16%13.5%EarlyMajorityInnovators,Early Adopters,Early Majority,Late Majority,LaggardsLaggardshomophilyLateMajorityObservabilityknowledge,persuasion& decisionmakingCommunicationChannelshow-to-knowledgeprinciplesknowledgeAwareness,acquisition,principlesknowledgeMediaInnovationKnowledge,Persuasion,Decision,implementation,ConfirmationEarlyAdoptersInnovation,CommunicationChannels,Time, SocialSystemhealthliteracySocialsystemEverettRogersComplexityInnovatorsCompatibilityDiffusion ofInnovations16%13.5%EarlyMajorityInnovators,Early Adopters,Early Majority,Late Majority,LaggardsLaggardshomophilyLateMajorityObservabilityknowledge,persuasion& decisionmakingCommunicationChannelshow-to-knowledgeprinciplesknowledgeAwareness,acquisition,principlesknowledgeMediaInnovationKnowledge,Persuasion,Decision,implementation,ConfirmationEarlyAdoptersInnovation,CommunicationChannels,Time, SocialSystemhealthliteracySocialsystemEverettRogersComplexityInnovatorsCompatibilityDiffusion ofInnovations

Diffusion of Innovation Theory Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 16%
  2. 13.5%
  3. Early Majority
  4. Innovators, Early Adopters, Early Majority, Late Majority, Laggards
  5. Laggards
  6. homophily
  7. Late Majority
  8. Observability
  9. knowledge, persuasion & decision making
  10. Communication Channels
  11. how-to-knowledge
  12. principles knowledge
  13. Awareness, acquisition, principles knowledge
  14. Media
  15. Innovation
  16. Knowledge, Persuasion, Decision, implementation, Confirmation
  17. Early Adopters
  18. Innovation, Communication Channels, Time, Social System
  19. health literacy
  20. Social system
  21. Everett Rogers
  22. Complexity
  23. Innovators
  24. Compatibility
  25. Diffusion of Innovations