LateMajorityObservabilityMediaAwareness,acquisition,principlesknowledgeprinciplesknowledgeInnovation,CommunicationChannels,Time, SocialSystemhow-to-knowledgeEarlyAdoptershealthliteracySocialsystemComplexityEarlyMajorityCommunicationChannelsCompatibilityInnovatorsEverettRogersknowledge,persuasion& decisionmaking16%homophilyLaggardsDiffusion ofInnovations13.5%Knowledge,Persuasion,Decision,implementation,ConfirmationInnovators,Early Adopters,Early Majority,Late Majority,LaggardsInnovationLateMajorityObservabilityMediaAwareness,acquisition,principlesknowledgeprinciplesknowledgeInnovation,CommunicationChannels,Time, SocialSystemhow-to-knowledgeEarlyAdoptershealthliteracySocialsystemComplexityEarlyMajorityCommunicationChannelsCompatibilityInnovatorsEverettRogersknowledge,persuasion& decisionmaking16%homophilyLaggardsDiffusion ofInnovations13.5%Knowledge,Persuasion,Decision,implementation,ConfirmationInnovators,Early Adopters,Early Majority,Late Majority,LaggardsInnovation

Diffusion of Innovation Theory Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Late Majority
  2. Observability
  3. Media
  4. Awareness, acquisition, principles knowledge
  5. principles knowledge
  6. Innovation, Communication Channels, Time, Social System
  7. how-to-knowledge
  8. Early Adopters
  9. health literacy
  10. Social system
  11. Complexity
  12. Early Majority
  13. Communication Channels
  14. Compatibility
  15. Innovators
  16. Everett Rogers
  17. knowledge, persuasion & decision making
  18. 16%
  19. homophily
  20. Laggards
  21. Diffusion of Innovations
  22. 13.5%
  23. Knowledge, Persuasion, Decision, implementation, Confirmation
  24. Innovators, Early Adopters, Early Majority, Late Majority, Laggards
  25. Innovation