Individual vs. individual Static Character Initiating Event Point of View Protagonist Figurative Language Folk Tale Hyperbole Internal Conflict Main/Central Conflict Mood Individual Vs. Self 3rd person omniscient point of view Antagonist Setting Exposition Individual vs. Nature Tone Imagery Resolution Dynamic Character Resolution Falling Action Metaphor Symbol 1st person point of view Symbol Personification Flashback Individual vs. Society Indirect Characterization Foreshadowing Hyperbole Idiom Direct Characterization Simile Theme Irony Climax Individual vs. individual Static Character Initiating Event Point of View Protagonist Figurative Language Folk Tale Hyperbole Internal Conflict Main/Central Conflict Mood Individual Vs. Self 3rd person omniscient point of view Antagonist Setting Exposition Individual vs. Nature Tone Imagery Resolution Dynamic Character Resolution Falling Action Metaphor Symbol 1st person point of view Symbol Personification Flashback Individual vs. Society Indirect Characterization Foreshadowing Hyperbole Idiom Direct Characterization Simile Theme Irony Climax
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Individual vs. individual
Static Character
Initiating Event
Point of View
Protagonist
Figurative Language
Folk Tale
Hyperbole
Internal Conflict
Main/Central Conflict
Mood
Individual Vs. Self
3rd person omniscient point of view
Antagonist
Setting
Exposition
Individual vs. Nature
Tone
Imagery
Resolution
Dynamic Character
Resolution
Falling Action
Metaphor
Symbol
1st person point of view
Symbol
Personification
Flashback
Individual vs. Society
Indirect Characterization
Foreshadowing
Hyperbole
Idiom
Direct Characterization
Simile
Theme
Irony
Climax