Imagery Exposition Metaphor Resolution Foreshadowing Initiating Event 3rd person omniscient point of view Symbol Symbol Individual vs. Nature Simile Individual vs. individual Hyperbole Direct Characterization Protagonist Falling Action Folk Tale Resolution Dynamic Character Tone Idiom Setting Personification Irony Mood Hyperbole Static Character Indirect Characterization Internal Conflict 1st person point of view Individual vs. Society Antagonist Climax Flashback Imagery Exposition Metaphor Resolution Foreshadowing Initiating Event 3rd person omniscient point of view Symbol Symbol Individual vs. Nature Simile Individual vs. individual Hyperbole Direct Characterization Protagonist Falling Action Folk Tale Resolution Dynamic Character Tone Idiom Setting Personification Irony Mood Hyperbole Static Character Indirect Characterization Internal Conflict 1st person point of view Individual vs. Society Antagonist Climax Flashback
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Imagery
Exposition
Metaphor
Resolution
Foreshadowing
Initiating Event
3rd person omniscient point of view
Symbol
Symbol
Individual vs. Nature
Simile
Individual vs. individual
Hyperbole
Direct Characterization
Protagonist
Falling Action
Folk Tale
Resolution
Dynamic Character
Tone
Idiom
Setting
Personification
Irony
Mood
Hyperbole
Static Character
Indirect Characterization
Internal Conflict
1st person point of view
Individual vs. Society
Antagonist
Climax
Flashback