Grade "5" Problem Crimp Problem Grade "6" Problem Cave (Overhang) Problem Brush a Friend's Problem (Must Send) Purple Holds Problem Skip Every Other Hand Hold Grade "1" Problem Send a Problem Blindfolded Red Holds Problem No Feet Allowed! (Campus or Smear) Blue Holds Problem Passat! Power Yellow Every Move Grade "4" Problem Pinch Problem Yellow Comp- Style Problem Grade "3" Problem Grade "2" Problem Heel Hook at Least One Move Flash a Problem (Grade "3" or Higher) Slab Problem Use Every Single Hold on a Problem No Chalk Allowed! (Don't Use Chalk) Green Holds Problem Bonus on Red Comp- Style Problem Dyno Problem Use One Arm Only Yellow Holds Problem Orange Holds Problem Pink Holds Problem Grade "5" Problem Crimp Problem Grade "6" Problem Cave (Overhang) Problem Brush a Friend's Problem (Must Send) Purple Holds Problem Skip Every Other Hand Hold Grade "1" Problem Send a Problem Blindfolded Red Holds Problem No Feet Allowed! (Campus or Smear) Blue Holds Problem Passat! Power Yellow Every Move Grade "4" Problem Pinch Problem Yellow Comp- Style Problem Grade "3" Problem Grade "2" Problem Heel Hook at Least One Move Flash a Problem (Grade "3" or Higher) Slab Problem Use Every Single Hold on a Problem No Chalk Allowed! (Don't Use Chalk) Green Holds Problem Bonus on Red Comp- Style Problem Dyno Problem Use One Arm Only Yellow Holds Problem Orange Holds Problem Pink Holds Problem
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Grade "5" Problem
Crimp Problem
Grade "6" Problem
Cave (Overhang) Problem
Brush a Friend's Problem (Must Send)
Purple Holds Problem
Skip Every Other Hand Hold
Grade "1" Problem
Send a Problem Blindfolded
Red Holds Problem
No Feet Allowed! (Campus or Smear)
Blue Holds Problem
Passat! Power Yellow Every Move
Grade "4" Problem
Pinch Problem
Yellow Comp-Style Problem
Grade "3" Problem
Grade "2" Problem
Heel Hook at Least One Move
Flash a Problem (Grade "3" or Higher)
Slab Problem
Use Every Single Hold on a Problem
No Chalk Allowed! (Don't Use Chalk)
Green Holds Problem
Bonus on Red Comp-Style Problem
Dyno Problem
Use One Arm Only
Yellow Holds Problem
Orange Holds Problem
Pink Holds Problem