Hyperbole Resolution Initiating Event Indirect Characterization Metaphor Internal Conflict Idiom Hyperbole Exposition Static Character Direct Characterization Irony Dynamic Character Folk Tale Setting 3rd person omniscient point of view Symbol Falling Action Simile Symbol Individual vs. individual 1st person point of view Flashback Foreshadowing Climax Resolution Imagery Individual vs. Society Personification Tone Protagonist Individual vs. Nature Antagonist Mood Hyperbole Resolution Initiating Event Indirect Characterization Metaphor Internal Conflict Idiom Hyperbole Exposition Static Character Direct Characterization Irony Dynamic Character Folk Tale Setting 3rd person omniscient point of view Symbol Falling Action Simile Symbol Individual vs. individual 1st person point of view Flashback Foreshadowing Climax Resolution Imagery Individual vs. Society Personification Tone Protagonist Individual vs. Nature Antagonist Mood
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Hyperbole
Resolution
Initiating Event
Indirect Characterization
Metaphor
Internal Conflict
Idiom
Hyperbole
Exposition
Static Character
Direct Characterization
Irony
Dynamic Character
Folk Tale
Setting
3rd person omniscient point of view
Symbol
Falling Action
Simile
Symbol
Individual vs. individual
1st person point of view
Flashback
Foreshadowing
Climax
Resolution
Imagery
Individual vs. Society
Personification
Tone
Protagonist
Individual vs. Nature
Antagonist
Mood