Symbol Flashback Symbol Initiating Event Resolution Folk Tale Setting Tone Hyperbole Climax Direct Characterization Foreshadowing Individual vs. Society Static Character Individual vs. Nature Resolution 3rd person omniscient point of view Individual vs. individual Protagonist Falling Action Internal Conflict Dynamic Character Metaphor Indirect Characterization 1st person point of view Exposition Imagery Mood Irony Hyperbole Idiom Simile Personification Antagonist Symbol Flashback Symbol Initiating Event Resolution Folk Tale Setting Tone Hyperbole Climax Direct Characterization Foreshadowing Individual vs. Society Static Character Individual vs. Nature Resolution 3rd person omniscient point of view Individual vs. individual Protagonist Falling Action Internal Conflict Dynamic Character Metaphor Indirect Characterization 1st person point of view Exposition Imagery Mood Irony Hyperbole Idiom Simile Personification Antagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Symbol
Flashback
Symbol
Initiating Event
Resolution
Folk Tale
Setting
Tone
Hyperbole
Climax
Direct Characterization
Foreshadowing
Individual vs. Society
Static Character
Individual vs. Nature
Resolution
3rd person omniscient point of view
Individual vs. individual
Protagonist
Falling Action
Internal Conflict
Dynamic Character
Metaphor
Indirect Characterization
1st person point of view
Exposition
Imagery
Mood
Irony
Hyperbole
Idiom
Simile
Personification
Antagonist