4thStepIPOFreeSpaceAlgorithm2ndStepFreeSpacePseudo-codeFiniteFreeSpaceComputerandinstructions1stStepLogicalInformationUnambiguousFlowchart3rdStep5thStepOutputProcessingInput4thStepMajorPhasesDataPrecise4thStepIPOFreeSpaceAlgorithm2ndStepFreeSpacePseudo-codeFiniteFreeSpaceComputerandinstructions1stStepLogicalInformationUnambiguousFlowchart3rdStep5thStepOutputProcessingInput4thStepMajorPhasesDataPrecise

Problem solving and Defining Diagram - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
O
3
G
4
I
5
I
6
N
7
O
8
G
9
O
10
N
11
B
12
N
13
B
14
G
15
B
16
G
17
N
18
B
19
B
20
O
21
I
22
I
23
O
24
G
  1. I-4th Step
  2. O-IPO
  3. G-Free Space
  4. I-Algorithm
  5. I-2nd Step
  6. N-Free Space
  7. O-Pseudo-code
  8. G-Finite
  9. O-Free Space
  10. N-Computer and instructions
  11. B-1st Step
  12. N-Logical
  13. B-Information
  14. G-Unambiguous
  15. B-Flowchart
  16. G-3rd Step
  17. N-5th Step
  18. B-Output
  19. B-Processing
  20. O-Input
  21. I-4th Step
  22. I-Major Phases
  23. O-Data
  24. G-Precise