"Crash""RidingFreedom"Howmight thischangethings?Why is thismemorymomentimportant?Why is thecharacterdoingthat?Sort oflike aflashback!What isthe lifelessonSomethingyou did notalreadyknow!Realize orunderstandsomethingshowingup againandagain?herewe goagain"A longwalk towater""hatchet"HopewashereMemoryMomentToughQuestionstell youamemoryWordsof thewiserAha"Yesm'am"mentionedover andover.AgainandAgaincharacterasks adifficultquestionContrasts andContradictionsWhy mightthismemory beimportant?"Crash""RidingFreedom"Howmight thischangethings?Why is thismemorymomentimportant?Why is thecharacterdoingthat?Sort oflike aflashback!What isthe lifelessonSomethingyou did notalreadyknow!Realize orunderstandsomethingshowingup againandagain?herewe goagain"A longwalk towater""hatchet"HopewashereMemoryMomentToughQuestionstell youamemoryWordsof thewiserAha"Yesm'am"mentionedover andover.AgainandAgaincharacterasks adifficultquestionContrasts andContradictionsWhy mightthismemory beimportant?

Signposts - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "Crash"
  2. "Riding Freedom"
  3. How might this change things?
  4. Why is this memory moment important?
  5. Why is the character doing that?
  6. Sort of like a flashback!
  7. What is the life lesson
  8. Something you did not already know!
  9. Realize or understand something
  10. showing up again and again?
  11. here we go again
  12. "A long walk to water"
  13. "hatchet"
  14. Hope was here
  15. Memory Moment
  16. Tough Questions
  17. tell you a memory
  18. Words of the wiser
  19. Aha
  20. "Yes m'am"
  21. mentioned over and over.
  22. Again and Again
  23. character asks a difficult question
  24. Contrasts and Contradictions
  25. Why might this memory be important?