principlesknowledgeLaggardsObservabilityCompatibilityEarlyMajorityEarlyAdoptershow-to-knowledgeSocialsystemInnovationInnovation,CommunicationChannels,Time, SocialSystem16%InnovatorsMediahomophilyAwareness,acquisition,principlesknowledgeLateMajorityEverettRogersComplexityhealthliteracyCommunicationChannelsInnovators,Early Adopters,Early Majority,Late Majority,Laggardsknowledge,persuasion& decisionmakingDiffusion ofInnovationsKnowledge,Persuasion,Decision,implementation,Confirmation13.5%principlesknowledgeLaggardsObservabilityCompatibilityEarlyMajorityEarlyAdoptershow-to-knowledgeSocialsystemInnovationInnovation,CommunicationChannels,Time, SocialSystem16%InnovatorsMediahomophilyAwareness,acquisition,principlesknowledgeLateMajorityEverettRogersComplexityhealthliteracyCommunicationChannelsInnovators,Early Adopters,Early Majority,Late Majority,Laggardsknowledge,persuasion& decisionmakingDiffusion ofInnovationsKnowledge,Persuasion,Decision,implementation,Confirmation13.5%

Diffusion of Innovation Theory Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. principles knowledge
  2. Laggards
  3. Observability
  4. Compatibility
  5. Early Majority
  6. Early Adopters
  7. how-to-knowledge
  8. Social system
  9. Innovation
  10. Innovation, Communication Channels, Time, Social System
  11. 16%
  12. Innovators
  13. Media
  14. homophily
  15. Awareness, acquisition, principles knowledge
  16. Late Majority
  17. Everett Rogers
  18. Complexity
  19. health literacy
  20. Communication Channels
  21. Innovators, Early Adopters, Early Majority, Late Majority, Laggards
  22. knowledge, persuasion & decision making
  23. Diffusion of Innovations
  24. Knowledge, Persuasion, Decision, implementation, Confirmation
  25. 13.5%