Precise4thStepFreeSpaceFreeSpaceAlgorithmInformationIPO5thStepLogicalProcessing4thStepFlowchartMajorPhasesUnambiguousOutput1stStep2ndStep3rdStepComputerandinstructionsFreeSpaceInputDataPseudo-codeFinitePrecise4thStepFreeSpaceFreeSpaceAlgorithmInformationIPO5thStepLogicalProcessing4thStepFlowchartMajorPhasesUnambiguousOutput1stStep2ndStep3rdStepComputerandinstructionsFreeSpaceInputDataPseudo-codeFinite

Problem solving and Defining Diagram - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
I
3
O
4
N
5
I
6
B
7
O
8
N
9
N
10
B
11
I
12
B
13
I
14
G
15
B
16
B
17
I
18
G
19
N
20
G
21
O
22
O
23
O
24
G
  1. G-Precise
  2. I-4th Step
  3. O-Free Space
  4. N-Free Space
  5. I-Algorithm
  6. B-Information
  7. O-IPO
  8. N-5th Step
  9. N-Logical
  10. B-Processing
  11. I-4th Step
  12. B-Flowchart
  13. I-Major Phases
  14. G-Unambiguous
  15. B-Output
  16. B-1st Step
  17. I-2nd Step
  18. G-3rd Step
  19. N-Computer and instructions
  20. G-Free Space
  21. O-Input
  22. O-Data
  23. O-Pseudo-code
  24. G-Finite