Individual vs. Nature Foreshadowing Setting Dynamic Character 1st person point of view Climax Antagonist Irony Individual vs. individual Exposition Simile 3rd person limited point of view Symbol Flashback Imagery Protagonist Indirect Characterization Idiom Personification Static Character Resolution Hyperbole Metaphor Direct Characterization Falling Action Internal Conflict Hyperbole Symbol Folk Tale Individual vs. Nature Foreshadowing Setting Dynamic Character 1st person point of view Climax Antagonist Irony Individual vs. individual Exposition Simile 3rd person limited point of view Symbol Flashback Imagery Protagonist Indirect Characterization Idiom Personification Static Character Resolution Hyperbole Metaphor Direct Characterization Falling Action Internal Conflict Hyperbole Symbol Folk Tale
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Individual vs. Nature
Foreshadowing
Setting
Dynamic Character
1st person point of view
Climax
Antagonist
Irony
Individual vs. individual
Exposition
Simile
3rd person limited point of view
Symbol
Flashback
Imagery
Protagonist
Indirect Characterization
Idiom
Personification
Static Character
Resolution
Hyperbole
Metaphor
Direct Characterization
Falling Action
Internal Conflict
Hyperbole
Symbol
Folk Tale