerealisticCharactersareordinary,real peopleTheme isimportantto theauthorStory isn'ttrue butcould beProblemsarerealisticEventscouldbe realAuthoruseseverydaylanguageStory isbelievableCharactersresolve aproblemDialoguemakes thecharactersappear realForeshadowingto increasecuriosityCharacterchangesbecause ofa problemSettingcouldexistPlot isplausibleandbelievableExperiencesare realisticThemereflectsrealityCharactersbehave inrealisticways

Realistic Fiction - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting is present or recent past
  2. Setting is vivid
  3. Problems are believable
  4. Elements in a time-ordered sequence
  5. Setting is accurate
  6. Events are accurate
  7. Plot contains conflict
  8. Characters are realistic
  9. Characters are ordinary, real people
  10. Theme is important to the author
  11. Story isn't true but could be
  12. Problems are realistic
  13. Events could be real
  14. Author uses everyday language
  15. Story is believable
  16. Characters resolve a problem
  17. Dialogue makes the characters appear real
  18. Foreshadowing to increase curiosity
  19. Character changes because of a problem
  20. Setting could exist
  21. Plot is plausible and believable
  22. Experiences are realistic
  23. Theme reflects reality
  24. Characters behave in realistic ways