Symbol Climax Tone Symbol Idiom Internal Conflict Initiating Event Exposition Setting Foreshadowing Individual vs. Nature Flashback Irony Personification Antagonist Mood Indirect Characterization Protagonist Simile Resolution Individual vs. Society Dynamic Character Falling Action 1st person point of view Folk Tale Static Character Individual vs. individual Metaphor Hyperbole Resolution Imagery Direct Characterization Hyperbole 3rd person omniscient point of view Symbol Climax Tone Symbol Idiom Internal Conflict Initiating Event Exposition Setting Foreshadowing Individual vs. Nature Flashback Irony Personification Antagonist Mood Indirect Characterization Protagonist Simile Resolution Individual vs. Society Dynamic Character Falling Action 1st person point of view Folk Tale Static Character Individual vs. individual Metaphor Hyperbole Resolution Imagery Direct Characterization Hyperbole 3rd person omniscient point of view
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Symbol
Climax
Tone
Symbol
Idiom
Internal Conflict
Initiating Event
Exposition
Setting
Foreshadowing
Individual vs. Nature
Flashback
Irony
Personification
Antagonist
Mood
Indirect Characterization
Protagonist
Simile
Resolution
Individual vs. Society
Dynamic Character
Falling Action
1st person point of view
Folk Tale
Static Character
Individual vs. individual
Metaphor
Hyperbole
Resolution
Imagery
Direct Characterization
Hyperbole
3rd person omniscient point of view