ChainPlanJOCKODrewandJeffIraqLeadChecktheEgoLeaderExecuteBusinessApplicationSEALSustainingVictorySustainingVictoryLaws ofCombatIragAfghanistanDeploymentPlanNo BadTeams,Only BadLeadersDisciplinePrinciplesofCommandBusinessApplicationDeploymentChecktheEgoAfghanistanDecisiveDisciplineCoverandMoveBelieveSimpleLeadershipExtremeOwnershipDe-CentralizedCommandDecisivenessPrinciplesofCommandLaws ofCombatChain ofCommandCoverandMoveSEALFreedomExtremeOwnershipLeadershipWinningthe WarWithinLeaderSimpleBelieveFreedomDecentralizedCommandWinningthe WarLeadJeffandDrewPrioritizeandExecuteNo BadTeams,Only BadLeadersChainPlanJOCKODrewandJeffIraqLeadChecktheEgoLeaderExecuteBusinessApplicationSEALSustainingVictorySustainingVictoryLaws ofCombatIragAfghanistanDeploymentPlanNo BadTeams,Only BadLeadersDisciplinePrinciplesofCommandBusinessApplicationDeploymentChecktheEgoAfghanistanDecisiveDisciplineCoverandMoveBelieveSimpleLeadershipExtremeOwnershipDe-CentralizedCommandDecisivenessPrinciplesofCommandLaws ofCombatChain ofCommandCoverandMoveSEALFreedomExtremeOwnershipLeadershipWinningthe WarWithinLeaderSimpleBelieveFreedomDecentralizedCommandWinningthe WarLeadJeffandDrewPrioritizeandExecuteNo BadTeams,Only BadLeaders

EXTREME LEADERSHIP - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Chain
  2. Plan
  3. JOCKO
  4. Drew and Jeff
  5. Iraq
  6. Lead
  7. Check the Ego
  8. Leader
  9. Execute
  10. Business Application
  11. SEAL
  12. Sustaining Victory
  13. Sustaining Victory
  14. Laws of Combat
  15. Irag Afghanistan Deployment
  16. Plan
  17. No Bad Teams, Only Bad Leaders
  18. Discipline
  19. Principles of Command
  20. Business Application
  21. Deployment
  22. Check the Ego
  23. Afghanistan
  24. Decisive
  25. Discipline
  26. Cover and Move
  27. Believe
  28. Simple
  29. Leadership
  30. Extreme Ownership
  31. De-Centralized Command
  32. Decisiveness
  33. Principles of Command
  34. Laws of Combat
  35. Chain of Command
  36. Cover and Move
  37. SEAL
  38. Freedom
  39. Extreme Ownership
  40. Leadership
  41. Winning the War Within
  42. Leader
  43. Simple
  44. Believe
  45. Freedom
  46. Decentralized Command
  47. Winning the War
  48. Lead
  49. Jeff and Drew
  50. Prioritize and Execute
  51. No Bad Teams, Only Bad Leaders