Individualvs.individualStaticCharacterInitiatingEventPoint ofViewProtagonistFigurativeLanguageFolkTaleHyperboleInternalConflictMain/CentralConflictMoodIndividualVs. Self3rd personomniscientpoint ofviewAntagonistSettingExpositionIndividualvs.NatureToneImageryResolutionDynamicCharacterResolutionFallingActionMetaphorSymbol1st personpoint ofviewSymbolPersonificationFlashbackIndividualvs.SocietyIndirectCharacterizationForeshadowingHyperboleIdiomDirectCharacterizationSimileThemeIronyClimaxIndividualvs.individualStaticCharacterInitiatingEventPoint ofViewProtagonistFigurativeLanguageFolkTaleHyperboleInternalConflictMain/CentralConflictMoodIndividualVs. Self3rd personomniscientpoint ofviewAntagonistSettingExpositionIndividualvs.NatureToneImageryResolutionDynamicCharacterResolutionFallingActionMetaphorSymbol1st personpoint ofviewSymbolPersonificationFlashbackIndividualvs.SocietyIndirectCharacterizationForeshadowingHyperboleIdiomDirectCharacterizationSimileThemeIronyClimax

Fiction Vocab Words - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Individual vs. individual
  2. Static Character
  3. Initiating Event
  4. Point of View
  5. Protagonist
  6. Figurative Language
  7. Folk Tale
  8. Hyperbole
  9. Internal Conflict
  10. Main/Central Conflict
  11. Mood
  12. Individual Vs. Self
  13. 3rd person omniscient point of view
  14. Antagonist
  15. Setting
  16. Exposition
  17. Individual vs. Nature
  18. Tone
  19. Imagery
  20. Resolution
  21. Dynamic Character
  22. Resolution
  23. Falling Action
  24. Metaphor
  25. Symbol
  26. 1st person point of view
  27. Symbol
  28. Personification
  29. Flashback
  30. Individual vs. Society
  31. Indirect Characterization
  32. Foreshadowing
  33. Hyperbole
  34. Idiom
  35. Direct Characterization
  36. Simile
  37. Theme
  38. Irony
  39. Climax