Events are accurate Characters resolve a problem Theme reflects reality Characters are ordinary, real people Plot contains conflict Setting is vivid Story is believable Dialogue makes the characters appear real Character changes because of a problem Plot is plausible and believable Setting is present or recent past Characters are realistic Theme is important to the author Events could be real Problems are realistic Experiences are realistic Author uses everyday language Problems are believable Story isn't true but could be Setting could exist Elements in a time- ordered sequence Setting is accurate Characters behave in realistic ways Foreshadowing to increase curiosity Events are accurate Characters resolve a problem Theme reflects reality Characters are ordinary, real people Plot contains conflict Setting is vivid Story is believable Dialogue makes the characters appear real Character changes because of a problem Plot is plausible and believable Setting is present or recent past Characters are realistic Theme is important to the author Events could be real Problems are realistic Experiences are realistic Author uses everyday language Problems are believable Story isn't true but could be Setting could exist Elements in a time- ordered sequence Setting is accurate Characters behave in realistic ways Foreshadowing to increase curiosity
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Events are accurate
Characters resolve a problem
Theme reflects reality
Characters are ordinary, real people
Plot contains conflict
Setting is vivid
Story is believable
Dialogue makes the characters appear real
Character changes because of a problem
Plot is plausible and believable
Setting is present or recent past
Characters are realistic
Theme is important to the author
Events could be real
Problems are realistic
Experiences are realistic
Author uses everyday language
Problems are believable
Story isn't true but could be
Setting could exist
Elements in a time-ordered sequence
Setting is accurate
Characters behave in realistic ways
Foreshadowing to increase curiosity