Pseudo-codeFiniteFreeSpaceIPOComputerandinstructionsLogical1stStepOutputMajorPhasesProcessingDataFreeSpace2ndStepInputInformationUnambiguousFreeSpace3rdStep4thStepPreciseAlgorithm5thStepFlowchart4thStepPseudo-codeFiniteFreeSpaceIPOComputerandinstructionsLogical1stStepOutputMajorPhasesProcessingDataFreeSpace2ndStepInputInformationUnambiguousFreeSpace3rdStep4thStepPreciseAlgorithm5thStepFlowchart4thStep

Problem solving and Defining Diagram - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
G
3
G
4
O
5
N
6
N
7
B
8
B
9
I
10
B
11
O
12
N
13
I
14
O
15
B
16
G
17
O
18
G
19
I
20
G
21
I
22
N
23
B
24
I
  1. O-Pseudo-code
  2. G-Finite
  3. G-Free Space
  4. O-IPO
  5. N-Computer and instructions
  6. N-Logical
  7. B-1st Step
  8. B-Output
  9. I-Major Phases
  10. B-Processing
  11. O-Data
  12. N-Free Space
  13. I-2nd Step
  14. O-Input
  15. B-Information
  16. G-Unambiguous
  17. O-Free Space
  18. G-3rd Step
  19. I-4th Step
  20. G-Precise
  21. I-Algorithm
  22. N-5th Step
  23. B-Flowchart
  24. I-4th Step