16%Diffusion ofInnovationshomophilySocialsystemEarlyAdoptersComplexityMediaknowledge,persuasion& decisionmakinghealthliteracyLaggardsObservabilityLateMajorityInnovation,CommunicationChannels,Time, SocialSystemprinciplesknowledgeCommunicationChannelsEarlyMajorityInnovators,Early Adopters,Early Majority,Late Majority,LaggardsEverettRogershow-to-knowledgeInnovatorsInnovation13.5%Awareness,acquisition,principlesknowledgeCompatibilityKnowledge,Persuasion,Decision,implementation,Confirmation16%Diffusion ofInnovationshomophilySocialsystemEarlyAdoptersComplexityMediaknowledge,persuasion& decisionmakinghealthliteracyLaggardsObservabilityLateMajorityInnovation,CommunicationChannels,Time, SocialSystemprinciplesknowledgeCommunicationChannelsEarlyMajorityInnovators,Early Adopters,Early Majority,Late Majority,LaggardsEverettRogershow-to-knowledgeInnovatorsInnovation13.5%Awareness,acquisition,principlesknowledgeCompatibilityKnowledge,Persuasion,Decision,implementation,Confirmation

Diffusion of Innovation Theory Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 16%
  2. Diffusion of Innovations
  3. homophily
  4. Social system
  5. Early Adopters
  6. Complexity
  7. Media
  8. knowledge, persuasion & decision making
  9. health literacy
  10. Laggards
  11. Observability
  12. Late Majority
  13. Innovation, Communication Channels, Time, Social System
  14. principles knowledge
  15. Communication Channels
  16. Early Majority
  17. Innovators, Early Adopters, Early Majority, Late Majority, Laggards
  18. Everett Rogers
  19. how-to-knowledge
  20. Innovators
  21. Innovation
  22. 13.5%
  23. Awareness, acquisition, principles knowledge
  24. Compatibility
  25. Knowledge, Persuasion, Decision, implementation, Confirmation