13.5%how-to-knowledgeknowledge,persuasion& decisionmakingInnovatorsEarlyMajorityKnowledge,Persuasion,Decision,implementation,ConfirmationEarlyAdoptersInnovation,CommunicationChannels,Time, SocialSystemInnovationhealthliteracyEverettRogersLateMajorityCompatibilityComplexityObservabilityAwareness,acquisition,principlesknowledgeLaggardshomophilyprinciplesknowledgeMedia16%Innovators,Early Adopters,Early Majority,Late Majority,LaggardsCommunicationChannelsDiffusion ofInnovationsSocialsystem13.5%how-to-knowledgeknowledge,persuasion& decisionmakingInnovatorsEarlyMajorityKnowledge,Persuasion,Decision,implementation,ConfirmationEarlyAdoptersInnovation,CommunicationChannels,Time, SocialSystemInnovationhealthliteracyEverettRogersLateMajorityCompatibilityComplexityObservabilityAwareness,acquisition,principlesknowledgeLaggardshomophilyprinciplesknowledgeMedia16%Innovators,Early Adopters,Early Majority,Late Majority,LaggardsCommunicationChannelsDiffusion ofInnovationsSocialsystem

Diffusion of Innovation Theory Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 13.5%
  2. how-to-knowledge
  3. knowledge, persuasion & decision making
  4. Innovators
  5. Early Majority
  6. Knowledge, Persuasion, Decision, implementation, Confirmation
  7. Early Adopters
  8. Innovation, Communication Channels, Time, Social System
  9. Innovation
  10. health literacy
  11. Everett Rogers
  12. Late Majority
  13. Compatibility
  14. Complexity
  15. Observability
  16. Awareness, acquisition, principles knowledge
  17. Laggards
  18. homophily
  19. principles knowledge
  20. Media
  21. 16%
  22. Innovators, Early Adopters, Early Majority, Late Majority, Laggards
  23. Communication Channels
  24. Diffusion of Innovations
  25. Social system