RhemeThemeParticipantsFormalLanguageModalityEthosBinaryOppositeRepetitionWrittenCodesComplexNominalGroupsActive/PassiveVoiceHeadlineVocabularyMoodInformalLanguageNominalis-ationOrganisationForegroundingImageStereotypePlacementandPositionCauseandEffectOmissionCaptionLayout/FormatStatisticsLexicalChainTechnicalCodesProcessesViewpointRhemeThemeParticipantsFormalLanguageModalityEthosBinaryOppositeRepetitionWrittenCodesComplexNominalGroupsActive/PassiveVoiceHeadlineVocabularyMoodInformalLanguageNominalis-ationOrganisationForegroundingImageStereotypePlacementandPositionCauseandEffectOmissionCaptionLayout/FormatStatisticsLexicalChainTechnicalCodesProcessesViewpoint

Media Analysis - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rheme
  2. Theme
  3. Participants
  4. Formal Language
  5. Modality
  6. Ethos
  7. Binary Opposite
  8. Repetition
  9. Written Codes
  10. Complex Nominal Groups
  11. Active/ Passive Voice
  12. Headline
  13. Vocabulary
  14. Mood
  15. Informal Language
  16. Nominalis-ation
  17. Organisation
  18. Foregrounding
  19. Image
  20. Stereotype
  21. Placement and Position
  22. Cause and Effect
  23. Omission
  24. Caption
  25. Layout/ Format
  26. Statistics
  27. Lexical Chain
  28. Technical Codes
  29. Processes
  30. Viewpoint