Hyperbole Indirect Characterization Antagonist Individual vs. individual Climax Exposition Folk Tale Direct Characterization Idiom Foreshadowing Flashback Hyperbole Static Character Imagery Falling Action Symbol Metaphor Irony Personification Setting Simile Protagonist Internal Conflict Symbol Resolution Dynamic Character 3rd person limited point of view Individual vs. Nature 1st person point of view Hyperbole Indirect Characterization Antagonist Individual vs. individual Climax Exposition Folk Tale Direct Characterization Idiom Foreshadowing Flashback Hyperbole Static Character Imagery Falling Action Symbol Metaphor Irony Personification Setting Simile Protagonist Internal Conflict Symbol Resolution Dynamic Character 3rd person limited point of view Individual vs. Nature 1st person point of view
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Hyperbole
Indirect Characterization
Antagonist
Individual vs. individual
Climax
Exposition
Folk Tale
Direct Characterization
Idiom
Foreshadowing
Flashback
Hyperbole
Static Character
Imagery
Falling Action
Symbol
Metaphor
Irony
Personification
Setting
Simile
Protagonist
Internal Conflict
Symbol
Resolution
Dynamic Character
3rd person limited point of view
Individual vs. Nature
1st person point of view