Protagonist Setting Hyperbole Climax Symbol 1st person point of view 3rd person limited point of view Individual vs. Nature Direct Characterization Exposition Hyperbole Flashback Indirect Characterization Imagery Irony Metaphor Symbol Resolution Personification Folk Tale Simile Individual vs. individual Dynamic Character Idiom Internal Conflict Antagonist Falling Action Static Character Foreshadowing Protagonist Setting Hyperbole Climax Symbol 1st person point of view 3rd person limited point of view Individual vs. Nature Direct Characterization Exposition Hyperbole Flashback Indirect Characterization Imagery Irony Metaphor Symbol Resolution Personification Folk Tale Simile Individual vs. individual Dynamic Character Idiom Internal Conflict Antagonist Falling Action Static Character Foreshadowing
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Protagonist
Setting
Hyperbole
Climax
Symbol
1st person point of view
3rd person limited point of view
Individual vs. Nature
Direct Characterization
Exposition
Hyperbole
Flashback
Indirect Characterization
Imagery
Irony
Metaphor
Symbol
Resolution
Personification
Folk Tale
Simile
Individual vs. individual
Dynamic Character
Idiom
Internal Conflict
Antagonist
Falling Action
Static Character
Foreshadowing