Antagonist Individual vs. Nature Flashback Climax 1st person point of view Simile Internal Conflict Irony Imagery Indirect Characterization Metaphor Hyperbole Static Character Resolution Folk Tale Setting Dynamic Character Direct Characterization Hyperbole Individual vs. individual 3rd person limited point of view Idiom Protagonist Personification Foreshadowing Symbol Symbol Falling Action Exposition Antagonist Individual vs. Nature Flashback Climax 1st person point of view Simile Internal Conflict Irony Imagery Indirect Characterization Metaphor Hyperbole Static Character Resolution Folk Tale Setting Dynamic Character Direct Characterization Hyperbole Individual vs. individual 3rd person limited point of view Idiom Protagonist Personification Foreshadowing Symbol Symbol Falling Action Exposition
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Antagonist
Individual vs. Nature
Flashback
Climax
1st person point of view
Simile
Internal Conflict
Irony
Imagery
Indirect Characterization
Metaphor
Hyperbole
Static Character
Resolution
Folk Tale
Setting
Dynamic Character
Direct Characterization
Hyperbole
Individual vs. individual
3rd person limited point of view
Idiom
Protagonist
Personification
Foreshadowing
Symbol
Symbol
Falling Action
Exposition