ComplexityprinciplesknowledgeCompatibilityhealthliteracyknowledge,persuasion& decisionmakingEverettRogersKnowledge,Persuasion,Decision,implementation,Confirmationhow-to-knowledgeDiffusion ofInnovationsLateMajorityCommunicationChannelsSocialsystemObservabilityInnovation,CommunicationChannels,Time, SocialSystemInnovators,Early Adopters,Early Majority,Late Majority,LaggardsEarlyMajorityLaggards13.5%InnovationInnovatorsEarlyAdoptersAwareness,acquisition,principlesknowledge16%MediahomophilyComplexityprinciplesknowledgeCompatibilityhealthliteracyknowledge,persuasion& decisionmakingEverettRogersKnowledge,Persuasion,Decision,implementation,Confirmationhow-to-knowledgeDiffusion ofInnovationsLateMajorityCommunicationChannelsSocialsystemObservabilityInnovation,CommunicationChannels,Time, SocialSystemInnovators,Early Adopters,Early Majority,Late Majority,LaggardsEarlyMajorityLaggards13.5%InnovationInnovatorsEarlyAdoptersAwareness,acquisition,principlesknowledge16%Mediahomophily

Diffusion of Innovation Theory Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Complexity
  2. principles knowledge
  3. Compatibility
  4. health literacy
  5. knowledge, persuasion & decision making
  6. Everett Rogers
  7. Knowledge, Persuasion, Decision, implementation, Confirmation
  8. how-to-knowledge
  9. Diffusion of Innovations
  10. Late Majority
  11. Communication Channels
  12. Social system
  13. Observability
  14. Innovation, Communication Channels, Time, Social System
  15. Innovators, Early Adopters, Early Majority, Late Majority, Laggards
  16. Early Majority
  17. Laggards
  18. 13.5%
  19. Innovation
  20. Innovators
  21. Early Adopters
  22. Awareness, acquisition, principles knowledge
  23. 16%
  24. Media
  25. homophily