Foreshadowing Simile Flashback 3rd person limited point of view Idiom Dynamic Character Indirect Characterization Metaphor Exposition Internal Conflict Resolution Individual vs. Nature Setting Symbol Climax Falling Action Imagery Static Character Symbol Hyperbole Antagonist Personification Direct Characterization Irony 1st person point of view Folk Tale Protagonist Hyperbole Individual vs. individual Foreshadowing Simile Flashback 3rd person limited point of view Idiom Dynamic Character Indirect Characterization Metaphor Exposition Internal Conflict Resolution Individual vs. Nature Setting Symbol Climax Falling Action Imagery Static Character Symbol Hyperbole Antagonist Personification Direct Characterization Irony 1st person point of view Folk Tale Protagonist Hyperbole Individual vs. individual
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Foreshadowing
Simile
Flashback
3rd person limited point of view
Idiom
Dynamic Character
Indirect Characterization
Metaphor
Exposition
Internal Conflict
Resolution
Individual vs. Nature
Setting
Symbol
Climax
Falling Action
Imagery
Static Character
Symbol
Hyperbole
Antagonist
Personification
Direct Characterization
Irony
1st person point of view
Folk Tale
Protagonist
Hyperbole
Individual vs. individual