Yellow Comp- Style Problem Send a Problem Blindfolded Grade "1" Problem Slab Problem Brush a Friend's Problem (Must Send) Crimp Problem Grade "2" Problem Use One Arm Only Cave (Overhang) Problem Purple Holds Problem No Chalk Allowed! (Don't Use Chalk) Blue Holds Problem Grade "5" Problem Orange Holds Problem Green Holds Problem Yellow Holds Problem Skip Every Other Hand Hold Use Every Single Hold on a Problem Dyno Problem Grade "3" Problem Bonus on Red Comp- Style Problem Passat! Power Yellow Every Move Red Holds Problem Pink Holds Problem Flash a Problem (Grade "3" or Higher) Heel Hook at Least One Move Grade "4" Problem Pinch Problem No Feet Allowed! (Campus or Smear) Grade "6" Problem Yellow Comp- Style Problem Send a Problem Blindfolded Grade "1" Problem Slab Problem Brush a Friend's Problem (Must Send) Crimp Problem Grade "2" Problem Use One Arm Only Cave (Overhang) Problem Purple Holds Problem No Chalk Allowed! (Don't Use Chalk) Blue Holds Problem Grade "5" Problem Orange Holds Problem Green Holds Problem Yellow Holds Problem Skip Every Other Hand Hold Use Every Single Hold on a Problem Dyno Problem Grade "3" Problem Bonus on Red Comp- Style Problem Passat! Power Yellow Every Move Red Holds Problem Pink Holds Problem Flash a Problem (Grade "3" or Higher) Heel Hook at Least One Move Grade "4" Problem Pinch Problem No Feet Allowed! (Campus or Smear) Grade "6" Problem
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Yellow Comp-Style Problem
Send a Problem Blindfolded
Grade "1" Problem
Slab Problem
Brush a Friend's Problem (Must Send)
Crimp Problem
Grade "2" Problem
Use One Arm Only
Cave (Overhang) Problem
Purple Holds Problem
No Chalk Allowed! (Don't Use Chalk)
Blue Holds Problem
Grade "5" Problem
Orange Holds Problem
Green Holds Problem
Yellow Holds Problem
Skip Every Other Hand Hold
Use Every Single Hold on a Problem
Dyno Problem
Grade "3" Problem
Bonus on Red Comp-Style Problem
Passat! Power Yellow Every Move
Red Holds Problem
Pink Holds Problem
Flash a Problem (Grade "3" or Higher)
Heel Hook at Least One Move
Grade "4" Problem
Pinch Problem
No Feet Allowed! (Campus or Smear)
Grade "6" Problem