InnovatorshomophilySocialsystemEverettRogersAwareness,acquisition,principlesknowledgehow-to-knowledgeLateMajorityInnovationCommunicationChannelsEarlyMajority16%knowledge,persuasion& decisionmakingLaggardsDiffusion ofInnovationshealthliteracy13.5%Innovation,CommunicationChannels,Time, SocialSystemMediaKnowledge,Persuasion,Decision,implementation,ConfirmationObservabilityCompatibilityInnovators,Early Adopters,Early Majority,Late Majority,LaggardsEarlyAdoptersprinciplesknowledgeComplexityInnovatorshomophilySocialsystemEverettRogersAwareness,acquisition,principlesknowledgehow-to-knowledgeLateMajorityInnovationCommunicationChannelsEarlyMajority16%knowledge,persuasion& decisionmakingLaggardsDiffusion ofInnovationshealthliteracy13.5%Innovation,CommunicationChannels,Time, SocialSystemMediaKnowledge,Persuasion,Decision,implementation,ConfirmationObservabilityCompatibilityInnovators,Early Adopters,Early Majority,Late Majority,LaggardsEarlyAdoptersprinciplesknowledgeComplexity

Diffusion of Innovation Theory Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Innovators
  2. homophily
  3. Social system
  4. Everett Rogers
  5. Awareness, acquisition, principles knowledge
  6. how-to-knowledge
  7. Late Majority
  8. Innovation
  9. Communication Channels
  10. Early Majority
  11. 16%
  12. knowledge, persuasion & decision making
  13. Laggards
  14. Diffusion of Innovations
  15. health literacy
  16. 13.5%
  17. Innovation, Communication Channels, Time, Social System
  18. Media
  19. Knowledge, Persuasion, Decision, implementation, Confirmation
  20. Observability
  21. Compatibility
  22. Innovators, Early Adopters, Early Majority, Late Majority, Laggards
  23. Early Adopters
  24. principles knowledge
  25. Complexity