RanksCharactersDodgerolls intoa bulletFallsforMimic>2SynergiesPoints outRat door,doesn't goComplains aboutRatFight/GuaranteedWinAbilityto StealChangesopinion onitem/gunPredictsFutureMentionsJunkenSelfReferentialForgetsamountof CurseNonMasterRoundHealth UpRobotRun"Thatshouldn'thaveworked"RerollsCharacterAmmoconda"But it isonly the__ floor"≤3MasterRoundsComplainingabout gooditemsLeadGodFallsinto PitGoes toSewers,skipsAbbey"SomebodyStop Him!"Mentions/GetsCaseyAccidentallyfinds SecretRoomRanksCharactersDodgerolls intoa bulletFallsforMimic>2SynergiesPoints outRat door,doesn't goComplains aboutRatFight/GuaranteedWinAbilityto StealChangesopinion onitem/gunPredictsFutureMentionsJunkenSelfReferentialForgetsamountof CurseNonMasterRoundHealth UpRobotRun"Thatshouldn'thaveworked"RerollsCharacterAmmoconda"But it isonly the__ floor"≤3MasterRoundsComplainingabout gooditemsLeadGodFallsinto PitGoes toSewers,skipsAbbey"SomebodyStop Him!"Mentions/GetsCaseyAccidentallyfinds SecretRoom

Bingomation! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ranks Characters
  2. Dodge rolls into a bullet
  3. Falls for Mimic
  4. >2 Synergies
  5. Points out Rat door, doesn't go
  6. Complains about Rat Fight/Guaranteed Win
  7. Ability to Steal
  8. Changes opinion on item/gun
  9. Predicts Future
  10. Mentions Junken
  11. Self Referential
  12. Forgets amount of Curse
  13. Non Master Round Health Up
  14. Robot Run
  15. "That shouldn't have worked"
  16. Rerolls Character
  17. Ammoconda
  18. "But it is only the __ floor"
  19. ≤3 Master Rounds
  20. Complaining about good items
  21. Lead God
  22. Falls into Pit
  23. Goes to Sewers, skips Abbey
  24. "Somebody Stop Him!"
  25. Mentions/Gets Casey
  26. Accidentally finds Secret Room