4thStepFinitePseudo-codeData3rdStepProcessingLogicalFlowchart4thStepFreeSpaceUnambiguousPrecise5thStepIPO1stStepOutputComputerandinstructions2ndStepFreeSpaceInformationFreeSpaceAlgorithmMajorPhasesInput4thStepFinitePseudo-codeData3rdStepProcessingLogicalFlowchart4thStepFreeSpaceUnambiguousPrecise5thStepIPO1stStepOutputComputerandinstructions2ndStepFreeSpaceInformationFreeSpaceAlgorithmMajorPhasesInput

Problem solving and Defining Diagram - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
G
3
O
4
O
5
G
6
B
7
N
8
B
9
I
10
O
11
G
12
G
13
N
14
O
15
B
16
B
17
N
18
I
19
N
20
B
21
G
22
I
23
I
24
O
  1. I-4th Step
  2. G-Finite
  3. O-Pseudo-code
  4. O-Data
  5. G-3rd Step
  6. B-Processing
  7. N-Logical
  8. B-Flowchart
  9. I-4th Step
  10. O-Free Space
  11. G-Unambiguous
  12. G-Precise
  13. N-5th Step
  14. O-IPO
  15. B-1st Step
  16. B-Output
  17. N-Computer and instructions
  18. I-2nd Step
  19. N-Free Space
  20. B-Information
  21. G-Free Space
  22. I-Algorithm
  23. I-Major Phases
  24. O-Input