ThemeFallingActionIndividualvs.individualSymbolAntagonistExpositionSettingHyperboleInitiatingEventFolkTaleIronyImageryForeshadowingMain/CentralConflictProtagonistSimilePersonificationIndividualvs.NatureResolutionClimaxPoint ofViewResolution1st personpoint ofviewTone3rd personomniscientpoint ofviewMetaphorHyperboleIndividualVs. SelfIdiomMoodDynamicCharacterIndividualvs.SocietyIndirectCharacterizationSymbolFigurativeLanguageDirectCharacterizationInternalConflictFlashbackStaticCharacterThemeFallingActionIndividualvs.individualSymbolAntagonistExpositionSettingHyperboleInitiatingEventFolkTaleIronyImageryForeshadowingMain/CentralConflictProtagonistSimilePersonificationIndividualvs.NatureResolutionClimaxPoint ofViewResolution1st personpoint ofviewTone3rd personomniscientpoint ofviewMetaphorHyperboleIndividualVs. SelfIdiomMoodDynamicCharacterIndividualvs.SocietyIndirectCharacterizationSymbolFigurativeLanguageDirectCharacterizationInternalConflictFlashbackStaticCharacter

Fiction Vocab Words - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Theme
  2. Falling Action
  3. Individual vs. individual
  4. Symbol
  5. Antagonist
  6. Exposition
  7. Setting
  8. Hyperbole
  9. Initiating Event
  10. Folk Tale
  11. Irony
  12. Imagery
  13. Foreshadowing
  14. Main/Central Conflict
  15. Protagonist
  16. Simile
  17. Personification
  18. Individual vs. Nature
  19. Resolution
  20. Climax
  21. Point of View
  22. Resolution
  23. 1st person point of view
  24. Tone
  25. 3rd person omniscient point of view
  26. Metaphor
  27. Hyperbole
  28. Individual Vs. Self
  29. Idiom
  30. Mood
  31. Dynamic Character
  32. Individual vs. Society
  33. Indirect Characterization
  34. Symbol
  35. Figurative Language
  36. Direct Characterization
  37. Internal Conflict
  38. Flashback
  39. Static Character