homophilyMediaprinciplesknowledgehow-to-knowledge16%EarlyAdoptersComplexityKnowledge,Persuasion,Decision,implementation,ConfirmationEarlyMajorityInnovatorsknowledge,persuasion& decisionmakingInnovationCommunicationChannelsLaggardsLateMajority13.5%Awareness,acquisition,principlesknowledgeEverettRogershealthliteracyObservabilityCompatibilityInnovation,CommunicationChannels,Time, SocialSystemDiffusion ofInnovationsSocialsystemInnovators,Early Adopters,Early Majority,Late Majority,LaggardshomophilyMediaprinciplesknowledgehow-to-knowledge16%EarlyAdoptersComplexityKnowledge,Persuasion,Decision,implementation,ConfirmationEarlyMajorityInnovatorsknowledge,persuasion& decisionmakingInnovationCommunicationChannelsLaggardsLateMajority13.5%Awareness,acquisition,principlesknowledgeEverettRogershealthliteracyObservabilityCompatibilityInnovation,CommunicationChannels,Time, SocialSystemDiffusion ofInnovationsSocialsystemInnovators,Early Adopters,Early Majority,Late Majority,Laggards

Diffusion of Innovation Theory Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. homophily
  2. Media
  3. principles knowledge
  4. how-to-knowledge
  5. 16%
  6. Early Adopters
  7. Complexity
  8. Knowledge, Persuasion, Decision, implementation, Confirmation
  9. Early Majority
  10. Innovators
  11. knowledge, persuasion & decision making
  12. Innovation
  13. Communication Channels
  14. Laggards
  15. Late Majority
  16. 13.5%
  17. Awareness, acquisition, principles knowledge
  18. Everett Rogers
  19. health literacy
  20. Observability
  21. Compatibility
  22. Innovation, Communication Channels, Time, Social System
  23. Diffusion of Innovations
  24. Social system
  25. Innovators, Early Adopters, Early Majority, Late Majority, Laggards