homophilyhealthliteracyLaggardsSocialsystemEverettRogersEarlyAdoptersprinciplesknowledgeKnowledge,Persuasion,Decision,implementation,ConfirmationEarlyMajorityknowledge,persuasion& decisionmakingDiffusion ofInnovations16%CommunicationChannelsMediaInnovation,CommunicationChannels,Time, SocialSystemAwareness,acquisition,principlesknowledgeLateMajorityCompatibilityInnovators,Early Adopters,Early Majority,Late Majority,LaggardsComplexityInnovatorsInnovationhow-to-knowledgeObservability13.5%homophilyhealthliteracyLaggardsSocialsystemEverettRogersEarlyAdoptersprinciplesknowledgeKnowledge,Persuasion,Decision,implementation,ConfirmationEarlyMajorityknowledge,persuasion& decisionmakingDiffusion ofInnovations16%CommunicationChannelsMediaInnovation,CommunicationChannels,Time, SocialSystemAwareness,acquisition,principlesknowledgeLateMajorityCompatibilityInnovators,Early Adopters,Early Majority,Late Majority,LaggardsComplexityInnovatorsInnovationhow-to-knowledgeObservability13.5%

Diffusion of Innovation Theory Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. homophily
  2. health literacy
  3. Laggards
  4. Social system
  5. Everett Rogers
  6. Early Adopters
  7. principles knowledge
  8. Knowledge, Persuasion, Decision, implementation, Confirmation
  9. Early Majority
  10. knowledge, persuasion & decision making
  11. Diffusion of Innovations
  12. 16%
  13. Communication Channels
  14. Media
  15. Innovation, Communication Channels, Time, Social System
  16. Awareness, acquisition, principles knowledge
  17. Late Majority
  18. Compatibility
  19. Innovators, Early Adopters, Early Majority, Late Majority, Laggards
  20. Complexity
  21. Innovators
  22. Innovation
  23. how-to-knowledge
  24. Observability
  25. 13.5%