Diffusion ofInnovationsAwareness,acquisition,principlesknowledgeComplexityMediaEarlyMajorityInnovators,Early Adopters,Early Majority,Late Majority,LaggardsprinciplesknowledgeInnovationEverettRogershomophilyEarlyAdoptersCommunicationChannelsSocialsystemLaggardsknowledge,persuasion& decisionmakinghealthliteracyCompatibilityObservabilityInnovation,CommunicationChannels,Time, SocialSystemInnovatorshow-to-knowledge16%Knowledge,Persuasion,Decision,implementation,ConfirmationLateMajority13.5%Diffusion ofInnovationsAwareness,acquisition,principlesknowledgeComplexityMediaEarlyMajorityInnovators,Early Adopters,Early Majority,Late Majority,LaggardsprinciplesknowledgeInnovationEverettRogershomophilyEarlyAdoptersCommunicationChannelsSocialsystemLaggardsknowledge,persuasion& decisionmakinghealthliteracyCompatibilityObservabilityInnovation,CommunicationChannels,Time, SocialSystemInnovatorshow-to-knowledge16%Knowledge,Persuasion,Decision,implementation,ConfirmationLateMajority13.5%

Diffusion of Innovation Theory Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Diffusion of Innovations
  2. Awareness, acquisition, principles knowledge
  3. Complexity
  4. Media
  5. Early Majority
  6. Innovators, Early Adopters, Early Majority, Late Majority, Laggards
  7. principles knowledge
  8. Innovation
  9. Everett Rogers
  10. homophily
  11. Early Adopters
  12. Communication Channels
  13. Social system
  14. Laggards
  15. knowledge, persuasion & decision making
  16. health literacy
  17. Compatibility
  18. Observability
  19. Innovation, Communication Channels, Time, Social System
  20. Innovators
  21. how-to-knowledge
  22. 16%
  23. Knowledge, Persuasion, Decision, implementation, Confirmation
  24. Late Majority
  25. 13.5%