Imagery Individual vs. individual Protagonist Static Character Metaphor Hyperbole Individual vs. Nature Simile Setting Antagonist Symbol 3rd person limited point of view Idiom Resolution Folk Tale Dynamic Character Flashback Indirect Characterization Foreshadowing Falling Action Hyperbole Exposition Symbol Direct Characterization 1st person point of view Irony Climax Internal Conflict Personification Imagery Individual vs. individual Protagonist Static Character Metaphor Hyperbole Individual vs. Nature Simile Setting Antagonist Symbol 3rd person limited point of view Idiom Resolution Folk Tale Dynamic Character Flashback Indirect Characterization Foreshadowing Falling Action Hyperbole Exposition Symbol Direct Characterization 1st person point of view Irony Climax Internal Conflict Personification
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Imagery
Individual vs. individual
Protagonist
Static Character
Metaphor
Hyperbole
Individual vs. Nature
Simile
Setting
Antagonist
Symbol
3rd person limited point of view
Idiom
Resolution
Folk Tale
Dynamic Character
Flashback
Indirect Characterization
Foreshadowing
Falling Action
Hyperbole
Exposition
Symbol
Direct Characterization
1st person point of view
Irony
Climax
Internal Conflict
Personification