Hyperbole Individual vs. Society Antagonist Foreshadowing 3rd person omniscient point of view Individual vs. Nature Personification Symbol Folk Tale Static Character Exposition Irony Individual vs. individual Protagonist Symbol Mood Metaphor Initiating Event Resolution Indirect Characterization Imagery Setting Resolution 1st person point of view Flashback Climax Dynamic Character Hyperbole Idiom Tone Internal Conflict Simile Direct Characterization Falling Action Hyperbole Individual vs. Society Antagonist Foreshadowing 3rd person omniscient point of view Individual vs. Nature Personification Symbol Folk Tale Static Character Exposition Irony Individual vs. individual Protagonist Symbol Mood Metaphor Initiating Event Resolution Indirect Characterization Imagery Setting Resolution 1st person point of view Flashback Climax Dynamic Character Hyperbole Idiom Tone Internal Conflict Simile Direct Characterization Falling Action
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Hyperbole
Individual vs. Society
Antagonist
Foreshadowing
3rd person omniscient point of view
Individual vs. Nature
Personification
Symbol
Folk Tale
Static Character
Exposition
Irony
Individual vs. individual
Protagonist
Symbol
Mood
Metaphor
Initiating Event
Resolution
Indirect Characterization
Imagery
Setting
Resolution
1st person point of view
Flashback
Climax
Dynamic Character
Hyperbole
Idiom
Tone
Internal Conflict
Simile
Direct Characterization
Falling Action