Events could be real Setting is accurate Elements in a time- ordered sequence Characters behave in realistic ways Character changes because of a problem Story isn't true but could be Plot contains conflict Characters are ordinary, real people Setting could exist Characters resolve a problem Experiences are realistic Theme is important to the author Author uses everyday language Problems are realistic Theme reflects reality Plot is plausible and believable Setting is present or recent past Dialogue makes the characters appear real Setting is vivid Foreshadowing to increase curiosity Story is believable Problems are believable Events are accurate Characters are realistic Events could be real Setting is accurate Elements in a time- ordered sequence Characters behave in realistic ways Character changes because of a problem Story isn't true but could be Plot contains conflict Characters are ordinary, real people Setting could exist Characters resolve a problem Experiences are realistic Theme is important to the author Author uses everyday language Problems are realistic Theme reflects reality Plot is plausible and believable Setting is present or recent past Dialogue makes the characters appear real Setting is vivid Foreshadowing to increase curiosity Story is believable Problems are believable Events are accurate Characters are realistic
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Events could be real
Setting is accurate
Elements in a time-ordered sequence
Characters behave in realistic ways
Character changes because of a problem
Story isn't true but could be
Plot contains conflict
Characters are ordinary, real people
Setting could exist
Characters resolve a problem
Experiences are realistic
Theme is important to the author
Author uses everyday language
Problems are realistic
Theme reflects reality
Plot is plausible and believable
Setting is present or recent past
Dialogue makes the characters appear real
Setting is vivid
Foreshadowing to increase curiosity
Story is believable
Problems are believable
Events are accurate
Characters are realistic