Why is thecharacterdoingthat?Hopewashere"Crash""hatchet"Realize orunderstandsomethingshowingup againandagain?"RidingFreedom"AhaHowmight thischangethings?"A longwalk towater""Yesm'am"Why mightthismemory beimportant?MemoryMomentmentionedover andover.Somethingyou did notalreadyknow!characterasks adifficultquestionWordsof thewiserWhy is thismemorymomentimportant?tell youamemoryherewe goagainAgainandAgainWhat isthe lifelessonToughQuestionsContrasts andContradictionsSort oflike aflashback!Why is thecharacterdoingthat?Hopewashere"Crash""hatchet"Realize orunderstandsomethingshowingup againandagain?"RidingFreedom"AhaHowmight thischangethings?"A longwalk towater""Yesm'am"Why mightthismemory beimportant?MemoryMomentmentionedover andover.Somethingyou did notalreadyknow!characterasks adifficultquestionWordsof thewiserWhy is thismemorymomentimportant?tell youamemoryherewe goagainAgainandAgainWhat isthe lifelessonToughQuestionsContrasts andContradictionsSort oflike aflashback!

Signposts - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Why is the character doing that?
  2. Hope was here
  3. "Crash"
  4. "hatchet"
  5. Realize or understand something
  6. showing up again and again?
  7. "Riding Freedom"
  8. Aha
  9. How might this change things?
  10. "A long walk to water"
  11. "Yes m'am"
  12. Why might this memory be important?
  13. Memory Moment
  14. mentioned over and over.
  15. Something you did not already know!
  16. character asks a difficult question
  17. Words of the wiser
  18. Why is this memory moment important?
  19. tell you a memory
  20. here we go again
  21. Again and Again
  22. What is the life lesson
  23. Tough Questions
  24. Contrasts and Contradictions
  25. Sort of like a flashback!