Metaphor Hyperbole 3rd person limited point of view Individual vs. individual Simile 1st person point of view Falling Action Internal Conflict Static Character Antagonist Direct Characterization Individual vs. Nature Setting Personification Folk Tale Symbol Exposition Irony Dynamic Character Climax Idiom Indirect Characterization Imagery Symbol Hyperbole Protagonist Foreshadowing Resolution Flashback Metaphor Hyperbole 3rd person limited point of view Individual vs. individual Simile 1st person point of view Falling Action Internal Conflict Static Character Antagonist Direct Characterization Individual vs. Nature Setting Personification Folk Tale Symbol Exposition Irony Dynamic Character Climax Idiom Indirect Characterization Imagery Symbol Hyperbole Protagonist Foreshadowing Resolution Flashback
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Metaphor
Hyperbole
3rd person limited point of view
Individual vs. individual
Simile
1st person point of view
Falling Action
Internal Conflict
Static Character
Antagonist
Direct Characterization
Individual vs. Nature
Setting
Personification
Folk Tale
Symbol
Exposition
Irony
Dynamic Character
Climax
Idiom
Indirect Characterization
Imagery
Symbol
Hyperbole
Protagonist
Foreshadowing
Resolution
Flashback