ValuescalesPositivespaceSymbolBowlPatternNegativespaceCoreshadowLights& darksValuesStilllifePitcherMidtonesPitcherOverlappingThree-dimensionalTwo-dimensionalHighlightLightsourceShadingSubtractiveContourlinesAdditiveCastshadowBoxesValuescalesPositivespaceSymbolBowlPatternNegativespaceCoreshadowLights& darksValuesStilllifePitcherMidtonesPitcherOverlappingThree-dimensionalTwo-dimensionalHighlightLightsourceShadingSubtractiveContourlinesAdditiveCastshadowBoxes

ART 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Value scales
  2. Positive space
  3. Symbol
  4. Bowl
  5. Pattern
  6. Negative space
  7. Core shadow
  8. Lights & darks
  9. Values
  10. Still life
  11. Pitcher
  12. Midtones
  13. Pitcher
  14. Overlapping
  15. Three-dimensional
  16. Two-dimensional
  17. Highlight
  18. Light source
  19. Shading
  20. Subtractive
  21. Contour lines
  22. Additive
  23. Cast shadow
  24. Boxes