PitcherAdditiveHighlightThree-dimensionalShadingNegativespaceValuesBowlContourlinesTwo-dimensionalBoxesPositivespacePitcherLightsourceStilllifeSymbolSubtractiveOverlappingMidtonesCastshadowCoreshadowValuescalesLights& darksPatternPitcherAdditiveHighlightThree-dimensionalShadingNegativespaceValuesBowlContourlinesTwo-dimensionalBoxesPositivespacePitcherLightsourceStilllifeSymbolSubtractiveOverlappingMidtonesCastshadowCoreshadowValuescalesLights& darksPattern

ART 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Pitcher
  2. Additive
  3. Highlight
  4. Three-dimensional
  5. Shading
  6. Negative space
  7. Values
  8. Bowl
  9. Contour lines
  10. Two-dimensional
  11. Boxes
  12. Positive space
  13. Pitcher
  14. Light source
  15. Still life
  16. Symbol
  17. Subtractive
  18. Overlapping
  19. Midtones
  20. Cast shadow
  21. Core shadow
  22. Value scales
  23. Lights & darks
  24. Pattern