Cave (Overhang) Problem Pink Holds Problem Pinch Problem Brush a Friend's Problem (Must Send) Purple Holds Problem Grade "1" Problem Use One Arm Only Yellow Comp- Style Problem Red Holds Problem No Feet Allowed! (Campus or Smear) Orange Holds Problem Grade "2" Problem Use Every Single Hold on a Problem Passat! Power Yellow Every Move Grade "6" Problem Dyno Problem Send a Problem Blindfolded Blue Holds Problem Grade "4" Problem Yellow Holds Problem Crimp Problem Grade "5" Problem Flash a Problem (Grade "3" or Higher) Green Holds Problem Heel Hook at Least One Move Skip Every Other Hand Hold Bonus on Red Comp- Style Problem Grade "3" Problem Slab Problem No Chalk Allowed! (Don't Use Chalk) Cave (Overhang) Problem Pink Holds Problem Pinch Problem Brush a Friend's Problem (Must Send) Purple Holds Problem Grade "1" Problem Use One Arm Only Yellow Comp- Style Problem Red Holds Problem No Feet Allowed! (Campus or Smear) Orange Holds Problem Grade "2" Problem Use Every Single Hold on a Problem Passat! Power Yellow Every Move Grade "6" Problem Dyno Problem Send a Problem Blindfolded Blue Holds Problem Grade "4" Problem Yellow Holds Problem Crimp Problem Grade "5" Problem Flash a Problem (Grade "3" or Higher) Green Holds Problem Heel Hook at Least One Move Skip Every Other Hand Hold Bonus on Red Comp- Style Problem Grade "3" Problem Slab Problem No Chalk Allowed! (Don't Use Chalk)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Cave (Overhang) Problem
Pink Holds Problem
Pinch Problem
Brush a Friend's Problem (Must Send)
Purple Holds Problem
Grade "1" Problem
Use One Arm Only
Yellow Comp-Style Problem
Red Holds Problem
No Feet Allowed! (Campus or Smear)
Orange Holds Problem
Grade "2" Problem
Use Every Single Hold on a Problem
Passat! Power Yellow Every Move
Grade "6" Problem
Dyno Problem
Send a Problem Blindfolded
Blue Holds Problem
Grade "4" Problem
Yellow Holds Problem
Crimp Problem
Grade "5" Problem
Flash a Problem (Grade "3" or Higher)
Green Holds Problem
Heel Hook at Least One Move
Skip Every Other Hand Hold
Bonus on Red Comp-Style Problem
Grade "3" Problem
Slab Problem
No Chalk Allowed! (Don't Use Chalk)