LaggardsInnovators,Early Adopters,Early Majority,Late Majority,LaggardsComplexityEarlyAdoptersAwareness,acquisition,principlesknowledgeMediahow-to-knowledgeEverettRogersInnovatorsCommunicationChannelsEarlyMajorityInnovationObservabilityLateMajorityInnovation,CommunicationChannels,Time, SocialSystem13.5%16%Knowledge,Persuasion,Decision,implementation,Confirmationknowledge,persuasion& decisionmakinghealthliteracyprinciplesknowledgeSocialsystemDiffusion ofInnovationshomophilyCompatibilityLaggardsInnovators,Early Adopters,Early Majority,Late Majority,LaggardsComplexityEarlyAdoptersAwareness,acquisition,principlesknowledgeMediahow-to-knowledgeEverettRogersInnovatorsCommunicationChannelsEarlyMajorityInnovationObservabilityLateMajorityInnovation,CommunicationChannels,Time, SocialSystem13.5%16%Knowledge,Persuasion,Decision,implementation,Confirmationknowledge,persuasion& decisionmakinghealthliteracyprinciplesknowledgeSocialsystemDiffusion ofInnovationshomophilyCompatibility

Diffusion of Innovation Theory Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Laggards
  2. Innovators, Early Adopters, Early Majority, Late Majority, Laggards
  3. Complexity
  4. Early Adopters
  5. Awareness, acquisition, principles knowledge
  6. Media
  7. how-to-knowledge
  8. Everett Rogers
  9. Innovators
  10. Communication Channels
  11. Early Majority
  12. Innovation
  13. Observability
  14. Late Majority
  15. Innovation, Communication Channels, Time, Social System
  16. 13.5%
  17. 16%
  18. Knowledge, Persuasion, Decision, implementation, Confirmation
  19. knowledge, persuasion & decision making
  20. health literacy
  21. principles knowledge
  22. Social system
  23. Diffusion of Innovations
  24. homophily
  25. Compatibility