Knowledge,Persuasion,Decision,implementation,ConfirmationLateMajorityLaggardsSocialsystemInnovators,Early Adopters,Early Majority,Late Majority,LaggardshomophilyObservabilityknowledge,persuasion& decisionmakingEverettRogersInnovatorsComplexityAwareness,acquisition,principlesknowledgeCompatibilityInnovation,CommunicationChannels,Time, SocialSystemCommunicationChannelsEarlyMajorityInnovationprinciplesknowledgehow-to-knowledgehealthliteracy16%EarlyAdopters13.5%Diffusion ofInnovationsMediaKnowledge,Persuasion,Decision,implementation,ConfirmationLateMajorityLaggardsSocialsystemInnovators,Early Adopters,Early Majority,Late Majority,LaggardshomophilyObservabilityknowledge,persuasion& decisionmakingEverettRogersInnovatorsComplexityAwareness,acquisition,principlesknowledgeCompatibilityInnovation,CommunicationChannels,Time, SocialSystemCommunicationChannelsEarlyMajorityInnovationprinciplesknowledgehow-to-knowledgehealthliteracy16%EarlyAdopters13.5%Diffusion ofInnovationsMedia

Diffusion of Innovation Theory Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Knowledge, Persuasion, Decision, implementation, Confirmation
  2. Late Majority
  3. Laggards
  4. Social system
  5. Innovators, Early Adopters, Early Majority, Late Majority, Laggards
  6. homophily
  7. Observability
  8. knowledge, persuasion & decision making
  9. Everett Rogers
  10. Innovators
  11. Complexity
  12. Awareness, acquisition, principles knowledge
  13. Compatibility
  14. Innovation, Communication Channels, Time, Social System
  15. Communication Channels
  16. Early Majority
  17. Innovation
  18. principles knowledge
  19. how-to-knowledge
  20. health literacy
  21. 16%
  22. Early Adopters
  23. 13.5%
  24. Diffusion of Innovations
  25. Media