MediahomophilyComplexity16%LateMajorityhealthliteracyEverettRogershow-to-knowledgeLaggardsEarlyMajorityknowledge,persuasion& decisionmakingInnovation,CommunicationChannels,Time, SocialSystemDiffusion ofInnovationsInnovationEarlyAdoptersprinciplesknowledgeInnovators13.5%CommunicationChannelsInnovators,Early Adopters,Early Majority,Late Majority,LaggardsAwareness,acquisition,principlesknowledgeKnowledge,Persuasion,Decision,implementation,ConfirmationSocialsystemCompatibilityObservabilityMediahomophilyComplexity16%LateMajorityhealthliteracyEverettRogershow-to-knowledgeLaggardsEarlyMajorityknowledge,persuasion& decisionmakingInnovation,CommunicationChannels,Time, SocialSystemDiffusion ofInnovationsInnovationEarlyAdoptersprinciplesknowledgeInnovators13.5%CommunicationChannelsInnovators,Early Adopters,Early Majority,Late Majority,LaggardsAwareness,acquisition,principlesknowledgeKnowledge,Persuasion,Decision,implementation,ConfirmationSocialsystemCompatibilityObservability

Diffusion of Innovation Theory Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Media
  2. homophily
  3. Complexity
  4. 16%
  5. Late Majority
  6. health literacy
  7. Everett Rogers
  8. how-to-knowledge
  9. Laggards
  10. Early Majority
  11. knowledge, persuasion & decision making
  12. Innovation, Communication Channels, Time, Social System
  13. Diffusion of Innovations
  14. Innovation
  15. Early Adopters
  16. principles knowledge
  17. Innovators
  18. 13.5%
  19. Communication Channels
  20. Innovators, Early Adopters, Early Majority, Late Majority, Laggards
  21. Awareness, acquisition, principles knowledge
  22. Knowledge, Persuasion, Decision, implementation, Confirmation
  23. Social system
  24. Compatibility
  25. Observability