Redirectingto thelearningGivingachoiceEstablishingexpectationsGivingInstructionsFollowingthroughCueing withparallelacknowledgementFree!WaitingandscanningSelectiveattendingDescriptiveencouragingRedirectingto thelearningGivingachoiceEstablishingexpectationsGivingInstructionsFollowingthroughCueing withparallelacknowledgementFree!WaitingandscanningSelectiveattendingDescriptiveencouraging

ESCM Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Redirecting to the learning
  2. Giving a choice
  3. Establishing expectations
  4. Giving Instructions
  5. Following through
  6. Cueing with parallel acknowledgement
  7. Free!
  8. Waiting and scanning
  9. Selective attending
  10. Descriptive encouraging