Everygoal inlifeVideoGameKaitlynnVincentPeopleliketrustPeoplelikebetrayal"Thereare noshortcuts."ShoelacesLessensthestressFriendlyinsteadof bossyGoodpeoplehave baddaysNotFreeSpaceBodenArchuletaMr.ScottStrategiesYou MakeThingsHappenRespectPeopleWho HoldYou BackEveryone'snumber-one fear isrejectionFreedomEveryoneis wearinga maskAnnie'splanInteractwithothers"Gettingit"SadFinger"What'sin it forme?"TheSystemLazinessHomeworkEveryone'snumber-one need isacceptanceEverygoal inlifeVideoGameKaitlynnVincentPeopleliketrustPeoplelikebetrayal"Thereare noshortcuts."ShoelacesLessensthestressFriendlyinsteadof bossyGoodpeoplehave baddaysNotFreeSpaceBodenArchuletaMr.ScottStrategiesYou MakeThingsHappenRespectPeopleWho HoldYou BackEveryone'snumber-one fear isrejectionFreedomEveryoneis wearinga maskAnnie'splanInteractwithothers"Gettingit"SadFinger"What'sin it forme?"TheSystemLazinessHomeworkEveryone'snumber-one need isacceptance

You Either Get It Or You Don't - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Every goal in life
  2. Video Game
  3. Kaitlynn Vincent
  4. People like trust
  5. People like betrayal
  6. "There are no short cuts."
  7. Shoelaces
  8. Lessens the stress
  9. Friendly instead of bossy
  10. Good people have bad days
  11. Not Free Space
  12. Boden Archuleta
  13. Mr. Scott
  14. Strategies
  15. You Make Things Happen
  16. Respect
  17. People Who Hold You Back
  18. Everyone's number-one fear is rejection
  19. Freedom
  20. Everyone is wearing a mask
  21. Annie's plan
  22. Interact with others
  23. "Getting it"
  24. Sad Finger
  25. "What's in it for me?"
  26. The System
  27. Laziness
  28. Homework
  29. Everyone's number-one need is acceptance